![[Unreal System Research Course] UE5 Sparta Class: Advanced Edition강의 썸네일](https://cdn.inflearn.com/public/courses/328930/cover/00ef0171-97d5-4f28-86d7-9a2413611482/328930.png?w=420)
[Unreal System Research Course] UE5 Sparta Class: Advanced Edition
YAL
₩85
6일만
29%
₩59
초급 / Unreal Engine, UE Blueprint
4.8
(53)
We aim to upgrade your projects with the latest beneficial features of Unreal Engine.
초급
Unreal Engine, UE Blueprint
![[Unreal System Research Course] UE5 Sparta Class: Advanced Edition강의 썸네일](https://cdn.inflearn.com/public/courses/328930/cover/00ef0171-97d5-4f28-86d7-9a2413611482/328930.png?w=420)
[Unreal System Research Course] UE5 Sparta Class: Advanced Edition
YAL
₩85
6일만
29%
₩59
초급 / Unreal Engine, UE Blueprint
4.8
(53)
We aim to upgrade your projects with the latest beneficial features of Unreal Engine.
초급
Unreal Engine, UE Blueprint
![[Unreal System Research Course] UE5 Sparta Class: Advanced Edition강의 썸네일](https://cdn.inflearn.com/public/courses/328930/cover/00ef0171-97d5-4f28-86d7-9a2413611482/328930.png?w=420)
[Unreal System Research Course] UE5 Sparta Class: Advanced Edition
YAL
₩85
6일만
29%
₩59
초급 / Unreal Engine, UE Blueprint
4.8
(53)
Unreal Effects Practice Shield
rinban
₩297
6일만
30%
₩208
중급이상 / Unreal Engine, UE Blueprint, VFX, cascade, materialfx
Learn from the official Unreal instructors of 2022 in this Unreal Effects course that is not easily accessible. You can level up to become a better effector by creating a Shield effect that can be used in practice right away!
중급이상
Unreal Engine, UE Blueprint, VFX
Unreal Effects Practice Shield
rinban
₩297
6일만
30%
₩208
중급이상 / Unreal Engine, UE Blueprint, VFX, cascade, materialfx

Unreal Shader Basics for Artists
ck
₩153
6일만
29%
₩108
초급 / shaders, Unreal Engine, vectors, hdr
5.0
(8)
This is a good lecture for artists looking to get into shaders, and artists who know shaders but lack fundamental skills.
초급
shaders, Unreal Engine, vectors

Unreal Shader Basics for Artists
ck
₩153
6일만
29%
₩108
초급 / shaders, Unreal Engine, vectors, hdr
5.0
(8)
![[LV1] Beginner Effects (VFX) from the basics! (UE5, Blender)강의 썸네일](https://cdn.inflearn.com/public/courses/328616/cover/746106c5-b98e-4791-99c0-6cc9bc140ada/328616-eng.jpg?w=420)
[LV1] Beginner Effects (VFX) from the basics! (UE5, Blender)
onething
₩136
6일만
29%
₩96
입문 / VFX, Unreal Engine, Blender, Niagara
4.4
(12)
An effects lecture using UE5 (Unreal Engine 5). Even if you can't draw or have never used an engine before, you can do it. Now, let's create the most important and basic effects with 'Niagara', which is essential in the field.
입문
VFX, Unreal Engine, Blender
![[LV1] Beginner Effects (VFX) from the basics! (UE5, Blender)강의 썸네일](https://cdn.inflearn.com/public/courses/328616/cover/746106c5-b98e-4791-99c0-6cc9bc140ada/328616-eng.jpg?w=420)
[LV1] Beginner Effects (VFX) from the basics! (UE5, Blender)
onething
₩136
6일만
29%
₩96
입문 / VFX, Unreal Engine, Blender, Niagara
4.4
(12)
![[Unreal No-Base/Beginner] UE5 Sparta Class: Practical Edition강의 썸네일](https://cdn.inflearn.com/public/courses/332658/cover/3341f266-1eb4-4946-8cbc-8da525e35b29/332658.png?w=420)
[Unreal No-Base/Beginner] UE5 Sparta Class: Practical Edition
YAL
무료
입문 / Unreal Engine, UE Blueprint, Animation, Design System, Niagara
5.0
(42)
Let's create games in various genres, from VR to PC games, using Unreal Engine 5!
