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[MMORPG Game Development with C++ and Unreal Series] Part 4: Game Server

This course covers core computer science knowledge such as networking, multi-threading, and operating systems, and teaches MMORPG technology by building a game server from the ground up. It provides a comprehensive overview of the knowledge that a new server programmer should know, building a foundation that allows them to adapt to any project without feeling overwhelmed.

(4.9) 97 reviews

2,318 learners

  • Rookiss
Windows Server
Network
MMORPG

Reviews from Early Learners

What you will learn!

  • Online game development

  • C++ Windows IOCP Server

All the skills needed to develop MMORPGs,
Step By Step with C++ & Unreal! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

[C++과 언리얼 엔진으로 만드는 MMORPG 게임 개발 시리즈] Part4: 게임 서버

This is a game development lecture for those who are preparing for a job as a game programmer with the goal of completing their portfolio, and those who want to challenge themselves with game development using C++ and Unreal Engine. The goal is to develop high-level 3D MMORPG games and acquire sufficient knowledge to join a game company as a new employee.

In this series, we will learn the necessary skills step by step to create a 3D MMORPG game using C++ and Unreal, based on free assets provided by Unreal. Let's take on the challenge together!


You can make something like this ✨

You will gain the ability to implement even a simple 3D MMORPG game. (Sample portfolio clip)


What you'll learn 📚

Game server?

It is a program that mediates multiple players to play games together online .
It operates the MMORPG world with battles, items, quests, achievements, AI, etc.
He acts as a controller who notifies various players of information about the game world.




The weather is leaking!
Everyone wonders, but no one tells them.
Revealing the secrets of a server's knowledge.

Part 4 is a lecture on designing and implementing game servers, the flower of MMORPGs. Unreal Engine and Unity Engine are dividing the game client market, but there is no absolute engine for game servers, and most companies utilize their own network libraries. The requirements are very different depending on the game plan and genre, and there is also the problem of not being able to effectively utilize external engines without basic knowledge of servers.

Server programmers are the most highly paid in gaming companies, and they are a job group that develops attractive programs that control the game world. Many job seekers are applying for the server part.

However, unlike client knowledge that can be found relatively easily, it is difficult to find professional books or lectures on game servers. Why is that? In order to create and apply a game server, knowledge of various fields such as C++, multi-threading, operating system, network, and database is required, but it is very difficult to systematically organize and explain this from beginning to end, and people with such knowledge are relatively rare.

In this lecture, you will learn step by step how to build a game server from the basics that many people are curious about. If you understand all the contents covered in the lecture, you will be able to build a solid foundation that will allow you to adapt without difficulty to any project as a new server programmer.

Game Server Basics
All-in-One!

Multithreading, networking,
Operating system, Job management,
Up to DB connection

Game development
Eyes that see the forest

Play online games
Looking at
Expand your field of vision

Tailored for practical use
Learning Game Development

Adaptability to real-world situations
Can be raised
Practice-oriented structure

Preparing for a job interview
Even solid knowledge

game company
What to ask in a job interview
Acquire basic knowledge

Please learn in the following order!

OT 👉 Multithreaded programming 👉 Memory management 👉 Network programming 👉 Network library creation 👉 Packet serialization 👉 JobQueue 👉 Database connection

Part 4, recommended for these people!

game company
Preparing for employment
Server programmer
Job seeker

MMORPG
In game development
Anyone interested
(C++ users)

client
I have development experience, but
How the server works

Anyone who wants to know


Q&A 🙋‍♀️

Q. What is the lecture environment?

All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?

We will proceed assuming that there is absolutely no player knowledge, but the difficulty level of the entire series is quite high due to the characteristics of C++ and servers. If you are completely new to programming, we recommend [ Game Development Series with C# and Unity ], which has a lower overall difficulty level.

Q. Please tell us what prompted you to start this course.

Personally, I remember having a hard time when I first started studying servers because there was no reference material.

After getting a job, I compared the actual live MMORPG code and realized many of the errors in my code that I had created through headings. I thought that if there had been a class that briefly covered the entire content of MMORPG development from the basics to the end, I would have saved time and suffered less.

I hope this class will serve as a guide for you to get started with MMORPG games.

Q. If I buy one part, do I get the other part for free?

Each part is manufactured independently and sold separately.

