
키샷 중급•고급 : 극 사실적인 제품 이미지를 위한 키샷 렌더링 & 후보정 Part.2
SOO
실무 능력 향상을 위한 극사실적인 렌더링 프로세스! 키삿&후보정 중급•고급 노하우! 친절하게 알려드릴게요 😀
중급이상
KeyShot, 3d-modelling, 3d-rendering
Now let's start 'real' product modeling! Detailed product modeling + surface modeling techniques will help beginners escape perfectly! 👌ㅤㅤㅤㅤFrustrating Online Classes are NO! Substantial course materials and feedback for skill improvement OK! 👍🙆♂
Product Modeling for Beginners to Intermediate Users!
Surface (NURBS) Modeling Techniques and Principles!
Perfect Texture Mapping Method!
The perfect way to create smooth surfaces!
Get all the detailed content at once!
Master design using Rhino 🎨
This lecture is a more advanced course than Part.1, and I've structured it to be both fun and substantial. You can learn the essential core competencies and skills that you must have for industrial design, product design, and package design using Rhino in Part.2.
Part 2 covers more detailed product modeling and surface modeling techniques than Part 1. Additionally, you'll learn useful tips to improve Rhino's efficiency, solutions to Rhino's chronic problem of R-value failures (Fillet, FilletEdge) and their causes, perfect texture mapping, and mouse modeling.
Part. 2 'Essential Tips and Know-how' to Build Core Competencies
This course is designed to cover from beginners to intermediate levels, so it may be difficult for complete newcomers to approach. For newcomers and beginners, we recommend Part.1. Rhino has been released up to Version 8, but this course is structured so you can learn with Rhino versions 5-8. In Part.3, which will be opened later, we plan to learn advanced surface modeling + advanced R-value correction processes.
"What is surface modeling technique?"
This is one of various modeling techniques that uses Surface to create smooth surfaces. It has a higher difficulty level than traditional modeling methods, making it often challenging to approach on your own. In this course, you will learn surface modeling techniques in detail.
"R value (Fillet, FilletEdge), it keeps failing every time - what should I do?"
One of Rhino's chronic problems is that R-values tend to break easily. This is also why projects often fail to be completed even after reaching the final stages of modeling. In this lecture, we provide detailed explanations about why R-values break and tutorial solutions."Can I listen to Part.2 directly without listening to Part.1?"
This course is structured in a way that connects Part 1 and Part 2. In Part 1, you'll learn techniques and principles that are just as important as those in Part 2. Since you'll learn about modeling errors and solutions, how to create smooth surfaces (G2), and the principles of tool functions, I recommend watching it first.
1. Detailed Product Modeling and Surface Modeling Techniques
You'll learn more detailed product modeling than Part.1. We'll teach you efficient tips from how to draw curves, modeling composition, to methods for refining models.
Additionally, we plan to cover surface modeling techniques that are the core of curved surfaces, mouse modeling, and perfect methods for smoothly connecting surfaces. Surface modeling techniques can also be applied to mice, shoes, drones, cars, and more.
2. Various Modeling Techniques and Tutorials
Learn modeling techniques and tutorials you can apply right away! We'll teach you everything from how to use useful tool functions to how to use difficult tool functions. You can learn about exploding fillet edges, the order of inserting fillet edges, how to use network surfaces, how to easily modify surfaces, curve modeling techniques, practical R-value corrections, Y-shaped forms, and more.
3. Methods for Perfect Mapping!
Let me share an interesting fact with you. Texture mapping can be used not only in KeyShot, but also in Rhino! Try using texture mapping, which is easy to apply once you know the method. You can use perfect materials.
4. No more frustrating online classes!
What are the disadvantages of online classes? These include inadequate feedback to students' questions, lectures that are difficult to understand and conducted by the instructor alone, poor course materials, and low completion rates. Unlike 2D, 3D has many aspects where progress becomes difficult when you get stuck in the middle. Don't hesitate to ask questions! I'll answer sincerely and kindly! This course provides detailed feedback on questions and explains difficult parts that are hard to understand. Additionally, we provide materials for all classes covered in the curriculum. Let's work together to increase our completion rate!
5. For students who have completed the entire course!
It must have been much more difficult compared to Part.1. You've worked hard! And it must have been really rewarding. But only if you do the additional videos too! From KeyShot to Photoshop post-processing, we provide all the videos shown below! Just by learning these videos, you'll be able to do intermediate-level rendering~! :-) We'll send additional video links to those who send course reviews or 80% completion certificates to the email address in Section 20 [Additional Videos] lecture.
WHO?
Hello! I'm SOO who enjoys learning and sharing knowledge!
I've been working on weekdays and conducting Rhino and KeyShot classes on weekends for many years. Rather than focusing on the first class, as I welcomed the second, third... and tenth classes, I've been contemplating how to teach in an easier and more efficient way. I've incorporated all the trial and error experiences and know-how gained from teaching countless students directly into this online course.
While the course includes both easy and difficult parts, I've designed a systematic curriculum so that once you learn it, you can apply it. Additionally, I have gained expertise through conducting online·offline classes and receiving countless questions, allowing me to provide appropriate answers. I'll respond to your many questions kindly and thoroughly!
I've been teaching offline classes for 8 years now. Watching beginner students gradually improve their skills made me think, 'What a fun and rewarding job this is!' I was so grateful to those who understood the value of learning, shared it, and approached it with passion.
One of my biggest mottos is "to be someone who can give back twice or three times what I've received", and I aim to practice this through this class. Let's share our learning together! Thank you.
Who is this course right for?
Those who want to learn advanced product modeling after listening to Part.1!
Those who feel that what you learn in school is not enough!
For those who want to learn detailed product modeling!
Those who are curious about surface modeling and mouse modeling techniques!
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안녕하세요! 배움을 즐기고 공유하는 SOO입니다!
https://www.youtube.com/channel/UC0vu9QWsaOwwDFNPe7kUe_w
유튜브 링크에 놀러오세요~ :)
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100 lectures ∙ (29hr 48min)
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5
라이노 프로그램 자체가 까다로운 부분이 많은데, 강의 한편마다 섬세한 설명이 잘 되어있어서, 까다로운 라이노를 정복해 가는게 확실히 쉬워지는게 느껴지네요~ 라이노 프로그램 자체로는 프로 수준의 컨텐츠를 제작하는데 한계가 있는 부분이 있는데 그 부분을 해결할 수 있는 방법을 많은 분량으로 제작해주셔서 작업할 때 도움이 많이 될거같아요! 우선 강의 초반에 라이노 활용에 큰 틀을 한번씩 훑어 주시고 하나씩 딥하게 가르쳐 주셔서, 나중에 스스로 응용할 수 있는 능력 키우기에 도움이 많이 되네요~ 다른 강의들 들어보면 배운것을 자기꺼로 만드는게 참 어려웠는데, soo 선생님의 강의는 배운 것들을 자신의 것으로 잘 만들게끔 강의해주시는 점이 개인적으로 참 좋았습니다~!
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