입문
Unreal Engine, UE Blueprint, Animation
![[Unreal No-Base/Beginner] UE5 Sparta Class: Practical Edition강의 썸네일](https://cdn.inflearn.com/public/courses/332658/cover/3341f266-1eb4-4946-8cbc-8da525e35b29/332658.png?w=420)
[Unreal No-Base/Beginner] UE5 Sparta Class: Practical Edition
YAL
무료
입문 / Unreal Engine, UE Blueprint, Animation, Design System, Niagara
5.0
(42)
![[LV2] Creating a portfolio to get a job as an effector강의 썸네일](https://cdn.inflearn.com/public/courses/329735/cover/8480d71a-bff1-489c-8a20-41360944b497/329735-eng.jpg?w=420)
[LV2] Creating a portfolio to get a job as an effector
onething
₩136
6일만
29%
₩96
중급이상 / VFX, Unreal Engine, Blender, Niagara
4.3
(4)
This course is designed to help you get a job as an effects designer. You can get a job faster and at a lower cost than at an offline academy.
중급이상
VFX, Unreal Engine, Blender
![[LV2] Creating a portfolio to get a job as an effector강의 썸네일](https://cdn.inflearn.com/public/courses/329735/cover/8480d71a-bff1-489c-8a20-41360944b497/329735-eng.jpg?w=420)
[LV2] Creating a portfolio to get a job as an effector
onething
₩136
6일만
29%
₩96
중급이상 / VFX, Unreal Engine, Blender, Niagara
4.3
(4)
![[Unreal Certified Instructor Direct Lecture] Master Unreal Engine 5 Basics in Just One Day강의 썸네일](https://cdn.inflearn.com/public/courses/333789/cover/47af3281-a1b9-45c5-b928-e1b97d4d9853/333789.png?w=420)
[Unreal Certified Instructor Direct Lecture] Master Unreal Engine 5 Basics in Just One Day
Soft Story
무료
초급 / Unreal Engine
4.6
(35)
Even if you are new to Unreal Engine, taking this course will help you become familiar with it in just one day. It covers the basics thoroughly and only the necessary parts efficiently.
초급
Unreal Engine
![[Unreal Certified Instructor Direct Lecture] Master Unreal Engine 5 Basics in Just One Day강의 썸네일](https://cdn.inflearn.com/public/courses/333789/cover/47af3281-a1b9-45c5-b928-e1b97d4d9853/333789.png?w=420)
[Unreal Certified Instructor Direct Lecture] Master Unreal Engine 5 Basics in Just One Day
Soft Story
무료
초급 / Unreal Engine
4.6
(35)

Creating Game Sound with Unreal - Overview
saranna
무료
입문 / Unreal Engine, Sound System, meta sound, sound
4.8
(24)
For those of you who are considering learning Unreal game sound, we will explain why you need to learn Unreal to do game sound and the overall content related to game sound.
입문
Unreal Engine, Sound System, meta sound

Creating Game Sound with Unreal - Overview
saranna
무료
입문 / Unreal Engine, Sound System, meta sound, sound
4.8
(24)

Game Sound Creation with Unreal - Intermediate/Advanced Course
saranna
₩424
6일만
29%
₩297
중급이상 / Unreal Engine, Sound System, Music Composition, sound, meta sound
5.0
(6)
A current Sound Director's guide for game company job seekers, Unreal Practical Game Sound Development Skills: Intermediate-Advanced Course
중급이상
Unreal Engine, Sound System, Music Composition

Game Sound Creation with Unreal - Intermediate/Advanced Course
saranna
₩424
6일만
29%
₩297
중급이상 / Unreal Engine, Sound System, Music Composition, sound, meta sound
5.0
(6)

Game Sound with Unreal - Beginner
saranna
₩169
6일만
29%
₩119
입문 / Unreal Engine, Sound System, meta sound, Music Composition
4.9
(12)
A current sound director will teach you! We will go through the basics of creating game sounds using Unreal.
