
【従えば就職するゲーム企画】クリック/パズル/RPG企画書作成
sunnyrider
大学入試、インディーゲーム開発に必要な創作企画書の作成方法を学ぶことができます。企画書の特性上、高い実務知識を要求しないため、公募展、政府支援事業に有利な企画書を作成することができます。また、商用化されたRPGゲームの詳細な逆企画書も練習できます。
입문
Game Planning
This is a practical game balance planning lecture by James Kim, who created a game planning lecture that will help you get a job if you follow it. It contains the concepts of battle balance/growth balance/battle formula/elo rating of action MORPG games and the calculation method for practical application, and provides a pdf file of the actual balance work used.
Game planning
Game Balance Planning
rpg balance
Battle Balance
Growth Balance
"Game planning that will get you a job if you follow it" by James Kim
Practical Game Balance Planning Lecture ✨
#GamePlanning #BalancePlanning #GameBalancePlanning #MorPGBalance #GamePlanner
Hello. I'm Sunny Rider, the creator of the "Game Planning Course That Will Get You a Job" course.
Game Balancing is
This is the task of determining the balance of elements appearing in the game .
One of the most important aspects of fun in a game is its balance .
Balance is a very important part of game planning, but there is no way to study it in detail.
First of all, there isn't much media that covers combat balance.
It's currently very difficult to find courses on balance planning, and it's not easy to actually understand how to achieve it. Even if you buy a book and study it, it's difficult to grasp the complex content.
#Lecture materials are provided in PDF format, and additionally, the entire actual balance figures Excel file is provided.
MORPG game overall balance data reverse planning Excel file, RPG equipment option data
We provide the reverse planning Excel file in downloadable format.
Related site link: https://cafe.naver.com/gagees
[Game Planning Study Open Chat] Participation Code 1117
https://open.kakao.com/o/gAKGBUfb (click)
In balance planning
I'm interested, but
People without basic knowledge
Battle balance
About how to match
For those who want to know more details
Outside of content
Deeper game planning
Anyone who wants to know about the field
Prepare a balance plan
Related portfolio
Those who want to prepare
This course provides a very detailed process for achieving balance from a practical perspective.
We will explain in detail how to balance a game using various materials and images so that you can understand the balance plan and apply it to actual game development, making it easier to understand game balance.
Combat balance in action MORPG games determines the attack and defense power levels of allies and enemies, and various criteria are established to achieve game balance. This guide covers combat balance, growth balance, combat formulas, and the concept of Elo ratings, along with practical calculation methods for applying them to real-world situations.
Anyone interested in game planning can take this course!
It's packed with information!
Seeing is believing! Lecture materials provided.
After watching this lecture, students will learn how to set various criteria to achieve combat balance .
By watching the lectures and manually adjusting the numbers, you'll learn how to achieve combat balance on your own. By creating your own standards, creating figures that meet those standards, and working with Excel, you'll gain knowledge about combat balance and the ability to build a portfolio.
Additionally, by viewing and analyzing the provided files, you will gain knowledge on how to balance new game development, which you can apply to actual game development.
PO / Game Planner / Service Planner / Business PM
(Current) Lecturer, Freelance Service Planner, PM
(Former) 3D Metaverse Service PO / Planning Team Leader
(Former) Devsisters Game Planner (Cookie Run Kingdom Planning / Party Party Deco Play Planning Team Leader)
Former Head of Highbro Media Headquarters (Dragon Village W PD)
(Former) LINE+ game planner (LINE Fighters planning)
(Former) NHN game planner (Uparu Mountain planning)
(Former) Joycity Business PM (Heroes in the Sky Business PM)
#Book: Mobile Game Planning that Attracts Users
Hello, I'm Sunny Rider, a game planner and PO. I've worked in the gaming industry for 17 years, including seven years at Naver.
I have experience planning and launching a game (Uparu Mountain) that ranked in the top 5 in overall sales on Google Play, and planning the game system.
Game content planning, balance planning, and level design are possible.
I have extensive experience helping numerous individuals pass final rounds at various large and small companies, including Netmarble, LINE, Kakao, Smilegate, Nexon, Neople, Krafton, Joycity, Neowiz, and Bitmango. I leverage my years of coaching experience to create accessible content for beginners aspiring to become game planners or game business managers.
