![[Unity] Implementing Essential Features for Multiplayer Games - From Server & Data Management!Course Thumbnail](https://cdn.inflearn.com/public/courses/336269/cover/7376c9d2-0ad7-430e-824d-3c1f5170a96e/336269.png?w=420)
[Unity] Implementing Essential Features for Multiplayer Games - From Server & Data Management!
Pinous
In this lecture, we will implement various server systems such as chat, party, trade, guild, ranking, and auction house step-by-step using Photon and Firestore.
Intermediate
Unity, Firebase, firestore






![[Unity6] Create your own survival gameCourse Thumbnail](https://cdn.inflearn.com/public/courses/335972/cover/b1d45bcf-129b-4639-9f20-cddaed251a7b/335972.png?w=420)
![[Unity] Developing Idle Games TogetherCourse Thumbnail](https://cdn.inflearn.com/public/courses/334447/cover/a4464cfb-be08-4a40-b6e2-00060b912c1a/334447.png?w=420)
![[Unity Game Development] Core Technologies and Design PatternsCourse Thumbnail](https://cdn.inflearn.com/public/courses/334303/cover/b14003a9-1ee7-4751-99cd-901c638daab3/334303.png?w=420)




![[A Must-Know for Game Developers] Practical Game MathematicsCourse Thumbnail](https://cdn.inflearn.com/public/files/courses/339548/cover/ai/3/8b7a81f3-57e8-41fa-ae00-331f7672e104.png?w=420)