입문
Unreal Engine, Sound System, meta sound

Game Sound with Unreal - Beginner
saranna
₩169
6일만
29%
₩119
입문 / Unreal Engine, Sound System, meta sound, Music Composition
4.9
(12)
![[LV3: Technology] Creating Game Skills - Planning, Art Anyone Can Create Blueprints강의 썸네일](https://cdn.inflearn.com/public/courses/329842/cover/ee5156b8-8623-4997-9c1c-3ef2f5919cf3/329842-eng.jpg?w=420)
[LV3: Technology] Creating Game Skills - Planning, Art Anyone Can Create Blueprints
onething
₩136
6일만
29%
₩96
중급이상 / UE Blueprint, Unreal Engine
5.0
(4)
It's too heavy to study coding, and too much material to study all the blueprints. Let's learn the core functions first while creating a game character skill. After listening to the lecture, you will be able to implement the character skills you want on your own.
중급이상
UE Blueprint, Unreal Engine
![[LV3: Technology] Creating Game Skills - Planning, Art Anyone Can Create Blueprints강의 썸네일](https://cdn.inflearn.com/public/courses/329842/cover/ee5156b8-8623-4997-9c1c-3ef2f5919cf3/329842-eng.jpg?w=420)
[LV3: Technology] Creating Game Skills - Planning, Art Anyone Can Create Blueprints
onething
₩136
6일만
29%
₩96
중급이상 / UE Blueprint, Unreal Engine
5.0
(4)
Easy Foliage for Games Using SpeedTree and Unreal Engine
unreal Engine 5
₩17
6일만
26%
₩12
입문 / MAYA, Unreal Engine, Photoshop
This course is a complete, hands-on guide to creating high-quality game foliage quickly and efficiently, following the real-world workflow of a professional environment artist. Drawing from industry production experience, this course focuses on solving the most common problems students face when creating foliage: knowing where to start, choosing the right techniques, optimizing assets for real-time use, and achieving visually convincing results without unnecessary complexity. Every step is demonstrated clearly and practically, allowing you to follow along and apply the same methods to your own projects. You will learn how to create a wide variety of foliage assets—such as ivy, grass, shrubs, aquatic plants, trees, and custom leaves—and how to properly set them up inside Unreal Engine 5. The course is recorded mostly in real time, ensuring you gain a realistic understanding of both the creative and technical decisions involved in professional foliage production. By the end of the course, you will be able to confidently create, optimize, and place foliage assets suitable for games and cinematic environments.
입문
MAYA, Unreal Engine, Photoshop
Easy Foliage for Games Using SpeedTree and Unreal Engine
unreal Engine 5
₩17
6일만
26%
₩12
입문 / MAYA, Unreal Engine, Photoshop
Creating Realistic Lighting for Environments in Unreal Engine 5- (2026)
unreal Engine 5
₩31
6일만
28%
₩22
입문 / Unreal Engine, lighting, build-environment, product design
In this course, you will learn how a professional AAA lighting artist approaches lighting in Unreal Engine 5 to create realistic mood, atmosphere, and visually striking environments. Drawing from real production workflows, this course breaks down both fundamental lighting theory and advanced real-time lighting techniques, helping students overcome common struggles such as flat lighting, poor exposure, weak composition, and inconsistent mood. Through step-by-step demonstrations, you’ll learn how to think critically about lighting decisions—from camera and exposure settings to large-scale global illumination using Lumen. The course emphasizes practical problem-solving and teaches you how to confidently light props, vehicles, characters, and massive open-world environments for portfolio-ready results.
입문
Unreal Engine, lighting, build-environment
Creating Realistic Lighting for Environments in Unreal Engine 5- (2026)
unreal Engine 5
₩31
6일만
28%
₩22
입문 / Unreal Engine, lighting, build-environment, product design

Thinking and Creating Unreal Effects Niagara FX
FX Master Hank
₩128
6일만
29%
₩90
초급 / Unreal Engine, VFX, Niagara
4.3
(7)
Basic course on Niagara for starting Unreal Engine game effects. Explains fundamental elements for you to apply and create FX yourself.
