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Procedural City with Geo. Nodes + Epic Batman Scene in Blender

In this course, I guide students step by step through the process of creating a procedural city generator in Blender using Geometry Nodes, and using it to build a cinematic Batman-inspired scene. The course is designed to solve one of the most common problems beginners face: understanding Geometry Nodes and knowing how to apply them in real projects. Instead of focusing on theory alone, I teach through a practical, beginner-friendly workflow, explaining every step and decision in a clear and efficient way. Students will learn how to model optimized buildings, create flexible Geometry Nodes setups, control lighting through shaders, and finally compose and render a complete cinematic scene. My goal is to help students not only follow along, but truly understand how to reuse these techniques in their own future projects.

2 learners are taking this course

Level Beginner

Course period Unlimited

  • Sime Bugarija
blender
blender
geometrynodes
geometrynodes
proceduralcity
proceduralcity
environmentdesign
environmentdesign
cinematicrendering
cinematicrendering
Blender
Blender
build-environment
build-environment
3d-modeling
3d-modeling
blender
blender
geometrynodes
geometrynodes
proceduralcity
proceduralcity
environmentdesign
environmentdesign
cinematicrendering
cinematicrendering
Blender
Blender
build-environment
build-environment
3d-modeling
3d-modeling

What you will gain after the course

  • How to create a procedural city generator using Geometry Nodes in Blender

  • How to control city layouts using parameters such as sliders and random seeds

  • Efficient low-poly building modeling and texturing

  • How to set up cinematic lighting, cameras, and composition

  • How to apply post-processing to create a polished final render

Minimal theory, real application.
Practical Geometry Nodes workflows

This is an actual result created in the course.

Procedural City Generator & Cinematic Scene
Creation in Blender

Learn how to create a procedural city using Geometry Nodes and transform it into a cinematic, Batman-inspired scene in Blender.
This course teaches a production-ready workflow commonly used in game art, environment design, and cinematic visualization, allowing you to build large-scale scenes efficiently while keeping full artistic control.

This course was designed to solve a real problem many beginners face: Geometry Nodes feel powerful but confusing. By building a full city generator from scratch and using it in a real cinematic scene, you’ll understand not just how nodes work—but why and when to use them.

👍Recommended for

Blender is fine,
but building a full city feels overwhelming

You want to learn Geometry Nodes through a real project

You’re done with manual modeling

📖What You’ll Learn

Section 1️⃣: Geometry Nodes & Procedural City Creation

In this section, you’ll learn how to create a fully functional procedural city generator using Geometry Nodes.

You will:

  • Understand the fundamentals of Geometry Nodes through a practical, beginner-friendly workflow

  • Build a city generator that creates buildings automatically

  • Control city variation using sliders, parameters, and random seeds

  • Learn low-poly building modeling optimized for large scenes

  • Create flexible shaders and control city lighting directly inside the Shader Editor

Section 2️⃣: Cinematic Scene, Lighting & Post-Processing

Now that the city generator is ready, we shift focus to artistic scene creation.

You will learn how to:

  • Create cinematic camera angles and compositions

  • Set up atmospheric lighting for a dark, moody city environment

  • Place foreground and background elements for depth

  • Apply post-processing to enhance mood and realism

  • Turn a technical setup into a finished cinematic artwork

⭐Before You Enroll

Prerequisites & Notices

  • Basic Blender knowledge is recommended (navigation, simple modeling, interface familiarity)

  • No prior Geometry Nodes experience is required – everything is explained step by step

  • Audio and video are recorded in clear, high-quality format

  • Best results are achieved by following along and pausing to experiment

Students can ask questions through the course platform, and future updates may be added to improve clarity or expand content.

⚠️ Disclaimer:
This course is for educational purposes only. The Batman-inspired scene is used as artistic inspiration. All course materials, node setups, and assets created in this class are original and intended for learning and personal projects. Trademarked characters or IPs are not included or distributed.

💡When you complete this course

This course provides a certification of completion in a format suitable for resumes and portfolios.
By completing the course, you can receive this, which can serve as official proof of your learning accomplishments.

💡Learn Smart with Language Options for Audio and Subtitles


You can switch both audio and subtitles according to your learning style.
Select your preferred language.

Recommended for
these people

Who is this course right for?

  • Beginners who want to learn Geometry Nodes through a real, practical project

  • Artists who want to improve their cinematic lighting, composition, and scene creation

  • Students interested in procedural workflows for games or cinematic visuals

  • Blender users who struggle with creating large-scale environments efficiently

Need to know before starting?

  • Basic knowledge of Blender (navigation, basic modeling, and interface familiarity) is recommended, but no prior experience with Geometry Nodes is required. The course is designed to be beginner-friendly and explains concepts step by step.

Hello
This is

I have been actively using Blender for the last 4 years, mainly for creating film animation. In my courses you can learn a lot about modeling, texturing, lighting creation, post-processing and animation. My goal is to achieve as realistic a render as possible. All my courses are step-by-step and intended for users who have no previous experience in Blender.

Curriculum

All

19 lectures ∙ (3hr 28min)

Course Materials:

Lecture resources
Published: 
Last updated: 

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