<Learning Ten from Knowing One> Unity 2D Beginner Special Course

This course covers essential content for complete Unity beginners.

(4.9) 16 reviews

139 learners

Level Beginner

Course period Unlimited

Unity
Unity
C#
C#
Unity
Unity
C#
C#

Reviews from Early Learners

4.9

5.0

김끼룩

32% enrolled

Makes perfect sense

5.0

오늘의논리

32% enrolled

This is a very good lecture for learning Unity basics.

5.0

Razer

100% enrolled

Wow, thank you for the great lecture. I listened to it all. I enjoyed listening. From a beginner's perspective, there are many great tips that are essential to know.

What you will gain after the course

  • Unity

  • Game Development

Unity is not a subject to memorize!

Unity's greatest strength is its simplicity. Once you understand its core principles, you can quickly create your desired game in just one to two weeks, making it a relatively easy learning curve. While following along with the Unity book might seem easy, if you find yourself completely lost and lost after reading it, you might be missing out on where to start. This could be due to a flaw in your learning method. Let's take this opportunity to quickly and concisely learn the core concepts of Unity!

Learn about these things

Principle-based learning

We'll explore Unity's development philosophy through the fundamental features it provides. Learn about the general knowledge required for game development, including components, MonoBehaviour, Prefabs, and resources.

Includes essential courses such as input, animation, and coroutines.

The explanation will focus on how to apply it in what situations.

Things to note before taking the course

Practice environment

  • Operating System and Version (OS): Windows

  • Tools used: Unity6, Visual Studio

Learning Materials

  • Provides sample assets and source code required for learning

Player Knowledge and Precautions

  • Basic understanding of C# is required.

Recommended for
these people

Who is this course right for?

  • Person new to Unity

  • Game Dev Novice

Need to know before starting?

  • Basic C# knowledge

Hello
This is Rookiss

84,368

Learners

4,095

Reviews

5,489

Answers

4.9

Rating

53

Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor of Software Engineering, Tsinghua University (China)
- Master of Information Security, Korea University (Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reversing and vulnerability analysis
- MMORPG game development (C++, C#)
- Foreign languages (English, French, Chinese, Japanese)

Introduction

I started game development out of pure curiosity to study hacking...
and as time passed, I have somehow become a 10th-year game developer.
"When will I ever finish making a game at this rate?"
Starting from basic grammar that makes you sigh,
to gradually building my own game world.
And the sense of pride when seeing many players connect to that world.
The more I study, the more I cannot escape the charm of MMORPGs.
I hope you can feel the same inspiration that I felt.

 

More

Curriculum

All

37 lectures ∙ (6hr 57min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

16 reviews

4.9

16 reviews

  • ujwasausage22224859님의 프로필 이미지
    ujwasausage22224859

    Reviews 1

    Average Rating 5.0

    5

    32% enrolled

    Makes perfect sense

    • yplay님의 프로필 이미지
      yplay

      Reviews 14

      Average Rating 4.8

      5

      32% enrolled

      This is a very good lecture for learning Unity basics.

      • rim01216595님의 프로필 이미지
        rim01216595

        Reviews 8

        Average Rating 5.0

        Edited

        5

        100% enrolled

        Wow, thank you for the great lecture. I listened to it all. I enjoyed listening. From a beginner's perspective, there are many great tips that are essential to know.

        • jyw60496877님의 프로필 이미지
          jyw60496877

          Reviews 2

          Average Rating 5.0

          5

          62% enrolled

          I'm using the Unity engine for the first time, and this is exactly the lecture I wanted. I plan to take the remaining basic courses and tackle other practical project courses. Thank you.

          • minew2229875님의 프로필 이미지
            minew2229875

            Reviews 3

            Average Rating 4.3

            Edited

            3

            100% enrolled

            For someone who just wants to hear the core concepts for getting started and dive into Unity development, I can recommend it. In my case, I'm a current web app developer and had some experience taking GoldXTal's lectures on XTtube as a hobby (within 10 hours). There are lectures I want to take, such as Rookiss's Lineage-like development lecture, but those lectures are too expensive. So, I took the introductory lecture, hoping to experience Rookiss's lecture thanks to this discount. The content isn't much different from what I heard for free on XTtube. Even with the 20% discount, I feel it's too expensive. If a few more necessary things for Unity development were added, I think it might be worth the price tag of over 40,000 won. Or, based on the content included in this lecture, such as coroutines, it would have been better if there were practical skills like "this is how it's often used in real-world development." I can't say it wasn't helpful at all, so I'll give it 3 stars. ※ I'll also go and listen to the Vampiric Survivor-like game lecture. → I'm currently listening to the Vampiric Survivor-like lecture, and while the price difference is a bit over double, the density of the content itself is very different. Even for a Unity beginner like me, I think it will be very helpful for game development in general, including how to structure source code efficiently.

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