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[UE5 for Beginners] Part2. Introduction to Unreal Engine 2D Game Development

This is a lecture on how to create a simple 2D game using the Unreal Engine. You can develop the ability to use blueprints in practice and naturally learn the basics of using the Unreal Engine.

(5.0) 58 reviews

1,184 learners

  • Rookiss
Unreal Engine
UE Blueprint

Reviews from Early Learners

What you will learn!

  • blueprint

  • Unreal Engine 2D Game Development

  • Indie game development

Learn by creating with Blueprints
Sprite-based system Paper 2D 🌀

Rookiss, the choice of 30,000 Inflearn students
Game Development Series for Real Beginners Revealed! 🎮

Previously published lectures were produced for the purpose of training new programmers, so they were difficult for those who were new to programming. Also, due to the nature of MMORPGs, the content was focused on the server side, which was disappointing for those who wanted to develop clients.

To address these issues, we plan to launch a series of new learning materials aimed at beginners .

[UE5 for Beginners]

The basics of learning UE5! This is a curriculum designed to help you learn UE5, which is so vast that you can never finish studying it, step by step. It is categorized by topic so that you can easily learn the necessary content.

Scheduled Curriculum

  • Part 1: Blueprint
  • Part 2: Paper2D (Blueprint based) Current lecture
  • Part3: UE5 (Blueprint based)
  • Part 4: C++ Integration
  • Part5: VR (C++ based)
  • Part6: Dedicated Server (C++ based)

[The basics of getting a job as a game programmer]

This series reinterprets the one-year curriculum of a typical game programming academy in Rookiss's style. It covers a classic learning process, starting from basic programming to creating a 3D portfolio necessary for employment as a client programmer.


Up to game logic implementation,
Blueprint Hands-on Tutorial!

Through the previous lectures, we learned about the various grammars provided by Blueprint, and we could see that it is not much different from general programming languages. However, just like other programming languages, we need to practice repeatedly to naturally transfer the logic we think of to Blueprint. It may look easy when you look at books or lectures, but the reason why you can't do anything on your own is because you absolutely lack proficiency and experience.

UE5 for Beginners - Paper2D Tutorial 🎮

In the second lecture of [UE5 for Beginners],
Learn how to create 2D games based on Blueprints.

This lecture focuses on implementing game logic with Blueprints. I chose a 2D game so that I could focus only on [implementation], excluding as many detailed functions of Unreal Engine as possible, which are endless to study. 2D games have many simple parts compared to 3D games, but the game logic itself is not much different, so you can learn effectively.

If you learn the basics of Unreal Engine through 2D game production and become proficient in using Blueprints, you can develop the ability to adapt to Unreal Engine later without much burden.


Unique features of this course
Check it out.

💡 PAPER 2D practice using Blueprints! Let's create a game using the 2D production function provided by Unreal Engine. 2D games are easier to create than 3D games because there are relatively fewer things to consider when developing, so they have the advantage of being able to focus more on the game content itself. In this course, we will focus on utilizing Blueprints to implement games by connecting nodes without directly entering code. Develop your skills by using Blueprints on actual projects!

Create a full-fledged 2D game using Blueprints.

Practice design and implementation by replicating an RPG game combat system.
Create a basic tilemap-based roguelike game.

Part 2, Recommended for these people!

Unreal Engine, game development
For those who are interested

Programming, coding
Someone who has never tried it before

Blueprint practice
For those who want to try a little more


NC, from Krafton
Game developer 's
We will share our know-how with you.

Rookiss

Major career

  • Former Krafton TERA server team
  • Former NCsoft Blade & Soul 2 content programming team
  • Current CEO of game/education startup Rookiss
  • Inflearn Game Development Course Cumulative Students 33,000+ (Interview)

Education

  • MPSI Pre-Concert (France)
  • Bachelor of Software Engineering, Tsinghua University (China)
  • Master's degree from Korea University Graduate School of Information Security (Korea)

UE5 Series for Beginners
Part.1~6 to be serialized

Average rating 4.9 out of 5!

Made with C# and Unity
MMORPG Game Development Series (Click)

Made with C++ and Unreal
MMORPG Game Development Series (Click)


Q&A 💬

Q. What is the lecture environment like?

All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?

Yes, but requires Blueprint player knowledge.

Q. If I buy one part, do I get the other part for free?

Each part is manufactured independently and sold separately.

Q. When will the Unreal + IOCP Server course be released?

The UE5 learning series is coming to an end, and a final course will be released that will integrate with existing IOCP servers.

Recommended for
these people

Who is this course right for?

  • Unreal Engine Beginner

  • Indie game developer

Need to know before starting?

  • Understanding Blueprints

Hello
This is

76,658

Learners

3,421

Reviews

5,379

Answers

4.9

Rating

41

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

33 lectures ∙ (9hr 6min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

58 reviews

5.0

58 reviews

  • korsy님의 프로필 이미지
    korsy

    Reviews 14

    Average Rating 4.9

    5

    100% enrolled

    It develops the ability to create simple 2D games. You can learn the overall use of blueprints. Difficulty level for beginners Beginner: Easy? Middle: Need to review Late: It becomes difficult to understand the structure After review: Ah! I understand little by little

    • driamsht6124님의 프로필 이미지
      driamsht6124

      Reviews 11

      Average Rating 5.0

      5

      100% enrolled

      I really like the curriculum because it doesn't just give you shortcuts for quick, visible results, but allows you to experience the knowledge of "why it's good to do it that way" based on the author's long experience.

      • jongseokb님의 프로필 이미지
        jongseokb

        Reviews 4

        Average Rating 5.0

        5

        30% enrolled

        • ssskid님의 프로필 이미지
          ssskid

          Reviews 3

          Average Rating 5.0

          5

          88% enrolled

          In the Blueprint lectures, it felt very time-consuming and arduous, but once you come in after familiarizing yourself with and solidifying general functions, you can produce results very easily. Also, since Blueprint is fundamentally based on OOP concepts, it's a great lecture for getting a taste of and learning about the conceptual and design problems you encounter with OOP.

          • giml7908808527님의 프로필 이미지
            giml7908808527

            Reviews 1

            Average Rating 5.0

            5

            30% enrolled

            $42.90

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