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[MMORPG Game Development Series with C# and Unity] Part 2: Data Structures and Algorithms

This is a lecture that naturally learns data structures and algorithms while studying [pathfinding], which is essential for RPG games.

(4.9) 327 reviews

4,995 learners

  • Rookiss
C#

Reviews from Early Learners

What you will learn!

  • C#

  • MMORPG

  • Game Programming

  • Data Structure

  • Algorithm

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms Current Lecture
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced

How much do you know about directions?
Part 2 is a lecture on pathfinding algorithms. Whether it's MMORPGs or RPGs, pathfinding is essential in some form. Help monsters and NPCs naturally approach players!

Enjoy understanding and fun at the same time
It's boring to just look at the theory, right? Let's create a simple mini-project to test it out, randomly generate a maze, and have students navigate it themselves. Test your coding skills as you gradually improve through basic data structures and algorithm practice.

Learn in the following order!

Basic Theory 👉 Linear Data Basics 👉 Maze Preparation 👉 Graph 👉 Tree 👉 A* Implementation

Part 2, recommended for these people!

Algorithms, data structures
Those who want to understand better

Simple maze navigation
Those who want to implement it

MMORPG technology
Those who are interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • People interested in MMORPG technology

  • People who lack knowledge of data structures and algorithms

Need to know before starting?

  • Basic understanding of C#

Hello
This is

78,253

Learners

3,558

Reviews

5,403

Answers

4.9

Rating

44

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

25 lectures ∙ (6hr 45min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

327 reviews

4.9

327 reviews

  • 배고파님의 프로필 이미지
    배고파

    Reviews 11

    Average Rating 5.0

    5

    100% enrolled

    너무 도움되는 강좌 였습니다. 감사합니다. C#과 유니티로 만드는 MMORPG 게임 개발 시리즈 끝나시면 쉐이더 강의도 해주시면 감사하겠습니다.

    • Nerd-Lee님의 프로필 이미지
      Nerd-Lee

      Reviews 4

      Average Rating 5.0

      5

      32% enrolled

      유니티 개발자로써, 서버는 잘 몰라서 part 1부터 구매를 하고 있습니다. C#에서도 잘 몰랐던 키워드나 알고리즘 등등을 쉽고 재미있게 만들어져 있는 프로젝트로 학습하는 것이 아닌 직접 만들면서 학습할 수 있다는 것도 아주 초보자나 중급자에게도 좋은 공부 방식으로 습득이 가능할 것 같습니다. 많은 도움이 되고 있습니다. 감사합니다!

      • 성영창님의 프로필 이미지
        성영창

        Reviews 1

        Average Rating 5.0

        5

        100% enrolled

        너무 좋은 강의 입니다. 알기 쉽게 설명해주셔서 큰 도움이 됐습니다. 감사합니다.

        • JasonChoi님의 프로필 이미지
          JasonChoi

          Reviews 1

          Average Rating 5.0

          5

          100% enrolled

          미로를 직접 코드로 구현해 미로를 통해서 길찾기 알고리즘을 눈으로 확인하는 과정이 재밌고 결과물을 바로 볼 수 있어서 도움이 많이 되었습니다. 덕분에 길찾기 알고리즘 뿐만 아니라 간단한 팩맨 같은 게임도 만들 수 있을 것 같네요.

          • 땅나무님의 프로필 이미지
            땅나무

            Reviews 5

            Average Rating 5.0

            5

            100% enrolled

            좋은 강의 감사합니다. 많은 도움이 되었습니다.

            $34.10

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