![[따라하면 취업되는 게임기획]클릭커/퍼즐/RPG 기획서 만들기강의 썸네일](https://cdn.inflearn.com/public/courses/326877/cover/9af23df0-0aec-4640-9d42-819950ca9355/326877-eng.png?w=420)
[따라하면 취업되는 게임기획]클릭커/퍼즐/RPG 기획서 만들기
써니라이더
대학교 입시, 인디 게임 개발에 필요한 창작 기획서의 작성 방법을 배울 수 있습니다. 기획서 특성상 높은 실무 지식을 요구하지 않기 때문에 공모전, 정부 지원 사업에 유리한 기획서를 작성할 수 있습니다. 더불어 상용화된 RPG게임의 상세 역기획서도 연습할 수 있습니다.
입문
게임기획
It covers the entire SNG game practical planning book, and shows all the details of the actual SNG planning. It provides both video lectures and PDF files (255 pages), so you can learn with the video lectures and review with the PDF planning book. #Excel files are not provided among the lecture materials.
Game planning
Farm SNG Game Planning
Game Development
[Game Planning Series]
Let's plan a SNG farm game together! 🐄
#GamePlanning #ServicePlanning #SystemPlanning #SNGGame #SNGPlanning #PM
Covers the entire SNG (Social Network Game) practical game planning document,
It shows all the details of the actual SNG plan.
We provide both video lectures and PDF files, so you can learn with video lectures and PDF plans.
(255-page practical plan provided) can be used for review.
#Especially! Reverse planning of the entire data table for the farm-type SNG game in the lecture materials.
We provide Excel files in a downloadable format.
A massive data table containing all the data for one SNG game.
Let's follow the practical plan to create an entire SNG game one by one.
You can study how to plan a farm-type SNG game.
You can understand the functional elements of a farm-type SNG game and learn about its overall structure.
You can refer to it when writing a practical development plan and when creating a job portfolio.
You can use this content when writing.
High-level UI composition visuals so that even beginners can easily understand
It has been carefully organized with easy explanations.
All UI screens used in this lecture were created by me, so when creating the UI yourself,
You can learn what style to write in.
SNG Planning - Lesson 1. Game Overview and Screens (16 Pages) - Farm SNG Game Concepts and Full Screen Explanation
SNG Planning - Lesson 2. Gameplay Screens (11 Pages) - Gameplay Screen Design Part 1
SNG Planning - Lesson 3. Gameplay Screen 2 (13 Pages) - Gameplay Screen Design Part 2
SNG Planning - Lesson 4. Store 1 (19 pages) - Store Design Part 1
SNG Planning - Lesson 5. Store 2 (19 pages) - Store Design Part 2
SNG Planning - Lesson 6. Store 3 (19 pages) - Store Design Part 3
Planning a Social Network Game - Lesson 7. Building Construction and Movement (12 Pages) - Building Construction and Movement Features
Planning a Social Network - Lesson 8. Producing Goods with Livestock (Page 15) - Production Functions: Producing with Livestock
Planning a Social Network (SNG) - Lesson 9: Harvesting Fruit (Page 14) - Harvesting Fruit as a Production Function
SNG Planning - Lesson 10. Product Production (21 pages) - Manufacturing new products in factories.
Planning a Social Network (SNG) - Lesson 11. Order Delivery/Visitors (Page 37) - Delivering orders to neighboring towns
Planning a Social Network (SNG) - Lesson 12. Stalls/Billboards (Page 31) - Selling Your Items to Other Users
Planning a Social Network (SNG) - Lesson 13. Basic Friend Functions (Page 22) - Adding Friends
# In particular, we provide the entire reverse planning Excel file of the data table that shows the entire structure of the SNG game!
Related site link: https://cafe.naver.com/gagees
[Game Planning Study Open Chat] Participation Code 1117
https://open.kakao.com/o/gAKGBUfb (click)
PO / Game Planner / Service Planner / Business PM
(Current) Lecturer, Freelance Service Planner, PM
(Former) 3D Metaverse Service PO / Planning Team Leader
(Former) Devsisters Game Planner (Cookie Run Kingdom Planning / Party Party Deco Play Planning Team Leader)
Former Head of Highbro Media Headquarters (Dragon Village W PD)
(Former) LINE+ game planner (LINE Fighters planning)
(Former) NHN game planner (Uparu Mountain planning)
(Former) Joycity Business PM (Heroes in the Sky Business PM)
#Book: Mobile Game Planning that Attracts Users
Hello, I'm Sunny Rider, a game planner and PO. I've worked in the gaming industry for 17 years, including seven years at Naver.
