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[Rookiss Live Seminar] The Ideal Talent and Study Strategies for the Game Industry in the AI Era

The AI era is bringing many changes to the gaming industry. We’ll predict how the future may change and how to prepare for it, while exploring the qualities sought in gaming industry talent and effective study strategies.

(5.0) 65 reviews

1,145 learners

Level Beginner

Course period Unlimited

AI
AI
get a job
get a job
Strength development
Strength development
AI
AI
get a job
get a job
Strength development
Strength development

Reviews from Early Learners

5.0

5.0

빙하

100% enrolled

I was going to try participating in the challenge even if it was expensive, but since this one includes Unreal, and I'm planning to focus on Unity, I'll have to consider it when a Unity challenge comes out next time.

5.0

돌고래축제

100% enrolled

Thank you for the lecture!

5.0

이혜은

60% enrolled

That's bleak. Thanks for the good insight

What you will gain after the course

  • Understanding of industry conditions and self-objectivity

  • Preparation Directions Needed to Navigate the AI Era

A Guide for Game Developers Preparing for the Age of AI

I made my portfolio the way the academy taught me...
but in reality, I can't even get past the initial screening for entry-level positions.
And no wonder—the situation has changed significantly since the introduction of AI,
and the internal game development process is also undergoing sweeping changes.

Moreover, this is not a phenomenon limited to a single field.
This reality applies equally to all roles, including business, planning, art, programming, QA, and PM.
What is happening?

Then what would be the wisest study strategy for job seekers in each field?
We have prepared a live seminar on topics related to AI.

This live session will be conducted experimentally using Inflearn's newly added [Live Broadcast] feature,
but if any issues arise with [Live Broadcast], we will proceed on Discord as before.

[Rookiss] Live Broadcast Room Channel
https://discord.gg/T7S4XGD3xz

We cover topics like these.

  1. What kinds of roles are there in the game industry?


    Learn what process game development follows.
    Let’s explore the traditional roles (business/planning/art/programming/QA/PM).

  2. What were they originally doing?


    Let’s explore task allocation and collaboration among traditional roles.

  3. What has changed with the introduction of AI?
    The development process is undergoing a complete transformation due to the introduction of AI.
    Let’s see what people in the industry actually think,
    and understand the perspectives of small and mid-sized companies and large enterprises.

  4. Why doesn't my portfolio stand out?


    Game academies are still teaching in the same way they did before the AI era.
    Let's consider what the problems with your current portfolio are.

  5. Then what should I do?
    Let's consider both short-term and long-term directions together.

  6. Appendix: Explanation of the Rookiss AI Creative Challenge Course
    An explanation of the newly introduced challenge cohort system and its deliverables.

Notes

Prerequisite Knowledge and Notes

  • Since this is a lecture offering insights into the future, no prior knowledge is required.

  • It contains personal opinions.

  • Depending on the listener, some of the content may be uncomfortable to hear.


Recommended for
these people

Who is this course right for?

  • Job seeker in the gaming industry

  • Game company employee

Hello
This is Rookiss

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Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor's degree in Software Engineering from Tsinghua University (China)
- Master's degree in Information Security from Korea University (South Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reverse engineering and vulnerability analysis
- MMORPG game development (C++, C#)
- Foreign languages (English, French, Chinese, Japanese)

Introduction

I started developing games purely out of curiosity while studying hacking...
As time passed, I eventually became a game developer with 10 years of experience.
"At this rate, when will I ever make a game~?"
Starting with basic syntax that makes me sigh,
I gradually built my own game world.
And the sense of accomplishment I feel when I see so many players connecting to that world.
The more I study, the more I’m captivated by the charm of MMORPGs.
I hope you can feel the same inspiration I have felt.

 

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Reviews

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65 reviews

5.0

65 reviews

  • luble7259740님의 프로필 이미지
    luble7259740

    Reviews 1

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    Average Rating 5.0

    5

    60% enrolled

    The content is so interesting that I'm staying focused!

    • hersejin8217님의 프로필 이미지
      hersejin8217

      Reviews 1

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      Average Rating 5.0

      5

      80% enrolled

      I wanted to prepare for a programmer position, but I couldn't bring myself to start preparing due to a vague sense of anxiety (I don't have enough time to dive deep into coding tests, and I don't have the talent either...). However, after watching this seminar, I think I'm getting a sense of how to plan moving forward! Thank you for sharing such valuable insights for free.

      • helle067523님의 프로필 이미지
        helle067523

        Reviews 28

        ∙

        Average Rating 5.0

        5

        100% enrolled

        Thank you for the lecture!

        • zsa778님의 프로필 이미지
          zsa778

          Reviews 2

          ∙

          Average Rating 5.0

          Edited

          5

          100% enrolled

          I was going to try participating in the challenge even if it was expensive, but since this one includes Unreal, and I'm planning to focus on Unity, I'll have to consider it when a Unity challenge comes out next time.

          • jak0022726님의 프로필 이미지
            jak0022726

            Reviews 1

            ∙

            Average Rating 5.0

            5

            60% enrolled

            That's bleak. Thanks for the good insight

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