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[MMORPG Game Development Series with C# and Unity] Part 1: Introduction to Basic C# Programming

This is a basic C# programming course for those who do not have basic programming knowledge. It is not a class that focuses on memorizing grammar, but rather summarizes only the most necessary parts.

(4.9) 640 reviews

6,947 learners

  • Rookiss
C#

Reviews from Early Learners

What you will learn!

  • C#

  • MMORPG

  • Unity

  • Game Programming

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming Current Course
  • Part 2: Data Structures and Algorithms
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced
First Coding for Game Developers: C#
Part 1 is a basic C# programming course for beginners. By learning C#, the programming language supported by the Unity Engine, you'll master the fundamentals of coding and build a foundation for operating the Unity Engine.
When/Why/Where/How to Use C# Grammar!
Instead of the "memorization-focused" grammar explanations found in existing C# books, this course focuses on "when, why, where, and how to use C# syntax." Grammar that's immediately essential is boldly omitted, and the course is conducted in a hands-on, hands-on format, making it easy for anyone to follow along without frustration.
Learn in the following order!

Basic tool setup 👉 C# basics and data 👉 Controlling code flow 👉 Creating a TextRPG 👉
Understanding Object Orientation 👉 Creating a TextRPG 2 👉 Other Useful C# Grammar to Know

Part 1, recommended for these people!

Programming
For beginners

Learning C# Grammar
Someone who didn't really get it

Indie game development
Anyone interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • For those new to coding

  • People interested in MMORPG technology

Hello
This is

77,407

Learners

3,488

Reviews

5,389

Answers

4.9

Rating

43

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

62 lectures ∙ (11hr 47min)

Published: 
Last updated: 

Reviews

All

640 reviews

4.9

640 reviews

  • riodwsong6521님의 프로필 이미지
    riodwsong6521

    Reviews 4

    Average Rating 4.5

    3

    100% enrolled

    The lecture is for beginners, but the actual lecture seems to be more like a lecture that quickly summarizes and organizes C# for those who have used C# or other languages rather than beginners. I agree with the instructor that it is more important to create something than to give a long, boring grammar lecture, but for that, there is almost no practice. It would have been better if there had been an example provided at the end of each lecture, or a lecture that provided practice based on what was learned, but the current state does not seem to be a lecture for beginners. Also, if you want to summarize grammar, you should supplement it with visual aids so that students can organize it, but most of the lectures are just text explanations in the editor window. There is a reason why lectures for beginners have so many PPTs and practice lectures. The instructor explains well, but if you evaluate the curriculum itself, it seems like a lecture that is too condensed. Personally, I recommend searching for C# lectures on YouTube, studying C# through free videos with lots of examples, and then summarizing them with this lecture.

    • playejyj330771님의 프로필 이미지
      playejyj330771

      Reviews 1

      Average Rating 5.0

      5

      65% enrolled

      This is the "lecture" we were looking for.

      • ahehfldi0071739님의 프로필 이미지
        ahehfldi0071739

        Reviews 2

        Average Rating 5.0

        5

        100% enrolled

        It explains the important core points of C# well. It is helpful that it explains well where and why this C# grammar is used in relation to the game in the middle of the lecture. If you are completely new to programming, I recommend that you follow along step by step and understand it by looking at it several times. If you have experience using a slightly different programming language (such as Javascript, C++, or Java), you can quickly look over it and go over important or incomprehensible parts a few times. If you have tried C# before and your memory is vague, quickly looking over it will help you learn the newly added C# grammar and organize the forgotten C# content. And this is a side note, you will feel the force of an expert in the typing speed of the teacher of this lecture.

        • sychang14283님의 프로필 이미지
          sychang14283

          Reviews 6

          Average Rating 4.7

          3

          87% enrolled

          The lecture content is good. However, it is definitely not for beginners. In terms of speed, flow, etc., it seems like it should be for someone who already has intermediate or higher knowledge of another language. There are too many parts where the core concepts are explained in just one time. It seems like beginners will easily get tired of it.

          • cjsehf12341543님의 프로필 이미지
            cjsehf12341543

            Reviews 3

            Average Rating 5.0

            5

            100% enrolled

            I thought I knew the vague grammar to some extent, but I was able to understand it very well. Thank you for the great lecture.

            $34.10

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