I have experience planning and launching a game (Uparu Mountain) that ranked in the top 5 in overall sales on Google Play, and planning the game system.
Game content planning, balance planning, and level design are possible.
I have extensive experience helping numerous individuals pass final rounds at various large and small companies, including Netmarble, LINE, Kakao, Smilegate, Nexon, Neople, Krafton, Joycity, Neowiz, and Bitmango. I leverage my years of coaching experience to create accessible content for beginners aspiring to become game planners or game business managers.
Game Planning Study YouTube https://www.youtube.com/@bigfish811
#Corporate lectures available (game planning, game balance, business PM, PO/PD practice related) For lectures and partnership inquiries, please contact bigfish81@naver.com
Who is this course right for?
Anyone interested in game development
People interested in game planning
Need to know before starting?
No player knowledge required
3,677
Learners
112
Reviews
9
Answers
4.4
Rating
13
Courses
안녕하세요.PD(디렉터), PO(프로덕트 오너), 사업 PM, 게임기획자
경험이 있고 PO를 맡고 있는 써니라이더 입니다.
네이버 7년 경력을 포함해서 게임업계에서 17년 동안 일했습니다.
구글플레이 전체 매출 상위 5위 안의 게임(우파루마운틴)을 1인 기획해서
런칭한 경험이 있고, 게임 시스템 기획, 게임 콘텐츠 기획, 밸런스 기획,
레벨디자인이 가능합니다. 많은 분들을 도와드려서 넷마블,LINE,
카카오,스마일게이트,넥슨,네오플,크래프톤,조이시티,네오위즈,비트망고 등
여러 대기업과 중소기업에 최종 합격시킨 경험이 풍부합니다.
다년 간의 지도 경험을 활용해 게임기획과 게임사업PM을 지망하는
초보자를 대상으로 쉽게 이해할 수 있는 콘텐츠를 만듭니다.
문의 bigfish81@naver.com 01066334971 카톡ID recollector
써니라이더
PO / 게임기획자 / 서비스기획자 / 사업 PM
(현) 강연자 , 프리랜서 서비스 기획자, PM
(전) 맥스트 메타버스서비스 PO / 기획팀장
(전) 데브시스터즈 게임기획자 (쿠키런 킹덤 기획 / 파티파티 데코 플레이 기획팀장)
(전) 하이브로 미디어본부장 (드래곤빌리지W PD)
(전) LINE+ 게임기획자 (LINE 파이터즈 기획)
(전) NHN 게임기획자 (우파루마운틴 기획)
(전) 조이시티 사업 PM (히어로즈 인더스카이)
[저서]
유저를 끌어당기는 모바일 게임기획
[게임기획/PD/PO/서비스 기획]
1.시스템,콘텐츠,전투,레벨디자인,밸런싱,유료아이템 기획
2.개발팀 일정표 작성과 일정 관리 / 사운드 기획
3.카카오나 라인등 플랫폼에 게임 마이그레이션 기획
4.전체 개발 스펙 관리 / 업데이트 일정 관리
[사업PM/운영업무]
1.지표설계,데이터 분석 할 수 있는 웹 기획
2.운영툴 기획(웹)
3.이벤트 기획 / 이벤트 웹페이지 기획(모바일,웹)
4.사업팀이 하는 기본적인 데이터 분석
5.오프라인 행사 진행-지스타
6.소싱 업무
[QA]
1.QA에 필요한 테스트 케이스 작성
#기업 / 개인 강연 가능합니다(게임기획,서비스기획, 게임밸런스,사업PM, PO / PD 실무 관련)
문의 bigfish81@naver.com 01066334971 카톡ID recollector
All
14 lectures ∙ (3hr 15min)
Course Materials:
All
7 reviews
4.1
7 reviews
$30.80
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