Q. Will I be able to get a job if I study this series?

It is impossible to know because everyone grows at different rates and many variables come into play when it comes to employment.
However, if you have an online 3D game portfolio and knowledge of game development, graphics, servers, and algorithms, your chances of getting a job will increase dramatically.

Recommended for
these people

Who is this course right for?

  • Someone who is very interested in developing MMORPG games

  • Aspiring server programmer

  • A client programmer who wants to connect to a server

Need to know before starting?

  • Basic C++ knowledge

Hello
This is

77,745

Learners

3,505

Reviews

5,392

Answers

4.9

Rating

44

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

80 lectures ∙ (41hr 41min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

97 reviews

4.9

97 reviews

  • 17dszi6556님의 프로필 이미지
    17dszi6556

    Reviews 1

    Average Rating 5.0

    5

    19% enrolled

    I needed to use Google Translate to understand Korean, but even with the language barrier. I think this is a very organised way to present how game servers are written. Thank you for making this available. If you are not Korean, I would only recommend buying this course if you have sufficient knowledge of C++ and general knowledge about how computers work and how sockets work. ( To anyone reading this, I know this is a Korean course. However, I couldn't find anything near this quality in English.)

    • hanseul17950271님의 프로필 이미지
      hanseul17950271

      Reviews 3

      Average Rating 5.0

      5

      44% enrolled

      子供たちを寝かせて、自分の前に1~2時間かけて私の講義を聞きます。 講義を聞く前には仕事と子育てに疲れて何もしない嫌な状態なのですが、講義とVSを育てるまで成功すれば蜂蜜ジャム保証です。 サーバー側は私が全く知識のない分野なのでもっとそうなのか、ドラマのように見ようというワイプを振りかけながら本当にたくさんのことを学んでいます。 充実した講義ありがとうございます。

      • lchbest107229님의 프로필 이미지
        lchbest107229

        Reviews 3

        Average Rating 5.0

        5

        89% enrolled

        4年生に専攻者であるにもかかわらず、本当に本当に難易度が高く、難しかったです。繰り返し視聴と掲示板に質問を残さなければやっと理解されるほどでしたが、講師様が親切に回答してくださって学習に無理がありませんでした。

        • hbjg07115144님의 프로필 이미지
          hbjg07115144

          Reviews 7

          Average Rating 4.7

          5

          100% enrolled

          最初はTCPサーバー構成のための優れたカリキュラムのために受講したので、ゲームサーバーを作りたいという考えはまったくありませんでしたが、すべての例が親ゲーム的に進んでみると私も知らないようにゲーム開発をしたくなる講義です!聞いてみると時間的に余裕ができたときにDirectX講義まで聞いてみたいですね! ただDB側はODBCを通じて進行される過程が、しろと言えば出来るのですが… あまりにもやりにくくてすっきり諦めてしまいました! ORMでスタートを切った人の立場からODBCレベルに降りるのが嫌いですㅜ生理的に拒否反応が..ㅠ 本当に必要になりたい場合は戻ってきて聞かなければなりませんが、今すぐはDBはあきらめ、TCPサーバーはメッセージキューのように活用するつもりです。 総合的にDB除外してみて聞いた結果、かなり満足のいくカリキュラムでした。ただ、コース自体がかなり難易度が高くて一度聞いてからずっと復習しなければなりませんが、大きな発展を成し遂げられるようです!

          • frijuly75720님의 프로필 이미지
            frijuly75720

            Reviews 1

            Average Rating 5.0

            5

            85% enrolled

            本当に良い講義です。講義を聞きながら概念だけを得て、実際の実装は私が自分でやろうとしているのですが、バグが途方もなく爆発し、デバッグを続けているので、なぜインストラクターがコードをそのように編んだのか分かりました。サーバープログラミングもたくさん学びましたが、それがすべてではないようです。 初めてインストラクターのコードを見たとき、なぜ私はそのように織るのか理解していません。という考えがたくさん聞かれ、私のやり方でコーディングしました。ところで、今わかりますね。講師様のコードはとても洗練されたコードなのですが…本当に初めて価格を見て高価に見せて購入するか悩んでいましたが、今感じるには全く高価ではありませんね。 OTの時、講師様が率直に本人が努力して勉強した知識を解くのが惜しいというふうに言われましたが…もう理解が行きます。

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