Game Planning Study YouTube https://www.youtube.com/@bigfish811
#Corporate lectures available (game planning, game balance, business PM, PO/PD practice related) For lectures and partnership inquiries, please contact bigfish81@naver.com
Q. Is this a course that non-majors can also take?
Yes, you can do it even if you don't have a major, and if you have any gameplay experience, you can take it without any problems.
Q. Why should I learn about game balance?
Game balance, which balances a game's metrics, has a profound impact on its enjoyment and revenue structure. In RPG games, balancing combat, progression, and rewards is essential for providing a positive user experience and generating high revenue.
Q. What level of content is covered in the class?
We'll cover combat balance based on RPG game standards, so even those without prior knowledge can quickly learn and apply it. We'll first establish a fun combat balance, then use sampling to achieve a growth balance. Once we've achieved both combat and growth balance, and determined which gear will lead to growth levels, we can naturally adjust the reward balance accordingly.
Who is this course right for?
Game developer
Game planner
Game Artist
Game industry aspirant
Game founder
Indie Developer
Need to know before starting?
Gameplay Experience
3,677
Learners
112
Reviews
9
Answers
4.4
Rating
13
Courses
안녕하세요.PD(디렉터), PO(프로덕트 오너), 사업 PM, 게임기획자
경험이 있고 PO를 맡고 있는 써니라이더 입니다.
네이버 7년 경력을 포함해서 게임업계에서 17년 동안 일했습니다.
구글플레이 전체 매출 상위 5위 안의 게임(우파루마운틴)을 1인 기획해서
런칭한 경험이 있고, 게임 시스템 기획, 게임 콘텐츠 기획, 밸런스 기획,
레벨디자인이 가능합니다. 많은 분들을 도와드려서 넷마블,LINE,
카카오,스마일게이트,넥슨,네오플,크래프톤,조이시티,네오위즈,비트망고 등
여러 대기업과 중소기업에 최종 합격시킨 경험이 풍부합니다.
다년 간의 지도 경험을 활용해 게임기획과 게임사업PM을 지망하는
초보자를 대상으로 쉽게 이해할 수 있는 콘텐츠를 만듭니다.
문의 bigfish81@naver.com 01066334971 카톡ID recollector
써니라이더
PO / 게임기획자 / 서비스기획자 / 사업 PM
(현) 강연자 , 프리랜서 서비스 기획자, PM
(전) 맥스트 메타버스서비스 PO / 기획팀장
(전) 데브시스터즈 게임기획자 (쿠키런 킹덤 기획 / 파티파티 데코 플레이 기획팀장)
(전) 하이브로 미디어본부장 (드래곤빌리지W PD)
(전) LINE+ 게임기획자 (LINE 파이터즈 기획)
(전) NHN 게임기획자 (우파루마운틴 기획)
(전) 조이시티 사업 PM (히어로즈 인더스카이)
[저서]
유저를 끌어당기는 모바일 게임기획
[게임기획/PD/PO/서비스 기획]
1.시스템,콘텐츠,전투,레벨디자인,밸런싱,유료아이템 기획
2.개발팀 일정표 작성과 일정 관리 / 사운드 기획
3.카카오나 라인등 플랫폼에 게임 마이그레이션 기획
4.전체 개발 스펙 관리 / 업데이트 일정 관리
[사업PM/운영업무]
1.지표설계,데이터 분석 할 수 있는 웹 기획
2.운영툴 기획(웹)
3.이벤트 기획 / 이벤트 웹페이지 기획(모바일,웹)
4.사업팀이 하는 기본적인 데이터 분석
5.오프라인 행사 진행-지스타
6.소싱 업무
[QA]
1.QA에 필요한 테스트 케이스 작성
#기업 / 개인 강연 가능합니다(게임기획,서비스기획, 게임밸런스,사업PM, PO / PD 실무 관련)
문의 bigfish81@naver.com 01066334971 카톡ID recollector
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13 lectures ∙ (4hr 26min)
Course Materials:
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10 reviews
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$42.90
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