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Unreal Engine : Create Your Own First-Person Shooter Game

In this course, I guide students step by step through the complete process of building a First-Person Shooter (FPS) game using Unreal Engine 4. My teaching approach focuses on solving real production problems that students often face when creating shooting mechanics, weapons systems, animations, and enemy interactions. Rather than only explaining theory, I demonstrate each system in a practical, hands-on way, showing how and why things work, and how to fix common mistakes. Students learn how to structure their projects correctly, build scalable systems, and confidently implement core FPS mechanics that can be reused in future projects.

2 learners are taking this course

Level Basic

Course period Unlimited

  • unreal Engine 5
first-personshooter
first-personshooter
unrealengine4
unrealengine4
fpsmechanics
fpsmechanics
3dgamedevelopment
3dgamedevelopment
weaponsystems
weaponsystems
Unreal Engine
Unreal Engine
game-programming
game-programming
fps
fps
UE Blueprint
UE Blueprint
unreal-gameplay-ability-system
unreal-gameplay-ability-system
first-personshooter
first-personshooter
unrealengine4
unrealengine4
fpsmechanics
fpsmechanics
3dgamedevelopment
3dgamedevelopment
weaponsystems
weaponsystems
Unreal Engine
Unreal Engine
game-programming
game-programming
fps
fps
UE Blueprint
UE Blueprint
unreal-gameplay-ability-system
unreal-gameplay-ability-system