초급
Unreal Engine, VFX, Niagara

Thinking and Creating Unreal Effects Niagara FX
FX Master Hank
₩128
6일만
29%
₩90
초급 / Unreal Engine, VFX, Niagara
4.3
(7)
Unreal Engine : Create Your Own First-Person Shooter Game
unreal Engine 5
₩28
6일만
28%
₩20
초급 / Unreal Engine, game-programming, fps, UE Blueprint, unreal-gameplay-ability-system
In this course, I guide students step by step through the complete process of building a First-Person Shooter (FPS) game using Unreal Engine 4. My teaching approach focuses on solving real production problems that students often face when creating shooting mechanics, weapons systems, animations, and enemy interactions. Rather than only explaining theory, I demonstrate each system in a practical, hands-on way, showing how and why things work, and how to fix common mistakes. Students learn how to structure their projects correctly, build scalable systems, and confidently implement core FPS mechanics that can be reused in future projects.
초급
Unreal Engine, game-programming, fps
Unreal Engine : Create Your Own First-Person Shooter Game
unreal Engine 5
₩28
6일만
28%
₩20
초급 / Unreal Engine, game-programming, fps, UE Blueprint, unreal-gameplay-ability-system
Creating Post-Apocalyptic 3D Game Environments in Unreal Engine 5- (2026)
unreal Engine 5
₩30
6일만
29%
₩21
입문 / Unreal Engine
Learn how a professional AAA environment artist creates a complete post-apocalyptic game environment from start to finish using an industry-proven workflow. In this course, you will follow a step-by-step, production-ready process used in real game studios. I focus on explaining why each decision is made, not just how, helping students overcome common challenges such as poor composition, unrealistic materials, inefficient modular assets, and unconvincing lighting. You will learn how to plan an environment, build modular assets, create high-quality materials, add decals and foliage, and assemble everything into a polished, portfolio-ready scene inside Unreal Engine 5. Every step is clearly explained, with real-time demonstrations and practical techniques you can immediately apply to your own projects. This course is designed to help students move from technical execution to artistic decision-making, giving them the confidence to build believable game environments independently.
입문
Unreal Engine
Creating Post-Apocalyptic 3D Game Environments in Unreal Engine 5- (2026)
unreal Engine 5
₩30
6일만
29%
₩21
입문 / Unreal Engine
Creating Art Tools using Blender Geometry Nodes, Unreal Engine- (2026)
unreal Engine 5
₩25
6일만
26%
₩19
입문 / Unreal Engine, 3ds MAX, Blender, 3d-modelling, unreal-engine5
This course is designed to help artists understand and master the creation of procedural art tools using Blender Geometry Nodes, with a strong focus on real production workflows. Through step-by-step, real-time demonstrations, I guide students from the fundamentals of Geometry Nodes to building advanced, reusable tools for environment creation. The course is structured around solving common problems faced by environment artists: repetitive tasks, slow iteration, and lack of procedural control. By breaking down complex node networks into clear and logical steps, students learn why each technique works, not just how to replicate it. In addition, the course demonstrates how to transfer these procedural tools from Blender to Unreal Engine using Altermesh, allowing artists to keep their workflows flexible and efficient across software. By the end, students will confidently create, customize, and deploy their own tools for faster environment production.
입문
Unreal Engine, 3ds MAX, Blender
Creating Art Tools using Blender Geometry Nodes, Unreal Engine- (2026)
unreal Engine 5
₩25
6일만
26%
₩19
입문 / Unreal Engine, 3ds MAX, Blender, 3d-modelling, unreal-engine5
Create a Japanese 3D Environment in Unreal Engine 5
unreal Engine 5
₩25
6일만
26%
₩19
중급이상 / Unreal Engine, build-environment, 3d-modeling, lighting
This course provides an in-depth, real-world look at how a professional environment artist creates a high-quality Japanese-style game environment from start to finish. Drawing from industry experience on AAA and cinematic projects, the course focuses on solving the real problems students face when building environments: poor planning, inefficient assets, low performance, and lack of visual cohesion. Every step is demonstrated clearly and logically, with explanations focused on why decisions are made, not just how. Students are guided through the complete workflow—from project planning and blockout to advanced materials, Nanite-ready assets, lighting, foliage, and final optimization—using Unreal Engine 5 and industry-standard tools. The course is taught almost entirely in real time, allowing learners to follow along confidently and apply the same techniques to their own projects.
