<Learning Ten from Knowing One> Unity 2D Beginner Special Course

This course covers essential content for complete Unity beginners.

(4.9) 21 reviews

157 learners

Level Beginner

Course period Unlimited

Unity
Unity
C#
C#
Unity
Unity
C#
C#

Reviews from Early Learners

4.9

5.0

리나

86% enrolled

It’s great that you explain things at a level beginners can easily understand! You point out common mistakes beginners often make and what they should check while working, making this a truly valuable course. You also explain the fundamental meaning behind Unity’s various features, which seems like it will make it easier to apply what we learn independently later on. I highly recommend it to anyone new to Unity!

5.0

김끼룩

32% enrolled

Makes perfect sense

5.0

오늘의논리

32% enrolled

This is a very good lecture for learning Unity basics.

What you will gain after the course

  • Unity

  • Game Development

Unity is not a subject to memorize!

Unity's greatest strength is its simplicity. Once you understand its core principles, you can quickly create your desired game in just one to two weeks, making it a relatively easy learning curve. While following along with the Unity book might seem easy, if you find yourself completely lost and lost after reading it, you might be missing out on where to start. This could be due to a flaw in your learning method. Let's take this opportunity to quickly and concisely learn the core concepts of Unity!

Learn about these things

Principle-based learning

We'll explore Unity's development philosophy through the fundamental features it provides. Learn about the general knowledge required for game development, including components, MonoBehaviour, Prefabs, and resources.

Includes essential courses such as input, animation, and coroutines.

The explanation will focus on how to apply it in what situations.

Things to note before taking the course

Practice environment

  • Operating System and Version (OS): Windows

  • Tools used: Unity6, Visual Studio

Learning Materials

  • Provides sample assets and source code required for learning

Player Knowledge and Precautions

  • Basic understanding of C# is required.

Recommended for
these people

Who is this course right for?

  • Person new to Unity

  • Game Dev Novice

Need to know before starting?

  • Basic C# knowledge

Hello
This is Rookiss

Inflearn Verified

Career Verified

84,694

Learners

4,138

Reviews

5,515

Answers

4.9

Rating

61

Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor's degree in Software Engineering from Tsinghua University (China)
- Master's degree in Information Security from Korea University (South Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reverse engineering and vulnerability analysis
- MMORPG game development (C++, C#)
- Foreign languages (English, French, Chinese, Japanese)

Introduction

I started developing games purely out of curiosity while studying hacking...
As time passed, I eventually became a game developer with 10 years of experience.
"At this rate, when will I ever make a game~?"
Starting with basic syntax that makes me sigh,
I gradually built my own game world.
And the sense of accomplishment I feel when I see so many players connecting to that world.
The more I study, the more I’m captivated by the charm of MMORPGs.
I hope you can feel the same inspiration I have felt.

 

More

Curriculum

All

37 lectures ∙ (6hr 57min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

21 reviews

4.9

21 reviews

  • yplay님의 프로필 이미지
    yplay

    Reviews 14

    Average Rating 4.8

    5

    32% enrolled

    This is a very good lecture for learning Unity basics.

    • qkqkaqk6241064님의 프로필 이미지
      qkqkaqk6241064

      Reviews 1

      Average Rating 5.0

      5

      86% enrolled

      It’s great that you explain things at a level beginners can easily understand! You point out common mistakes beginners often make and what they should check while working, making this a truly valuable course. You also explain the fundamental meaning behind Unity’s various features, which seems like it will make it easier to apply what we learn independently later on. I highly recommend it to anyone new to Unity!

      • ujwasausage22224859님의 프로필 이미지
        ujwasausage22224859

        Reviews 1

        Average Rating 5.0

        5

        32% enrolled

        Makes perfect sense

        • rim01216595님의 프로필 이미지
          rim01216595

          Reviews 9

          Average Rating 5.0

          Edited

          5

          100% enrolled

          Wow, thank you for the great lecture. I listened to it all. I enjoyed listening. From a beginner's perspective, there are many great tips that are essential to know.

          • minew2229875님의 프로필 이미지
            minew2229875

            Reviews 3

            Average Rating 4.3

            Edited

            3

            100% enrolled

            For someone who just wants to hear the core concepts for getting started and dive into Unity development, I can recommend it. In my case, I'm a current web app developer and had some experience taking GoldXTal's lectures on XTtube as a hobby (within 10 hours). There are lectures I want to take, such as Rookiss's Lineage-like development lecture, but those lectures are too expensive. So, I took the introductory lecture, hoping to experience Rookiss's lecture thanks to this discount. The content isn't much different from what I heard for free on XTtube. Even with the 20% discount, I feel it's too expensive. If a few more necessary things for Unity development were added, I think it might be worth the price tag of over 40,000 won. Or, based on the content included in this lecture, such as coroutines, it would have been better if there were practical skills like "this is how it's often used in real-world development." I can't say it wasn't helpful at all, so I'll give it 3 stars. ※ I'll also go and listen to the Vampiric Survivor-like game lecture. → I'm currently listening to the Vampiric Survivor-like lecture, and while the price difference is a bit over double, the density of the content itself is very different. Even for a Unity beginner like me, I think it will be very helpful for game development in general, including how to structure source code efficiently.

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