This is a game design course that helps you get a job if you follow along. If you follow the course, you can learn the concepts of game design, how to write a reverse design document, how to create a game design portfolio, and how to prepare your self-introduction and for interviews.
A shortcut to passing the game industry! Game planning lecture that will help you get a job if you follow it 🎮
This is a practical game planning lecture recommended to those who wish to find a job in the game planning field or are interested in game production.
In this lecture, you will learn the concept of game planning , how to write a reverse planning report , how to write a game planning portfolio , and how to prepare for a self-introduction and interview . If you follow the lecture step by step, you will be able to meet yourself with upgraded portfolio skills.
When taking a class, you will be provided with a PDF lecture (224 pages) used in the class. (When taking a class, you can download the PDF and keep it for life. You can also watch the video for life.)
#Lecture materials are provided in PDF format, and additionally, data table sample Excel file, flow chart PowerPoint Form, structure diagram sample PowerPoint file, quest data table example Excel file, system plan and Portfolio organization PowerPoint template file, sound planning Excel file sample, RPG game full quest We provide the type reverse planning Excel file in downloadable format.
Lesson 1. View the game production process - Page 17 This explains how game production is done and the role of the planner.
Lecture 2. What is Game Planning? - Page 16 It tells you about the concept of game planning and what to do.
Lecture 3. 3 things you need to get a job as a game planner - Page 18 We cover what it takes to get a job as a game planner.
4th Lecture. Analyzing the game to be reverse-planned - Page 23 Here are some things to keep in mind when presenting and analyzing examples of reverse planning documents.
Lesson 5. Writing a Table of Contents for a Reverse Planning Book - Page 18 Here is an example of a table of contents using the game analyzed as an example, and an example of what the table of contents actually contains.
Lesson 6. Writing the main text of the reverse planning document - Page 15 To write a reverse planning document, we will learn how to actually write it by dividing it into definition/composition/detail sections.
Lesson 7. UI Planning - Page 23 I tried writing a reverse planning document using screenshots, and also tried writing it by drawing the UI myself.
Lesson 8. Creating a Data Table - Page 18 This is an example of creating a data table using analyzed content and various data.
Lesson 9. Creating a business plan structure - Page 19 We'll cover examples of various structure diagrams and what a good structure diagram should look like when included in a game plan.
Lesson 10. Creating a Game Planner Self-Introduction - Page 16 Here's a description of a self-introduction with a concept.
Lesson 11. Applying to a Game Company with a Completed Portfolio and Resume - Page 23 Learn how to support strategic gaming companies.
Lesson 12. Interview tips and tricks - Page 18 When everything is complete and you have passed the document screening, we will cover interview tips and tricks.
From Lesson 13 onwards, a sample plan file and a large data table Excel file are provided.
Lesson 17. System Planning and Portfolio Organization PowerPoint Template File
Lesson 18. Sound Planning Excel File Sample
Lesson 19. RPG Game Entire Quest Type Reverse Planning Excel File
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The person who created the lecture Who could it be?
Sunny Rider
PO / Game Planner / Service Planner / Business PM (Current) Lecturer, Freelance Service Planner, PM (Former) 3D Metaverse Service PO / Planning Team Leader (Former) Devsisters Game Planner (Cookie Run Kingdom Planning / Party Party Deco Play Planning Team Leader) (Former) Head of Highbro Media Headquarters (Dragon Village W PD) (Former) LINE+ Game Planner (LINE Fighters Planning) (Former) NHN Game Planner (Uparu Mountain Planning) (Former) Joycity Business PM (Heroes in the Sky Business PM) #Book: Mobile Game Planning That Attracts Users
I am a game planner/PO Sunny Rider. I have worked in the game industry for 17 years, including 7 years at Naver. I have experience planning and launching a game (Uparu Mountain) that ranked in the top 5 in overall sales on Google Play, and planning the game system. Game content planning, balance planning, and level design are possible.
I have extensive experience helping many people pass the final round of interviews with large and small companies such as Netmarble, LINE, Kakao, Smilegate, Nexon, Neople, Krafton, Joycity, Neowiz, and Bitmango. Using my many years of experience as a coach, I create easy-to-understand content for beginners who are aspiring to become game planners and game business PMs.
#Corporate lectures are available (game planning, game balance, business PM, PO/PD practice related) For inquiries about lectures and partnerships,please contact bigfish81@naver.com
안녕하세요.PD(디렉터), PO(프로덕트 오너), 사업 PM, 게임기획자 경험이 있고 PO를 맡고 있는 써니라이더 입니다. 네이버 7년 경력을 포함해서 게임업계에서 17년 동안 일했습니다. 구글플레이 전체 매출 상위 5위 안의 게임(우파루마운틴)을 1인 기획해서 런칭한 경험이 있고, 게임 시스템 기획, 게임 콘텐츠 기획, 밸런스 기획, 레벨디자인이 가능합니다. 많은 분들을 도와드려서 넷마블,LINE, 카카오,스마일게이트,넥슨,네오플,크래프톤,조이시티,네오위즈,비트망고 등 여러 대기업과 중소기업에 최종 합격시킨 경험이 풍부합니다. 다년 간의 지도 경험을 활용해 게임기획과 게임사업PM을 지망하는 초보자를 대상으로 쉽게 이해할 수 있는 콘텐츠를 만듭니다.
The field of game planning is not well known compared to other fields, and it is difficult to know how to prepare a portfolio, etc., but I came across a good lecture and learned the basics of what to prepare. I think this is a good lecture for those preparing for employment as a planner.
I felt that the overall content of the lecture was closer to 'how to write a plan and what kind of plan is a good plan' than 'how to get a job by writing a plan'. In other words, what should I do to get a job as a planner?'
So there are many contents suitable for theoretical parts or background knowledge. If you want to write a plan in earnest, this lecture is only for reference, and in the end, you will have to keep writing and improve your skills on your own. (This means that it is not a lecture for creating a portfolio.)
There were some parts where the teacher stuttered a bit when giving the lecture (it felt like he had no idea how to explain which part), and I also did not think the processes were detailed enough. There were some parts where he read the prepared PPT materials as they were. I got a 20% discount and bought it for 44,000 won. Since one book costs 15,000 to 20,000 won, it seems like a reasonable price when you think about studying with a teacher. However, compared to the typical 40,000 to 50,000 won lectures from Inflearn, I didn't feel like the content was as rich as I expected. That's a shame.
I am not a person related to planning, but I took the class because I wanted to learn about game planning. Haha. However, I was a bit disappointed because it was focused on getting a job rather than learning game planning.. but I still enjoyed it. I think it will be very helpful for those who already have experience in planning and are preparing to get a job as a planner.
I recommend this to those who are writing a business plan for the first time! It's great that it provides detailed information and gives advice on how to structure a portfolio.
I'm not a person who dreams of becoming a game planner, but I was curious about what game planners do, so I started watching it. It was nice to be able to quickly look through it without spending too much time.