중급이상
Unreal Engine, build-environment, 3d-modeling
Create a Japanese 3D Environment in Unreal Engine 5
unreal Engine 5
₩25
6일만
26%
₩19
중급이상 / Unreal Engine, build-environment, 3d-modeling, lighting
Create 3D Game Environments for Mobile and VR in Unreal Engine
unreal Engine 5
₩21
6일만
26%
₩15
초급 / 3d-modelling, Unreal Engine, game-engine, Blender, Substance Painter
Creating game environments for mobile and VR comes with unique challenges: strict performance limits, optimization constraints, and the need to maintain strong visual quality. In this course, I guide you step by step through a complete professional workflow used in real mobile and VR productions. Drawing from industry experience in mobile and VR game development, I focus on solving the most common problems students face: inefficient assets, poor performance, unclear pipelines, and lack of structure when building environments. You will learn not only what to do, but why each decision is made, so you can confidently apply these techniques to your own projects. This course is fully practical, with no time-lapses, and shows the entire process from blockout to final polish in Unreal Engine.
초급
3d-modelling, Unreal Engine, game-engine
Create 3D Game Environments for Mobile and VR in Unreal Engine
unreal Engine 5
₩21
6일만
26%
₩15
초급 / 3d-modelling, Unreal Engine, game-engine, Blender, Substance Painter
Creating destroyed assets for games using 3ds Max and Unreal Engine 5
unreal Engine 5
₩25
6일만
26%
₩19
초급 / Unreal Engine, 3d-modelling
This course is designed to help students master the complete workflow of creating destroyed game assets, from early planning to final in-engine presentation. Based on real AAA production experience, I guide students step by step through each phase, explaining not only how things are done, but why they are done that way. Throughout the course, common student challenges—such as poor asset planning, non-modular workflows, unrealistic destruction, or scene assembly issues—are addressed with practical solutions and proven techniques. The lessons are structured to be clear, logical, and production-oriented, allowing students to confidently apply what they learn to their own projects. By the end of the course, students will be able to independently create game-ready destroyed assets and environments with a strong artistic and technical foundation.
초급
Unreal Engine, 3d-modelling
Creating destroyed assets for games using 3ds Max and Unreal Engine 5
unreal Engine 5
₩25
6일만
26%
₩19
초급 / Unreal Engine, 3d-modelling
Unreal Engine 5 - Create Zombie Survivor FPS Game
unreal Engine 5
₩25
6일만
26%
₩19
입문 / Unreal Engine, game-programming, unreal-blueprint, fps, unreal-gameplay-ability-system
This course is designed to help students move from basic Unreal Engine knowledge to creating a fully playable Zombie Survival FPS game. Drawing from practical game development experience, this course focuses on solving common challenges students face when building FPS games, such as character setup, weapon systems, animations, AI behavior, and gameplay logic. Each concept is explained step by step, with clear demonstrations and practical implementation inside Unreal Engine 5. Instead of overwhelming students with theory, the course emphasizes hands-on learning, building every system from scratch and showing how different gameplay elements work together to form a complete game experience. By the end of the course, students will not only understand how FPS mechanics work, but also how to structure, debug, and finalize a small game project.
입문
Unreal Engine, game-programming, unreal-blueprint
Unreal Engine 5 - Create Zombie Survivor FPS Game
unreal Engine 5
₩25
6일만
26%
₩19
입문 / Unreal Engine, game-programming, unreal-blueprint, fps, unreal-gameplay-ability-system
Blender & Unreal Engine: Creating Stylized 3D Environments for Games
unreal Engine 5
₩28
6일만
28%
₩20
중급이상 / build-environment, 3d-modeling, Unreal Engine
This course is designed to teach students how to create high-quality stylized 3D environments for games using real production workflows. Drawing from professional environment art pipelines, the course focuses on solving common student challenges such as scene composition, modular modeling, material creation, foliage workflows, and shader complexity. Each topic is explained step by step, from early blockout to final polish, with clear reasoning behind every artistic and technical decision. Instead of isolated techniques, students learn how all parts of the environment art pipeline connect together, allowing them to confidently recreate stylized environments and adapt the workflow to their own projects. The course emphasizes practical problem-solving, repetition, and industry-ready methods, helping students move from confusion to clarity while building a complete, portfolio-ready environment.
