![[C++とUnrealで作るMMORPGゲーム開発シリーズ] Part5: UE5 & IOCPサーバー連動강의 썸네일](https://cdn.inflearn.com/public/courses/331960/cover/ff85b41a-b9d9-48b0-a1af-e6ce71906c50/331960.png?w=420)
[C++とUnrealで作るMMORPGゲーム開発シリーズ] Part5: UE5 & IOCPサーバー連動
Rookiss
IOCPゲームサーバーとUnreal Engineを連動する フレームワークを作る講義です。 (Dedicated-Server講義ではありません!)
중급이상
Unreal Engine, Windows Server, C++
This is a basic C# programming course for those who do not have basic programming knowledge. It is not a class that focuses on memorizing grammar, but rather summarizes only the most necessary parts.
C#
MMORPG
Unity
Game Programming
All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️
This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.
In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!
▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)
▲ You will learn the core server linking technology needed to create online multiplayer games.
Basic tool setup 👉 C# basics and data 👉 Controlling code flow 👉 Creating a TextRPG 👉
Understanding Object Orientation 👉 Creating a TextRPG 2 👉 Other Useful C# Grammar to Know
Programming
For beginners
Learning C# Grammar
Someone who didn't really get it
Indie game development
Anyone interested
Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.
Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.
Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.
Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.
Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.
Who is this course right for?
For those new to coding
People interested in MMORPG technology
77,406
Learners
3,488
Reviews
5,389
Answers
4.9
Rating
43
Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
All
62 lectures ∙ (11hr 47min)
9. [RENEWAL] float
07:06
10. [RENEWAL] string
05:55
11. [RENEWAL] bool
04:14
19. if and else
14:47
20. switch
07:23
23. while
10:30
24. for
07:54
25. break, continue
14:00
26. Function
15:14
27. ref, out
10:49
28. Overloading
09:22
All
640 reviews
4.9
640 reviews
Reviews 4
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Average Rating 4.5
3
講義の対象がプログラミングを初めて学ぶ方になっていますが、実際の講義は初めての学習の方よりはC#を書いたり、他の言語を使う人を対象にC#はこう書いていると思います。 退屈な文法講義を長くするよりも作ってみることが重要だという講師様の考えには同意しますが、そういうことにしては実習がほとんどない方に近いです。むしろ各講義の最後にこのような例解いてみてくださいと提供したり、学んだ内容をもとに練習する講義があったら分からないか、今の状態は初めてユーザーのための講義では見えません。 そして、文法を要約して講義するには、視覚資料を活用して受講生がこんなものや整理できるように補足しなければなりません。 入門者のための講義がまともにPPTと実習講義が多いわけではありませんが、講師の方が説明は上手ですが、カリキュラム自体で評価すれば減らしてもあまりにも減った講義だと思われますね。 個人的にはYouTubeでC#講座で検索して例の多い無料映像でC#勉強し、この講義でまとめまとめるようにしてみることをおすすめします。
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