
3D 모델링 입문을 위한 라이노(Rhino) '꿀팁' Part.1
SOO
입문하기 어려운 3D 모델링..? 막혀서 진행이 안되는 모델링..? 첫 입문을 위한 '꿀팁' 라이노면 실력향상 OK! 답답하고 피드백 없는 수업..? 👉 온라인 강의에 피드백을 더하다! (고민하지 말고 질문하세요!)👍🙆♀
입문
Rhino, 3d-modelling, 3d
An ultra-realistic rendering process to improve your practical skills! Intermediate and advanced know-how for key-sat & post-correction! I'll kindly teach you 😀
How to control light (lighting) precisely and delicately
Using sensory product presentation methods and composition
Complex Material Graph
Keyshot animation technique similar to advertising directing
Photoshop post-processing know-how to enhance product details
📣 Check your player knowledge!
This is an intermediate or higher level course suitable for those who have taken ' KeyShot Introduction/Beginner: KeyShot Rendering & Post-Processing for Ultra-Realistic Product Images Part 1 ' or have equivalent knowledge in that course.
Utilizing over 25 advanced core examples, learn how to use precise and delicate lighting, directing with a sense of composition, KeyShot animation techniques like advertising directing, advanced material graph methods, and Photoshop post-processing to enhance product details. Render ultra-realistic products using various objects, all with SOO! 😃
Video - Be sure to check out 'Keyshot OT'! *News - Check out 'Get a discount by verifying your college student status!' 😆
If you have KeyShot version 10 or lower, ★please check out this video! (Click!)
Based on the principles and understanding of KeyShot, you can approach the basic rendering process and learn everything from basic know-how to advanced rendering skills in light, composition, directing, material graphs, KeyShot animation techniques, and post-processing methods .
Beyond the basic KeyShot rendering process, you'll plan and render a series of products for a variety of situations, using a single example . You'll master a more advanced rendering and post-processing process than Part 1 .
Using a more advanced example than Part 1, we'll proceed with complex product rendering . Furthermore, using a single example, we'll plan and render a series of products, utilizing various materials, situations, compositions, staging, and post-processing .
Learn how to create sophisticated and detailed lighting setups, use sensory light, backlighting, HDR editing , and render spaces using external light to create high-quality productions .
Beyond the basic material graphs covered in Part 1, you'll learn how to use realistic textures and nodes at intermediate to advanced levels . Master advanced material graphing techniques to create realistic, detailed product renderings .
Building on the rendering skills you've learned so far, you'll learn about a cosmetic series that will maximize your directing . You'll gain advanced expertise in the rendering process, from materials to light usage, and even Photoshop post-processing .
Beyond basic KeyShot animation techniques, you'll learn advanced KeyShot animation techniques that incorporate sophisticated product presentations . In Part 1 , you'll master advanced animation techniques that connect multiple sectors, rather than the single sector you learned.
Learn how to partially utilize KeyShot rendered images and how to use Photoshop post-processing to maximize product detail . Master the unique image compositing and retouching techniques available in Photoshop to create hyper-realistic product images .
Thank you for your hard work in class. For our dedicated and wonderful students, we're offering a video tutorial on KeyShot Animation - How to Use Video Maps and How to Edit Videos Using Premium Pro . 😀 For those who have completed at least 70% of the course or reviewed the lecture, please send a verification email to [Section 15] and we'll send you a link.
In addition to the images shown below, we also render and post-process many other objects. Be sure to refer to KeyShot OT 😄
Sections 1 through 4
Section 1: Advanced Material Graph 1
Section 2: Leather, Velvet, Sofa Space Composition, Material Graph
Section 3: Cosmetic Rendering Considerations, Utilizing Material Graph Fragments [Flakes]
Section 4: Cosmetics, Packaging, Labeling, and Material Graphs
Sections 5 through 7
Section 5: Nespresso Capsule Labeling, Utilizing the Collision Feature
Section 6: iPhone Black & White Lighting
Section 7: Lighting, Composition Tips, and Creating Emotional Light Using External Light
Sections 8 through 10
Section 8: Apple Watch composition, light, spatial composition, band production using material graphs, and post-processing
Section 9: Dryer Hand Compositing, Detailed Lighting Settings
Section 10: Weaving, Spatial Composition, and Lighting
Sections 11 through 13
Section 11: Mesh, Fabric, and LED Lighting
Section 12: Advanced Material Graphs - Rendering Toothbrush Bristles and Toothbrushes Using Silicone, Curvature, Fuzz, and Flakes
Section 13: Advanced Cosmetics - Spatial Composition, Ampoule Rendering Using External Light
Sections 14 through 15
Section 14: How to create animations by utilizing light, composition, and direction, and by dividing and connecting sectors.
Section 15: Review Event 😀
Q. What are the key points of this lecture?
A. With over 25 advanced core examples, you can experience ultra-realistic product rendering using various objects, such as precise and delicate lighting techniques, directing using sensational composition, KeyShot animation techniques similar to advertising directing, advanced material graph methods, and Photoshop post-processing to enhance product details . In addition, since it progresses at a more advanced level of difficulty than Part 1, you can acquire more complex and advanced rendering skills .
Q. What are the unique characteristics of knowledge sharers?
A. Since I began teaching, I've taught over 600 students, both online and offline . Based on this experience, I've created these lectures , incorporating all my expertise and valuable tips. Furthermore, I've incorporated all the questions and requests I've received into my lectures , ensuring a highly engaging and engaging experience.
Q. Is there anything you would like to say to the students?
A. Unlike modeling, KeyShot rendering utilizes all of the features. Therefore, practicing rendering on a variety of products and objects is essential for applying it to real-world applications . Across Parts 1 and 2, you'll learn over 50 core examples , covering materials, lighting, composition, staging, post-processing, animation techniques, and texture mapping for a variety of situations. Through this process, we've designed the course to intensively improve students' rendering skills, enabling them to apply them immediately in the real world .
Q. What tools and versions should I install?
A. We recommend Keyshot 10 or later, Keyshot 2023, or Photoshop CC . The practice file opens in Keyshot 10, and the finished file can be used in Keyshot 2023. Follow along carefully, and you'll achieve the same quality even without the finished file!
Available for Windows and MAC operating systems
Tool Version: Minimum - Keyshot10 / Recommended - Keyshot2023, PhotoshopCC
If you have KeyShot version 10 or lower, ★please check out this video! (Click!)
Make sure the FBX modeling file shown in the video opens properly in your KeyShot! (Download)
All lesson materials shown in the video provided (Keyshot Bip, Photoshop, Tiff files)
Who is this course right for?
A class for intermediate Keyshot users
Detailed light control, sensory product presentation methods, and composition utilization methods
For those who want to learn complex and advanced material graphs
Anyone who wants to learn post-processing methods to increase work speed and efficiency
For those who want to learn advanced KeyShot animation techniques
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92 lectures ∙ (35hr 49min)
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