강의

멘토링

커뮤니티

NEW
Game Dev

/

Game Art

Unreal Engine : Create Your Own First-Person Shooter Game

In this course, I guide students step by step through the complete process of building a First-Person Shooter (FPS) game using Unreal Engine 4. My teaching approach focuses on solving real production problems that students often face when creating shooting mechanics, weapons systems, animations, and enemy interactions. Rather than only explaining theory, I demonstrate each system in a practical, hands-on way, showing how and why things work, and how to fix common mistakes. Students learn how to structure their projects correctly, build scalable systems, and confidently implement core FPS mechanics that can be reused in future projects.

2 learners are taking this course

Level Basic

Course period Unlimited

  • unreal Engine 5
first-personshooter
first-personshooter
unrealengine4
unrealengine4
fpsmechanics
fpsmechanics
3dgamedevelopment
3dgamedevelopment
weaponsystems
weaponsystems
Unreal Engine
Unreal Engine
game-programming
game-programming
fps
fps
UE Blueprint
UE Blueprint
unreal-gameplay-ability-system
unreal-gameplay-ability-system
first-personshooter
first-personshooter
unrealengine4
unrealengine4
fpsmechanics
fpsmechanics
3dgamedevelopment
3dgamedevelopment
weaponsystems
weaponsystems
Unreal Engine
Unreal Engine
game-programming
game-programming
fps
fps
UE Blueprint
UE Blueprint
unreal-gameplay-ability-system
unreal-gameplay-ability-system

What you will gain after the course

  • Create a complete First-Person Shooter gameplay system from scratch

  • Build and customize multiple weapons including pistols, rifles, shotguns, and projectile weapons

  • Implement shooting, reloading, recoil, sprinting, and ADS mechanics

  • Animate a first-person character and weapons

  • Design a HUD using Unreal Engine Widgets

  • Add dynamic impact effects, particles, sounds, and hit markers

  • Apply damage systems based on enemy body parts

  • Create interactive objects and enemy behaviors





A solid, production-ready FPS game
Build and complete your own shooter

This course goes beyond theory.
You’ll tackle real challenges from actual game development and build a complete FPS gameplay system from start to finish.
Gain the confidence to implement complex shooting mechanics
and design systems that are built to scale.




FPS Game Development

Build everything behind a shooter game with Unreal Engine.

Learn industry-ready skills used in real projects, including Unreal Engine 4, Blueprints, gameplay systems, weapon systems, character animation, and HUD design.

This is not a theory-only course. You’ll solve real problems that arise during actual game development while implementing shooting mechanics, weapon systems, animations, and enemy AI yourself.

Customize more than six types of weapons—including pistols, rifles, shotguns, and projectile weapons—and complete a full FPS game with impact effects, sound, and hit markers.

Hands-on FPS Game Development

A complete, real-world FPS building experience



Section1️⃣ – Course Overview & Trailer

Explore the variety of shooter game genres and the goals of this course.
Get an overview of the instructor, the key topics covered, and the full journey of building a complete FPS game using Unreal Engine 4.


Section2️⃣ – Project Setup

Learn how to download and install Unreal Engine 4, then set up your FPS project correctly from an empty template, laying a solid foundation for development.


Section3️⃣ – Character Movement & First-Person Setup

Implement Unreal Engine’s character movement system, create a first-person character, add asset packs, and apply character animations.


Section4️⃣ – Weapon Equipment & Animation

Build a player weapon system by equipping multiple weapons, creating custom weapon animations, and implementing smooth weapon-switching animations.


Section5️⃣– HUD & Player Interface

Create an essential dynamic crosshair and design the main HUD using Unreal Engine widgets to support gameplay.

Hands-on FPS

Game Development


Point 1. Complete Your Own FPS Game

Start from an empty Unreal Engine 4 project and build every core system of a fully playable first-person shooter.
By solving real-world challenges such as weapon customization, weapon systems, animations, and enemy AI, you’ll develop practical skills used in actual game production.

Point 2. Build a Solid Gameplay System

This is not a theory-only course.
Through structured, hands-on lessons, you’ll learn how to clearly understand and implement core FPS mechanics such as shooting, reloading, recoil, sprinting, and aiming.
From project structure to designing scalable systems, you’ll gain the confidence to build your own game.

