![[C++とUnrealで作るMMORPGゲーム開発シリーズ] Part5: UE5 & IOCPサーバー連動강의 썸네일](https://cdn.inflearn.com/public/courses/331960/cover/ff85b41a-b9d9-48b0-a1af-e6ce71906c50/331960.png?w=420)
[C++とUnrealで作るMMORPGゲーム開発シリーズ] Part5: UE5 & IOCPサーバー連動
Rookiss
IOCPゲームサーバーとUnreal Engineを連動する フレームワークを作る講義です。 (Dedicated-Server講義ではありません!)
중급이상
Unreal Engine, Windows Server, C++
This course explores the essential RPG game feature of "pathfinding" while naturally teaching data structures and algorithms. It quickly covers common technical interview questions, allowing you to prepare for coding interviews in a short period.
Data Structures and Algorithms
Preparing for a coding interview
All the skills needed to develop MMORPGs,
Step By Step with C++ & Unreal! 🕹️
This is a game development lecture for those who are preparing for a job as a game programmer with the goal of completing their portfolio, and those who want to challenge themselves with game development using C++ and Unreal Engine. The goal is to develop high-level 3D MMORPG games and acquire sufficient knowledge to join a game company as a new employee.
In this series, we will learn the necessary skills step by step to create a 3D MMORPG game using C++ and Unreal, based on free assets provided by Unreal. Let's take on the challenge together!
You will gain the ability to implement even a simple 3D MMORPG game. (Sample portfolio clip)
Even the vast world of MMORPGs eventually It consists of data and logic.
Data structures/algorithms are the study of how to store data and how to use it efficiently.
Are you frustrated with learning coding that is just boring and memorizing?
Get a systematic introduction to algorithms by implementing your own pathfinding algorithm!
Part 3 is a lecture that studies pathfinding algorithms. Whether it's MMORPG or RPG games, pathfinding is absolutely necessary in some form. Help monsters and NPCs approach players naturally!
Grab understanding and fun at the same time
If you only look at the theory, it won't be fun, right? Let's create a simple mini-project through testing, randomly generate a maze, and make it so that you can find the maze yourself. Check out your coding skills gradually improving through basic data structure and algorithm practice.
2% Less Preparation for Coding Interviews!
We have collected questions from actual technical interviews by type and covered them to supplement the 2% lacking parts, such as [sorting], [red-black tree], and [dynamic programming].
By briefly covering the basic knowledge that new programmers need to know, you will be able to build a solid foundation for studying data structures/algorithms in earnest later on.
Carefully pounded
Algorithm Core
Pathfinding algorithm
Naturally while studying
Identifying key topics
Tailored for practical use
Learning Game Development
Adaptability to real-world situations
Can be raised
Practice-oriented structure
Preparing for a job interview
To solid knowledge
game company
What to ask in a job interview
Acquire basic knowledge
OT 👉 Maze Preparation 👉 Linear Data Basics 👉 Graph Basics 👉 Heaps and Priority Queues
👉 Search tree 👉 Sorting 👉 Hash table 👉 Minimum spanning tree 👉 Dynamic programming
game company
Preparing for employment
Programmer
Job seeker
Data Structure/Algorithm
Based on knowledge
Those who feel lacking
(Non-CS major)
MMORPG
In game development
Anyone interested
(C++ users)
Q. What is the lecture environment?
All series are produced assuming a Windows environment, and there is no additional explanation for macOS.
Q. Can non-majors also take the course?
We will proceed assuming that there is absolutely no player knowledge, but the difficulty level of the entire series is quite high due to the characteristics of C++ and servers. If you are completely new to programming, we recommend [ Game Development Series with C# and Unity ], which has a lower overall difficulty level.
Q. Please tell us what prompted you to start this course.
Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the actual live MMORPG code and realized many of the errors in my code that I had created through headings. I thought that if there had been a class that briefly covered the entire content of MMORPG development from the basics to the end, I would have saved time and suffered less.
I hope this class will serve as a guide for you to get started with MMORPG games.
Q. If I buy one part, do I get the other part for free?
Each part is manufactured independently and sold separately.
Q. Will I be able to get a job if I study this series?
It is impossible to know because everyone grows at different rates and many variables come into play when it comes to employment.
However, if you have an online 3D game portfolio and knowledge of game development, graphics, servers, and algorithms, your chances of getting a job will increase dramatically.
Who is this course right for?
Someone who is very interested in MMORPG technology
Someone who lacks knowledge of data structures and algorithms.
Need to know before starting?
Basic C++ knowledge
77,395
Learners
3,488
Reviews
5,389
Answers
4.9
Rating
43
Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
All
39 lectures ∙ (15hr 38min)
Course Materials:
All
52 reviews
4.9
52 reviews
Reviews 7
∙
Average Rating 5.0
Reviews 6
∙
Average Rating 5.0
5
初めてプログラミング言語を学ぶ時、周辺にプログラマ知人もなく専攻もないので、どのようにプログラミングのスキルを築くべきかを終えました。就職を準備しても、私が今どのくらいのレベルなのか不足しているのかを探したくても比較群もなく、情報もないので、もっとそうでした。 一般的な学園は基礎だけ教えてくれれば、ルーキース様講義はその基礎から進むべき方向を教えてくれる講義だと思います。覚えていれば4年前頃かユニティ川の初めて出た時から講義を聞いたのにキャリアに本当にたくさん役立ったようです。そして今は自分で不足している部分を把握して満たしていくプログラマーになっていくようです。 ㅎㅎ 現在アンリアルプログラマになって新しく出てくるアンリアル機能も研究し、会社が求めるコンテンツを多く設計して作ったが、私が作成したコードが最適なコードなのか、ちゃんと知って書くかという疑問がたくさん聞こえました。簡単な例でしたが、似たような論文の言葉をしてくれて3年が過ぎた今でもルキス様に本当にたくさん学んでいます。欲しいですㅎㅎ ルーキース様の講義の中、以前に見た講義やC#からC++に新たに出てきた講義も、きっとまた見るのに基礎だと思う講義もまた見ると、新しく学ぶ点が多いです。 受講坪を書くスペースが3〜4行しか見えないので、少し置いて書かれていないか把握もうまくいきません。 長い間学びながらもしっかりとした受講評を作成してみたことがないようです。 良い講義を作ってくれてありがとう。
Reviews 4
∙
Average Rating 5.0
Reviews 3
∙
Average Rating 5.0
Reviews 19
∙
Average Rating 5.0
$59.40
Check out other courses by the instructor!
Explore other courses in the same field!