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[MMORPG Game Development Series with C# and Unity] Part 9: MMO Content Implementation (DB Linkage + Large Structure + Live Preparation)

This lecture continues the content implementation started in Part 7 by using EF Core learned in Part 8.

(4.9) 41 reviews

3,430 learners

  • Rookiss
MMORPG

Reviews from Early Learners

What you will learn!

  • MMORPG

  • Online games

  • Unity Engine

  • Game content implementation

  • Database connection

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation) Current Lecture
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced
DB integration, large-scale structure management, live issues, etc.
Covering the core technologies of MMORPG
Live Coding Lecture

In Part 7, we covered the basics of online games. In this part, we will learn about various methodologies and solutions for linking content such as items to the DB and managing the DB on the game server.
Next, you'll learn how to manage and operate a broader MMO world, running dummy tests with 500-1,000 users and monsters. Finally, you'll gain hands-on experience with the background knowledge and game server architecture needed to launch a game smoothly, concluding this lengthy series.
Learn in the following order!

Introduction 👉 DB Integration 👉 Large Structure Management 👉 Dummy Testing 👉 Live Preparation

Part 9, recommended for these people!

.NET technology
Those who want to learn

Implementing online games
I want to be a C# developer

MMORPG technology
Those who are interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • People interested in MMORPG technology

  • People interested in game content development

  • People interested in database integration

Need to know before starting?

  • MMORPG Game Development Series Part 6~8 Knowledge

Hello
This is

76,661

Learners

3,421

Reviews

5,379

Answers

4.9

Rating

41

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

39 lectures ∙ (15hr 57min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

41 reviews

4.9

41 reviews

  • elan님의 프로필 이미지
    elan

    Reviews 8

    Average Rating 4.8

    5

    100% enrolled

    I would like to express my respect and gratitude to Rookies, who opened the course. It was a long journey for me, who is new to programming, to follow along at a low level. It was hard to search for things I didn't know and watch them again until I understood them, but I felt fun and rewarded.

    • grimskian5422님의 프로필 이미지
      grimskian5422

      Reviews 13

      Average Rating 5.0

      5

      100% enrolled

      A lecture that will make diapers a part of your daily life.

      • smery95461978님의 프로필 이미지
        smery95461978

        Reviews 4

        Average Rating 5.0

        5

        100% enrolled

        Thank you so much for the great lecture. I've been running like crazy for almost half a year while working and doing this series, and as I listened to the lectures, I started to dream of working in the game server industry. I really hope to meet Rookies in the field someday :D

        • hyunyh0715님의 프로필 이미지
          hyunyh0715

          Reviews 14

          Average Rating 5.0

          5

          100% enrolled

          Rookie, who made a fool who knew nothing into a developer, is a true genius!

          • rnjsduddh1239679님의 프로필 이미지
            rnjsduddh1239679

            Reviews 14

            Average Rating 5.0

            5

            100% enrolled

            It helped me a lot.

            $68.20

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