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[Practical Game Code Review] Unity Casual Game (Alice Pang)

This is a lecture that will help you get familiar with how to apply the Unity engine by analyzing the 2D casual sample game <Alice Pang>.

(4.9) 18 reviews

659 learners

  • Rookiss
코드분석
게임개발
c#
유니티
3시간 만에 완강할 수 있는 강의 ⏰
Unity
C#
Addressable Asset System

Reviews from Early Learners

What you will learn!

  • Unity Engine

  • Casual Game Development

Actual game source code made with Unity,
Dig it out with your own hands!

A game I want to make right now
Nothing in particular.

A project of massive scale
It's a burden to start .

Because there are no art resources
It's difficult to implement it directly.

Actually, when I try to code
I'm at a loss as to what to do .

Many people want to gain experience in actually making games, but they often find it difficult for practical reasons.
[Real Game Code Review] series is a lecture created just for those people.

2D casual game "Ellis Fang" to be released soon
We're releasing the actual source code!

"Real Game Code Review" series? 🎮

The upcoming [Real Game Code Review] series aims to provide learners with a variety of real game projects regardless of engine or genre, and to create an environment where they can study on their own .

For those of you who want to develop a sense of reality !

There are many introductory books for the Unity Engine, but once you close the book, you feel lost about what to do. They say that you have to practice by making various things to improve your skills... But you can't think of a game you want to make, or even if you do, you worry because you don't have the art resources. As you add resources you like one by one from the Asset Store, the style conflicts like water and oil, ruining the aesthetics, and you lose motivation. After going through many twists and turns, you start making a game, but you don't know where to start and how to write the code... You can't remember anything that seemed so simple in the book.

Most learners go through the above process. I was no exception. There are many introductory books, but to actually create a real game, you need "more than that", and the reality is that there is a severe lack of learning materials that serve as stepping stones. It would be good to analyze sample codes used in actual games and work with the wonderful resources created by the art team, but this environment is not easily given unless you succeed in getting a job. For these people, I am starting a series of [Real Game Code Review] .

This is recommended for Unity casual game projects!

I have been introduced to the Unity Engine, but
When it comes to actually making a game 
A person who is at a loss

Unity based
Creating a simple 2D game
Those who wish to


Unique features of this course
Check it out.

💡 Unlike previous lectures, this lecture does not follow along step by step, but provides the entire project and only conducts a simple code review of the core technology . It encourages learners to analyze the source code themselves or reassemble the art resources from scratch and build a sense of practice step by step.

Provides full source code for real-world projects

You can check out the actual code used in the game and then reassemble it.

Key points summarized in the code review class

We will conduct a brief review of the core parts of the code used to implement the game.

100% perfect delivery!
Source Code Art Resources

Both the source code and art resources were created directly by Rookiss.
I hope this will be a good starting point for your study of game development.


NC, from Krafton
Game developer 's
We will share our know-how with you.

Rookiss

Major career

  • Current CEO of game startup Rookiss
  • Former Krafton TERA server team
  • Former NCsoft Blade & Soul 2 content programming team
  • Inflearn Game Development Course Cumulative Students 28,000+ (Interview)

Education

  • MPSI Pre-Concert (France)
  • Bachelor of Software Engineering, Tsinghua University (China)
  • Master's degree from Korea University Graduate School of Information Security (Korea)

Average rating 4.9 out of 5!

Made with C# and Unity
MMORPG Game Development Series (Click)

Made with C++ and Unreal
MMORPG Game Development Series (Click)


Rookiss's
Real Game Code Review Series 🕹️


Q&A 💬

Q. What is the lecture environment like?

All Rookiss series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Is it okay if I don't have any player knowledge?

Knowledge of C# and Unity is required.
Also, since the lecture source code is built on the framework created in Part 3 of the [MMORPG Game Development Series with C# and Unity], those who have not taken the previous lectures may have difficulty adapting.

Q. Can I use the resources provided in the lecture in the game I create?

Because our team is releasing the source code of a game that is about to be released in advance.
It is possible to partially use some UI or art resources, but
It's impossible to release a game that is a direct copy of itself :(

We support those who are serious about game development!

This course is for beginners who have learned basic coding and how to use the Unity engine but have been hesitant to create something. I hope you start your first project with "Ellis Pang" 🙂

Recommended for
these people

Who is this course right for?

  • If you know the basics of Unity but have difficulty applying it

  • For those who want to learn naturally through sample game source analysis

  • If you need cute game art resources

Need to know before starting?

  • C# and Unity Engine Basics

  • [MMO Game Development Series with C# and Unity] Part3 Students

  • [Practical Game Code Review] Unity Clicker Game Student

Hello
This is

77,373

Learners

3,488

Reviews

5,389

Answers

4.9

Rating

43

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

5 lectures ∙ (1hr 32min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

18 reviews

4.9

18 reviews

  • UniTea님의 프로필 이미지
    UniTea

    Reviews 3

    Average Rating 5.0

    5

    100% enrolled

    앞서의 강의와 연계된 쭉 강의를 듣는 입장에서 단비같은 강의입니다. 코드의 로직 디자인 메카니즘이 상당히 공감됩니다. 경험에서 나오는 전체 코딩 디자인에 많은 배움을 얻습니다. 추후에도 응용 활용가능하게끔 안배를 하는 그런 방식 정답인것 같습니다.

    • 최병옥님의 프로필 이미지
      최병옥

      Reviews 16

      Average Rating 4.9

      5

      100% enrolled

      항상 좋은강의 감사 드립니다.

      • Ponno님의 프로필 이미지
        Ponno

        Reviews 9

        Average Rating 5.0

        5

        100% enrolled

        실전 리뷰 2번째 나오자 마자 구매했습니다. 포폴 준비에 많은 도움이 될거같네요 감사합니다~~

        • 초보자님의 프로필 이미지
          초보자

          Reviews 30

          Average Rating 5.0

          5

          100% enrolled

          최고입니다.

          • Gaia님의 프로필 이미지
            Gaia

            Reviews 26

            Average Rating 3.8

            3

            60% enrolled

            $84.70

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