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[UE5 for Beginners] Part 4. Unreal Engine C++
Rookiss
This is a course that covers the entire process of working with the Unreal Engine based on C++, in a shallow and quick way.
초급
Unreal C++, Unreal Engine
<ダークアンドダーカー スタイルのエクストラクションオンラインRPGゲーム> D1開発を 最初から最後まで辿りながらUE5技術を学習する講座です。
アンリアルエンジン
コンテンツ開発
Dedicated Server
AWS Lambda
学習対象は
誰でしょう?
ゲームプログラマー就活生
アンリアルエンジンプロジェクト経験がない現役クライアント開発者
前提知識、
必要でしょうか?
C++
アンリアルエンジン 基礎知識
77,744
受講生
3,505
受講レビュー
5,392
回答
4.9
講座評価
44
講座
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
全体
48件 ∙ (13時間 7分)
講座資料(こうぎしりょう):
3. 環境設定
12:07
4. モジュール、プラグイン
20:47
5. GladiatorCore
17:44
6. ポーンデータ
16:34
7. インプットデータ
26:50
8. アセット移行
13:55
9. LyraAssetManager
24:11
10. CharacterData
33:21
11. CosmeticManager
22:28
12. デディサーバー 基礎 #1
34:09
17. アニメーションモンタージュ
08:41
18. アイテム #1
24:25
19. 아이템 #2
14:57
20. アイテム#3
09:15
21. アイテム #4
26:28
23. アイテム #5
16:10
24. アイテム #6
17:54
25. アイテム #7
13:57
26. アイテム #8
15:03
27. アイテム #9
16:05
28. アイテム #10
11:49
29. アイテム #11
13:04
30. アイテム #12
22:47
31. インタラクション #1
17:47
33. Interaction #3
11:36
全体
131件
4.9
131件の受講レビュー
受講レビュー 4
∙
平均評価 5.0
受講レビュー 7
∙
平均評価 5.0
5
I haven't finished listening to it yet. My work is too busy, so I'm balancing it with my studies, but I had high expectations for the initial lecture content. I don't know how it will turn out or how it will end, but I hoped the lecture itself would be better than the cost of the tuition. At least like the work done in the industry, so I still don't know if this will be a project lecture that will truly lead to a proper release. I thought this D1 lecture would be completed by at least June. It seems there are quite a few issues. Honestly, there probably wasn't much profit in it, but the lecturer definitely needs to earn money like a salary. The ability to teach one's knowledge to others is truly amazing. Before the money, it's about wanting to teach someone, and it's like having disciples who expand through that, so it seems you could have pride in it. I've rambled on, but I just hope D1 is a complete lecture. It seems the asset issues need to be resolved somehow too. I wonder if there will be some disappointment compared to the initial plan. I will watch the finished lecture when I have more time and leave another review. ☆Thank you, Instructor Rookiss
受講レビュー 4
∙
平均評価 5.0
5
I took this course after watching a bit of basic lectures on Unreal Blueprint. It explains how to utilize Lyra and Unreal's complex structure. Initially, I was working with Unity and trying to gradually learn Unreal, but the vast scale is intimidating yet equally exciting. The parts I was curious about have been somewhat resolved, and with other lectures covering the content I want, such as UE5 Framework Insight, being released, I plan to become more familiar with Unreal first and then continue watching this when I learn Lyra later.
受講レビュー 4
∙
平均評価 5.0
受講レビュー 1
∙
平均評価 5.0
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