[MMORPG Game Development Series with C# and Unity] Part 8: Entity Framework Core

This course will teach you about Entity Framework Core, a .NET ORM for seamless database integration.

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EF Core
EF Core
ORM
ORM
EF Core
EF Core
ORM
ORM

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VRCREW

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Booooooooo

5.0

김동훈

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This was a great lecture that allowed me to think about how to use databases. It's always exciting to learn new concepts, but there's often a daunting aspect of not knowing how to actually apply them in practice. The part where you explained usage together with examples was very helpful.

5.0

monstro

100% 수강 후 작성

I was able to learn a lot about EF-Core. Also, it's useful because I could learn not just how the framework works, but also the principles, details, and even small tips.

강의상세_배울수있는것_타이틀

  • .NET

  • Entity Framework Core

  • Database

  • ORM

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part 8: Entity Framework Core (.NET ORM) Current Lecture
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced
EF Core Course for Database Integration
Object Relational Mapping (ORM) is a technique for converting data between databases and programming languages. Instead of having to manually process complex SQL statements one by one, you can use C# syntax to modify data in memory, and the changes will magically be reflected in the database.
Studying ORM will not only dramatically speed up your development, but it'll also help you escape the hell of database version management, killing two birds with one stone. Invest nine hours and start learning database magic!
Learn in the following order!

Introduction 👉 Data Query 👉 Data Modification 👉 Detailed Settings 👉 Migration 👉 DBContext

Part 8, recommended for these people!

Learn EF Core
The person I wanted to

Several benefits of ORM
Those who want to experience

MMORPG technology
Those who are interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


강의소개.콘텐츠.추천문구

학습 대상은 누구일까요?

  • People interested in MMORPG technology

  • People interested in C# and database integration

  • Entity Framework Core Beginner

선수 지식, 필요할까요?

  • Basic knowledge of RDBMS and SQL

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강의_other

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor of Software Engineering, Tsinghua University (China)
- Master of Information Security, Korea University Graduate School (Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade & Soul 2 Content Programming Team)

Areas of Interest

- Reversing and Vulnerability Analysis
- MMORPG Game Development (C++, C#)
- Foreign Languages (English, French, Chinese, Japanese)

Introduction

I started game development purely out of curiosity to study hacking...
but as time passed, I somehow became a game developer in my 10th year.
"When will I ever be able to make a game at this rate?"
Starting from basic grammar that makes you sigh,
to gradually building my own game world.
And the sense of pride when seeing many players connect to that world.
The more I study, the more I can't escape the charm of MMORPGs.
I hope you can feel the same inspiration that I felt.

The sense of pride when seeing a large number of players. The more I study it, the more I find myself unable to escape the charm of MMORPGs. I hope you can feel the same inspiration that I felt.

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    This was a great lecture that allowed me to think about how to use databases. It's always exciting to learn new concepts, but there's often a daunting aspect of not knowing how to actually apply them in practice. The part where you explained usage together with examples was very helpful.

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        Booooooooo

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