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[MMORPG Game Development Series with C# and Unity] Part 2: Data Structures and Algorithms

This is a lecture that naturally learns data structures and algorithms while studying [pathfinding], which is essential for RPG games.

(5.0) 336 reviews

5,086 learners

Level Basic

Course period Unlimited

  • Rookiss
C#
C#
C#
C#

Reviews from Early Learners

Reviews from Early Learners

5.0

5.0

배고파

100% enrolled

This was a very helpful course. Thank you. When you finish the series on developing MMORPG games with C# and Unity, I would appreciate it if you could also do a shader course.

5.0

Nerd-Lee

32% enrolled

As a Unity developer, I don't know much about servers, so I'm buying part 1. In C#, keywords and algorithms that I didn't know well, etc. It's easy and fun to learn not through pre-made projects, but by making them yourself. I think it's a good study method for beginners and intermediate users. It's very helpful. Thank you!

5.0

성영창

100% enrolled

This is a really great lecture. It was very helpful because it was explained in an easy-to-understand way. Thank you.

What you will gain after the course

  • C#

  • MMORPG

  • Game Programming

  • Data Structure

  • Algorithm

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms Current Lecture
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced

How much do you know about directions?
Part 2 is a lecture on pathfinding algorithms. Whether it's MMORPGs or RPGs, pathfinding is essential in some form. Help monsters and NPCs naturally approach players!

Enjoy understanding and fun at the same time
It's boring to just look at the theory, right? Let's create a simple mini-project to test it out, randomly generate a maze, and have students navigate it themselves. Test your coding skills as you gradually improve through basic data structures and algorithm practice.

Learn in the following order!

Basic Theory 👉 Linear Data Basics 👉 Maze Preparation 👉 Graph 👉 Tree 👉 A* Implementation

Part 2, recommended for these people!

Algorithms, data structures
Those who want to understand better

Simple maze navigation
Those who want to implement it

MMORPG technology
Those who are interested


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • People interested in MMORPG technology

  • People who lack knowledge of data structures and algorithms

Need to know before starting?

  • Basic understanding of C#

Hello
This is

81,599

Learners

3,878

Reviews

5,457

Answers

4.9

Rating

49

Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor of Software Engineering, Tsinghua University (China)
- Master of Information Security, Korea University Graduate School (Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade & Soul 2 Content Programming Team)

Areas of Interest

- Reversing and Vulnerability Analysis
- MMORPG Game Development (C++, C#)
- Foreign Languages (English, French, Chinese, Japanese)

Introduction

I started game development purely out of curiosity to study hacking...
but as time passed, I somehow became a game developer in my 10th year.
"When will I ever be able to make a game at this rate?"
Starting from basic grammar that makes you sigh,
to gradually building my own game world.
And the sense of pride when seeing many players connect to that world.
The more I study, the more I can't escape the charm of MMORPGs.
I hope you can feel the same inspiration that I felt.

The sense of pride when seeing a large number of players. The more I study it, the more I find myself unable to escape the charm of MMORPGs. I hope you can feel the same inspiration that I felt.

Curriculum

All

25 lectures ∙ (6hr 45min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

336 reviews

5.0

336 reviews

  • yree11115251님의 프로필 이미지
    yree11115251

    Reviews 13

    Average Rating 5.0

    5

    100% enrolled

    This was a very helpful course. Thank you. When you finish the series on developing MMORPG games with C# and Unity, I would appreciate it if you could also do a shader course.

    • slasla96450668님의 프로필 이미지
      slasla96450668

      Reviews 4

      Average Rating 5.0

      5

      32% enrolled

      As a Unity developer, I don't know much about servers, so I'm buying part 1. In C#, keywords and algorithms that I didn't know well, etc. It's easy and fun to learn not through pre-made projects, but by making them yourself. I think it's a good study method for beginners and intermediate users. It's very helpful. Thank you!

      • goolb3m님의 프로필 이미지
        goolb3m

        Reviews 1

        Average Rating 5.0

        5

        100% enrolled

        This is a really great lecture. It was very helpful because it was explained in an easy-to-understand way. Thank you.

        • ccc112030229님의 프로필 이미지
          ccc112030229

          Reviews 1

          Average Rating 5.0

          5

          100% enrolled

          It was fun to implement the maze directly into code and visually verify the pathfinding algorithm through the maze, and it was very helpful to be able to see the results right away. Thanks to this, I think I can create not only pathfinding algorithms, but also simple games like Pac-Man.

          • landtree1994님의 프로필 이미지
            landtree1994

            Reviews 5

            Average Rating 5.0

            5

            100% enrolled

            Thank you for the great lecture. It helped me a lot.

            $34.10

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