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[MMORPG Game Development Series with C# and Unity] Part3: Unity Engine
Rookiss
This is a course where you will learn about how to use the Unity engine and the features it provides, and learn methods to manage it efficiently.
Basic
C#, Unity
This is a lecture that analyzes the core source code of Unreal Engine. Through Obsidian-based minimaps and various visual resources, you can study difficult content more easily.
Understanding the Core Structure of UE5 Directly Related to Content Development
UE5 Core Source Code Analysis Skills
Who is this course right for?
Game programmer job seeker
Those who have developed content with UE5 but are curious about the internal principles
Need to know before starting?
Intermediate-level C++ knowledge
Intermediate-level Unreal Engine experience
78,076
Learners
3,540
Reviews
5,401
Answers
4.9
Rating
44
Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
All
108 lectures ∙ (14hr 30min)
Course Materials:
1. OT
03:40
2. Obsidian
10:17
4. Engine creation
16:34
19. Game reset
03:51
29. Input Processing
06:56
31. Player start
08:59
35. Phone creation
05:31
38. Possession
11:46
41. World Start
05:47
44. TickFunction
05:37
54. World Tick
04:39
65. Tick removal
07:10
All
9 reviews
4.9
9 reviews
Reviews 6
∙
Average Rating 5.0
5
He teaches the overall structure and engine flow of Unreal Engine in a way that's easy for students to understand in the necessary direction. When studying Unreal Engine, there were times when I became curious about the engine concepts and the overall creation order of classes. However, when I actually tried to look into it, I was often overwhelmed by the vast amount of code. But in this lecture, he appropriately cuts down that vast code and explains only the parts that students need, so it was really great how he explained and helped me understand the necessary and appropriate things in engine code where it's easy to lose your way and direction when studying alone. Engine code that could be very difficult if you just look at the code, but through conceptual lectures consisting of diagrams, he first helped me understand the concepts in the areas I needed to learn and then explained the code, so there wasn't much difficulty. The length of each video is also short, so there's no burden to start. If you want to understand Unreal more deeply and apply and utilize it, this lecture seems to be a must-take course.
Reviews 3
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Average Rating 5.0
Edited
5
Please explain the overall flow of Unreal along with the code. I was able to analyze complex code well and learn step by step by dividing it into parts. The flow of concept learning using ppt -> code learning made it possible to understand difficult and challenging parts. Various examples were provided in the concept lectures, making it easier to understand. Highly recommended for those who want to learn about Unreal's internal operating mechanisms. The ppt illustrations are really cute..
Reviews 5
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Average Rating 5.0
Reviews 30
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Average Rating 4.6
Reviews 6
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Average Rating 4.3
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