Point 3. Create Fully Customizable Weapons

Design and customize more than six types of weapons, including pistols, rifles, shotguns, and projectile weapons.
Apply unique sounds, animations, reload timings, bullet spread, recoil strength, and impact effects to each weapon to create your own shooting experience.

Point 4. Dynamic and Immersive Combat

From HUD design to dynamic hit effects, particles, sound, hit markers, and damage numbers.
Implement location-based damage systems and explosive projectile weapons to add realism and immersion.
Make every moment of combat feel impactful and thrilling.


Does building your own FPS game

feel overwhelming?

This course was created for you.

✔️ Beginners who want to learn FPS game development with Unreal Engine

  • Those who want to build game systems from scratch using UE Blueprints

  • Those who want to implement core FPS elements such as weapons, weapon systems, and animations themselves

  • Those who want to create a unique shooter game as a portfolio project

✔️ Indie developers struggling with shooter game development

  • Those who find it challenging to implement complex FPS mechanics such as weapon systems, firing logic, and reloading

  • Those who are familiar with the Unreal Engine editor but lack confidence in building polished gameplay systems

  • Those who want to learn productive development workflows and scalable system design

✔️ Students and hobby developers seeking real-world game development experience

  • Those who want hands-on learning focused on solving real production-level problems rather than theory alone

  • Those who want to experience in-depth FPS development processes such as hit detection, damage systems, and enemy AI

  • Those who want to improve their game development skills by implementing various weapons (pistols, rifles, shotguns) and firing effects



Stop hesitating about FPS game development.
Build your own shooter with Unreal Engine.



⚠️ Prerequisites & Notices

Prior Knowledge

  • Basic knowledge of Unreal Engine 4 is required

  • Familiarity with the editor and Blueprint system is recommended

  • This course does not cover Unreal Engine fundamentals

Course Format & Quality

  • High-quality video lessons with clear explanations

  • Step-by-step workflow focused on practical implementation

  • Best followed by actively practicing alongside the videos

Questions & Updates

  • Students can ask questions in the course discussion section

  • The course may receive future updates and improvements based on feedback

Copyright & Intellectual Property

  • All course materials are for educational use only

  • Students may use the techniques learned in personal and commercial projects

  • Redistribution or resale of course content is not permitted

💡When you complete this course

This course provides a certification of completion in a format suitable for resumes and portfolios.

By completing the course, you can receive this, which can serve as official proof of your learning accomplishments.


💡Learn Smart with Language Options for Audio and Subtitles


You can switch both audio and subtitles according to your learning style.

Select your preferred language.

Recommended for
these people

Who is this course right for?

  • Game developers who want to learn how FPS mechanics are built in Unreal Engine 4

  • Indie developers struggling with weapon systems, shooting logic, or reload mechanics

  • Unreal Engine users who can use the editor but lack confidence building complete gameplay systems

  • Students who want to create shooter games for portfolios or personal projects

Need to know before starting?

  • Yes. This course assumes basic knowledge of Unreal Engine 4 and familiarity with the editor and Blueprints. It does not cover Unreal Engine fundamentals or basic programming concepts. If you are completely new to Unreal Engine, it is recommended to complete an introductory Unreal Engine course before starting this one.

Hello
This is

At FastTrackTutorials, we are passionate about empowering creators in the 3D art industry. We specialize in developing and publishing high-quality tutorial courses and learning content designed to help you master the art of 3D design. In addition to our educational offerings, we also operate as an outsource studio, delivering top-tier 3D environments, assets, and materials to meet the needs of our clients.

Explore our website to discover our full range of courses, each crafted to provide you with the skills and knowledge to excel in the 3D art world. Whether you're just starting out or looking to enhance your expertise, we're here to support your learning journey.

Curriculum

All

38 lectures ∙ (9hr 56min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

Not enough reviews.
Please write a valuable review that helps everyone!

Limited time deal ends in 10:57:19

$33.00

21%

$41.80

unreal Engine 5's other courses

Check out other courses by the instructor!

Similar courses

Explore other courses in the same field!