중급이상
build-environment, 3d-modeling, Unreal Engine
Blender & Unreal Engine: Creating Stylized 3D Environments for Games
unreal Engine 5
₩28
6일만
28%
₩20
중급이상 / build-environment, 3d-modeling, Unreal Engine
Creating a Medieval Town Environment -Using Unreal Engine 5 & Blender (2026)
unreal Engine 5
₩31
6일만
28%
₩22
입문 / Unreal Engine, Blender, build-environment, 3d-modeling
This course is designed to teach students how a professional environment artist creates a complete game-ready environment from start to finish. Drawing from real production workflows, I guide students step by step through the creation of a medieval town environment, explaining not only how to do things, but why they are done this way in a professional context. Many students struggle with knowing where to start, how to plan an environment, how to create reusable modular assets, or how to bring everything together inside a game engine. This course solves those problems by following a clear, structured, and production-proven workflow. You will learn how to plan an environment, create clean blockouts, build modular assets, sculpt and texture them, and finally assemble, light, and polish a complete scene in Unreal Engine 5 using modern tools such as Nanite and Lumen.
입문
Unreal Engine, Blender, build-environment
Creating a Medieval Town Environment -Using Unreal Engine 5 & Blender (2026)
unreal Engine 5
₩31
6일만
28%
₩22
입문 / Unreal Engine, Blender, build-environment, 3d-modeling
3D Environment Art Speed Course in Unreal Engine 5- (2026)
unreal Engine 5
₩33
6일만
30%
₩23
입문 / Unreal Engine, 3ds MAX, game-engine, 3d-modelling
This course teaches the complete workflow of 3D environment creation for games, from modeling and texturing assets to building modular environments in Unreal Engine 5. Students will learn how professional environment art pipelines work, create procedural materials, assemble a small level, and finalize it with lighting and post-processing. The course focuses on real production techniques that can be applied to many types of real-time 3D environments.
입문
Unreal Engine, 3ds MAX, game-engine
3D Environment Art Speed Course in Unreal Engine 5- (2026)
unreal Engine 5
₩33
6일만
30%
₩23
입문 / Unreal Engine, 3ds MAX, game-engine, 3d-modelling
Creating 3D Environments with Blender, 3ds Max or Maya, and Unreal Engine 5- (2026)
unreal Engine 5
₩33
6일만
30%
₩23
입문 / Unreal Engine, MAYA, 3ds MAX, Blender, 3d-modelling
This course teaches the complete professional workflow for creating high-quality 3D environments using Blender, 3ds Max or Maya, and Unreal Engine 5. Designed for beginners, it guides students step by step through the entire process, from reference gathering and project organization to blockout, modular asset creation, sculpting, UVs, baking, texturing, lighting, and final scene polish. Students will learn industry-standard techniques used in game development, including procedural material creation with Substance Designer, texturing with Substance Painter, vegetation creation with SpeedTree, and environment assembly inside Unreal Engine 5. By the end of the course, students will have a fully finished environment and portfolio-ready screenshots and videos.
