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[C# and Unity MMORPG Game Development Series] Part 7: MMO Content Implementation (Basics of Unity + C# Server Integration)

This is a lecture on creating a simple online 2D roguelike game by utilizing the core concepts learned in Parts 1–6.

(4.9) 107 reviews

4,169 learners

Level Intermediate

Course period Unlimited

C#
C#
Unity
Unity
C#
C#
Unity
Unity

Reviews from Early Learners

Reviews from Early Learners

4.9

5.0

essenger M

100% enrolled

I don't usually write articles like this, but this is a lecture where we really learn a lot, to the point where we should be thankful that we were born in a time when we can meet people like Rookies...

5.0

zjarhd171

100% enrolled

A lecture that solves 3 years of hard work in 1 month

5.0

라이제

100% enrolled

Dark night... The river like the North Star seen from a ship floating on the vast ocean

What you will gain after the course

  • MMORPG

  • Online game

  • Unity Engine

  • Game content implementation

All the skills needed for MMORPG development,
Step By Step with C# + Unity! 🕹️

From Basics to the Ultimate Level: Developing an MMORPG 🎮

This is a game development course designed so that anyone can follow along step-by-step without pressure, assuming no prior knowledge. The ultimate goal is to release an indie MMORPG capable of supporting 500 to 1,000 concurrent users.

In this series, we will learn the necessary skills step-by-step to create a 2D roguelike game using C# and Unity, based on free assets provided by Unity. Shall we take on the challenge together?


You can create things like this ✨

▲ Try implementing the essential features of an RPG game using simple assets.
(Sample Portfolio Clip: This is an actual portfolio that passed the document screening for new recruits at Company N in 2015.)

▲ You will even learn the core server integration technologies for creating online multiplayer games.


Learning Content 📚

  • Part1 : Introduction to C# Programming
  • Part2 : Data Structures and Algorithms
  • Part3: Unity Engine
  • Part4 : Game Server (Network, Multi-thread, OS)
  • Part5 : Database (SQL Server)
  • Part6 : Web Server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration) Current Course
  • Part8 : Entity Framework Core (.NET ORM)
  • Part9 : MMORPG Content Implementation (DB Integration + Large-scale Structure Management + Live Preparation)
  • Special Edition: Server Operations Starting with AWS
  • Extra Edition: ASP.NET Core Advanced
온라인 2D 로그라이크 RPG 게임을 만드는
<라이브 코딩> 강의.

Part 7 is a course where you will synthesize everything you've learned so far to create a practical 2D online game. It is the only live coding course that covers the entire process of building a simple single-player game and then modifying it into an online game by integrating it with a game server. Witness firsthand how knowledge of Unity and game servers comes together to form a complete online game!
다음 순서로 학습해보세요!

Introduction 👉 Unity 2D 👉 Server Integration 👉 Structural Improvement

Part 7, highly recommended for the following people!

Online game development beginners

Those who are highly interested in
MMORPG technology

C#+Unity Series
Part 1~4 Learners


Q&A 🙋‍♀️

Q. What is the course environment?
A. All series were created assuming a Windows environment, and there are no additional explanations for macOS.

Q. Can non-majors take this course?
A. There is no problem at all, as the course proceeds under the assumption that you have no prior knowledge.

Q. Please tell us what motivated you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there were no reference materials available.
After getting a job and comparing my code with actual live MMORPG code, I realized many of the mistakes I had made through trial and error. I thought that if there had been a class covering the overall aspects of MMORPG development from basics to completion, I could have saved time and struggled less.
I hope this class will serve as a guide for those of you entering the world of MMORPG development.

Q. Do you not use C++ or Unreal Engine?
A. We plan to produce separate versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs involve a vast range of topics such as networking, OS, multi-threading, web, and client engines. If conducted based on C++, the difficulty level is high, making it unsuitable for beginners. Especially if you lack knowledge in game development, we recommend exploring the overall landscape with the C# version first.

Q. If I purchase one Part, are the other Parts free?
A. Each part is produced independently and sold separately.


 

Recommended for
these people

Who is this course right for?

  • Someone who is very interested in MMORPG technology

  • Someone who is highly interested in game content development

Need to know before starting?

  • MMORPG Game Development Series Part 1-4 Knowledge

Hello
This is Rookiss

82,442

Learners

3,956

Reviews

5,471

Answers

4.9

Rating

50

Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor of Software Engineering, Tsinghua University (China)
- Master of Information Security, Korea University Graduate School (Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reversing and Vulnerability Analysis
- MMORPG Game Development (C++, C#)
- Foreign Languages (English, French, Chinese, Japanese)

Introduction

I started game development purely out of curiosity to study hacking...
but as time passed, I somehow became a game developer with 10 years of experience.
"When will I ever be able to make a game at this rate?"
Starting from basic grammar that makes you sigh,
to gradually building your own game world.
And the sense of pride when seeing many players connect to that world.
The more I study, the more I find it impossible to escape the charm of MMORPGs.
I hope you can feel the same inspiration that I felt.

 

More

Curriculum

All

42 lectures ∙ (17hr 9min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

107 reviews

4.9

107 reviews

  • qocn90297143님의 프로필 이미지
    qocn90297143

    Reviews 3

    Average Rating 5.0

    5

    100% enrolled

    I don't usually write articles like this, but this is a lecture where we really learn a lot, to the point where we should be thankful that we were born in a time when we can meet people like Rookies...

    • rij님의 프로필 이미지
      rij

      Reviews 7

      Average Rating 5.0

      5

      100% enrolled

      Dark night... The river like the North Star seen from a ship floating on the vast ocean

      • munodev님의 프로필 이미지
        munodev

        Reviews 6

        Average Rating 5.0

        5

        14% enrolled

        The best japchae

        • zjarhd1718419님의 프로필 이미지
          zjarhd1718419

          Reviews 1

          Average Rating 5.0

          5

          100% enrolled

          A lecture that solves 3 years of hard work in 1 month

          • grimskian5422님의 프로필 이미지
            grimskian5422

            Reviews 13

            Average Rating 5.0

            5

            100% enrolled

            This is not a Unity-specific course at all, I love it

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