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[MMORPG Game Development Series with C# and Unity] Part 2: Data Structures and Algorithms

This is a lecture that naturally learns data structures and algorithms while studying [pathfinding], which is essential for RPG games.

(4.9) 326 reviews

4,967 learners

  • Rookiss
C#

Reviews from Early Learners

What you will learn!

  • C#

  • MMORPG

  • Game Programming

  • Data Structure

  • Algorithm

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms Current Lecture
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced

How much do you know about directions?
Part 2 is a lecture on pathfinding algorithms. Whether it's MMORPGs or RPGs, pathfinding is essential in some form. Help monsters and NPCs naturally approach players!

Enjoy understanding and fun at the same time
It's boring to just look at the theory, right? Let's create a simple mini-project to test it out, randomly generate a maze, and have students navigate it themselves. Test your coding skills as you gradually improve through basic data structures and algorithm practice.

Learn in the following order!

Basic Theory 👉 Linear Data Basics 👉 Maze Preparation 👉 Graph 👉 Tree 👉 A* Implementation

Part 2, recommended for these people!

Algorithms, data structures
Those who want to understand better

Simple maze navigation
Those who want to implement it

MMORPG technology
Those who are interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • People interested in MMORPG technology

  • People who lack knowledge of data structures and algorithms

Need to know before starting?

  • Basic understanding of C#

Hello
This is

76,661

Learners

3,421

Reviews

5,379

Answers

4.9

Rating

41

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

25 lectures ∙ (6hr 45min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

326 reviews

4.9

326 reviews

  • yree11115251님의 프로필 이미지
    yree11115251

    Reviews 11

    Average Rating 5.0

    5

    100% enrolled

    とても役に立つ講座でした。ありがとうございます。 C#とUnityで作るMMORPGゲーム開発シリーズが終わったら、シェーダー講義もしていただきありがとうございます。

    • slasla96450668님의 프로필 이미지
      slasla96450668

      Reviews 4

      Average Rating 5.0

      5

      32% enrolled

      Unity開発者として、サーバーはよくわからないので、パート1から購入をしています。 C#でもよく知らなかったキーワードやアルゴリズムなどを簡単かつ楽しく 作られたプロジェクトで学ぶのではなく 自分で作りながら学習できるということも 非常に初心者や中級者にも良い勉強方法で習得が可能です。 多くの役に立っています。ありがとうございます!

      • goolb3m님의 프로필 이미지
        goolb3m

        Reviews 1

        Average Rating 5.0

        5

        100% enrolled

        とても良い講義です。わかりやすく説明してくれて大変でした。ありがとうございます。

        • ccc112030229님의 프로필 이미지
          ccc112030229

          Reviews 1

          Average Rating 5.0

          5

          100% enrolled

          迷路を直接コードで実装し、迷路を通る道探しアルゴリズムを目で確認する過程が面白く、結果物をすぐに見ることができて助けになりました。おかげで道順アルゴリズムだけでなく、シンプルなパックマンのようなゲームも作れると思いますね。

          • landtree1994님의 프로필 이미지
            landtree1994

            Reviews 5

            Average Rating 5.0

            5

            100% enrolled

            良い講義ありがとうございます。 多くの助けになりました。

            $34.10

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