입문
Unreal Engine, MAYA, 3ds MAX
Creating 3D Environments with Blender, 3ds Max or Maya, and Unreal Engine 5- (2026)
unreal Engine 5
₩33
6일만
30%
₩23
입문 / Unreal Engine, MAYA, 3ds MAX, Blender, 3d-modelling
Unreal Engine 5 Blueprints Multiplayer CRASH /Easy Foliage for Games using SpeedTree -(2026)
unreal Engine 5
₩33
6일만
30%
₩23
초급 / Unreal Engine, game-engine, build-environment, unreal-savegame
In this course, you will learn how a professional environment artist creates fast, efficient, and game-ready foliage for real-time projects. Drawing from real production experience on AAA and freelance projects, this course focuses on clear, step-by-step workflows that solve the most common problems students face when creating foliage for games: poor performance, inconsistent quality, and unclear pipelines. You’ll follow the entire foliage creation process, from planning and texture collection to asset creation, material setup, optimization, and final placement in Unreal Engine 5. Every step is explained in detail and recorded mostly in real time, making it easy to understand and apply directly to your own projects. By the end of this course, you’ll feel confident creating optimized foliage assets that are ready to be used in real-time game environments.
초급
Unreal Engine, game-engine, build-environment
Unreal Engine 5 Blueprints Multiplayer CRASH /Easy Foliage for Games using SpeedTree -(2026)
unreal Engine 5
₩33
6일만
30%
₩23
초급 / Unreal Engine, game-engine, build-environment, unreal-savegame
[Unreal Certified Instructor] Unreal Engine 5 Blueprint Master: From Games to Metaverse, Learn the Right Way
vion
₩39
6일만
28%
₩28
입문 / Unreal Engine, unreal-blueprint, unreal-engine5
"The thirst that YouTube self-study can't quench—an Unreal Engine Authorized Instructor will satisfy it for you." You know Unreal Engine is great, but when you actually try to start, does it feel overwhelming? You follow countless tutorials, but it only helps in the moment—when you try to apply it, do you hesitate? As an Epic Games verified Authorized Instructor (UAI), I know better than anyone the trial and error that countless students go through. Building a foundation with fragmented information will eventually crumble. This course saves your time with **'the most accurate official standard'**. 💡 C++ is not necessary. Without complex coding, using only Blueprints, I'll help you develop **'real practical skills'** to create everything from games to metaverse and virtual production. Not just memorizing features, but growing into a **'Technical Creator'** who can solve any problem on their own—that's what I'll help you become.
입문
Unreal Engine, unreal-blueprint, unreal-engine5
[Unreal Certified Instructor] Unreal Engine 5 Blueprint Master: From Games to Metaverse, Learn the Right Way
vion
₩39
6일만
28%
₩28
입문 / Unreal Engine, unreal-blueprint, unreal-engine5
Learn Environment Creation Automation from a Certified Instructor - Unreal PCG Practical Class
vion
₩77
6일만
30%
₩54
입문 / Unreal Engine, unreal-blueprint, unreal-engine5, UE Blueprint
🌿 Class Introduction This course teaches Unreal Engine's Procedural Content Generation (PCG) system with a practical, hands-on approach. You'll learn step-by-step techniques to automatically place complex terrain, roads, trees, lighting, and more, building an efficient environment creation pipeline without repetitive tasks. Rather than simply listing nodes, this course maximizes production speed through a structural approach that can be directly applied to your projects. 🚀 💡 3 Reasons Why This Class Is Special ❶ Production-Focused PCG Approach Focuses on **'project-centered design'** rather than feature listing. By integrating core systems like Landscape, Splines, and Level Instances, you'll build automated pipelines and experience production efficiency at least 3 times faster than manual work. ⚡ �② Complete Integration of PCG Graphs × Blueprints Exposes PCG parameters to Blueprints, creating a structure where artists and programmers can work together seamlessly. With system-oriented PCG design that controls density, meshes, and materials, you'll secure powerful scalability even in large-scale projects. 🧩 ❸ Automation, Efficiency, and Scalability From spline-based automatic placement of roads, streetlights, and fences to implementing material and vegetation changes based on terrain slope. Using 'Difference' and 'Distance' nodes, you'll complete real-world environment automation logic, such as automatically removing forests around roads. 🌲
입문
Unreal Engine, unreal-blueprint, unreal-engine5
Learn Environment Creation Automation from a Certified Instructor - Unreal PCG Practical Class
vion
₩77
6일만
30%
₩54
입문 / Unreal Engine, unreal-blueprint, unreal-engine5, UE Blueprint
UI Designer's Engine Course, Unreal UMG Recipes (Beginner)
lucynim
₩42
4일만
23%
₩32
입문 / Unreal Engine, GUI, unreal-umg, UIUX
5.0
(4)
This is an introductory course to Unreal UMG. Led directly by Lucy, a UI/UX designer with 11 years of experience in the gaming industry, you can learn Unreal Engine and UMG in an easy and fun way. After completion, you'll be able to place various UI elements in Widget Blueprints and create simple materials, effects, and event nodes.
입문
Unreal Engine, GUI, unreal-umg
UI Designer's Engine Course, Unreal UMG Recipes (Beginner)
lucynim
₩42
4일만
23%
₩32
입문 / Unreal Engine, GUI, unreal-umg, UIUX
5.0
(4)
Creation of a Large-Scale 3D Western Environment in Unreal Engine 5 and Blender
unreal Engine 5
₩26
6일만
29%
₩19
중급이상 / Unreal Engine, 3d-modelling, texturing, build-environment, gameplay3d
In this in-depth course, you will follow the complete workflow of a professional environment artist creating a large-scale Western game environment from start to finish. Drawing from real-world AAA production techniques, this course focuses on solving common problems students face when building full environments: how to go from references to blockout, how to create modular assets efficiently, how to build reusable materials and shaders, and how to bring a scene to life with lighting, terrain, and animation. Every step is explained clearly and practically. You will learn not just what to do, but why each decision is made, allowing you to confidently apply the same workflow to your own projects. The course combines real-time creation with carefully placed timelapses to keep the process both detailed and efficient.
중급이상
Unreal Engine, 3d-modelling, texturing
Creation of a Large-Scale 3D Western Environment in Unreal Engine 5 and Blender
unreal Engine 5
₩26
6일만
29%
₩19
중급이상 / Unreal Engine, 3d-modelling, texturing, build-environment, gameplay3d
Creating Large 3D Game Environments using Unreal Engine 5- (2026)
unreal Engine 5
₩25
6일만
26%
₩19
초급 / Unreal Engine, build-environment, 3d-modeling
Creating large-scale, high-quality game environments can feel overwhelming without a clear professional workflow. In this course, you’ll learn how a senior AAA environment artist approaches the creation of a complete large-scale environment, from the very first reference images to the final polished scene inside Unreal Engine 5. With over 32.5 hours of real-world production footage, I guide you step by step through the exact techniques used in professional game studios. We start with reference analysis and planning, move into modular blockout creation, and progressively transform simple geometry into fully realized final assets. Every decision is explained in detail, including why certain techniques are used and how to avoid common mistakes. You’ll follow a complete environment creation pipeline using Maya, ZBrush, Substance Designer, Substance Painter, and Unreal Engine 5 with Lumen, learning not just tools, but a production-ready mindset that can be applied to almost any type of game environment.
초급
Unreal Engine, build-environment, 3d-modeling
Creating Large 3D Game Environments using Unreal Engine 5- (2026)
unreal Engine 5
₩25
6일만
26%
₩19
초급 / Unreal Engine, build-environment, 3d-modeling

Unreal 4 Effector Recommendation! Introduction to Blueprint Effects
rinban
무료
중급이상 / Unreal Engine, UE Blueprint
4.3
(18)
How to create effects with Unreal 4's Blueprints. Written to help you easily understand Blueprints from an effector's perspective. Let's start with the background effect Blueprint.
중급이상
Unreal Engine, UE Blueprint

Unreal 4 Effector Recommendation! Introduction to Blueprint Effects
rinban
무료
중급이상 / Unreal Engine, UE Blueprint
4.3
(18)
Unreal for Non-Majors: Mastering Materials Part 1
allradi
₩75
6일만
29%
₩53
입문 / Unreal Engine, 3d, 3d-rendering, shadermaterial
4.9
(7)
Even non-majors, non-developers, and graphic artists can easily learn Unreal Engine. Grow as a Technical Artist through Unreal!
입문
Unreal Engine, 3d, 3d-rendering
Unreal for Non-Majors: Mastering Materials Part 1
allradi
₩75
6일만
29%
₩53
입문 / Unreal Engine, 3d, 3d-rendering, shadermaterial
4.9
(7)