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Go Hyun-cheol's Unity 3D Genre-Based Practical Game Project - Defense Game

Unity3D Practical Project Game Development by Genre Part 01 Defense game.

(4.8) 4 reviews

121 learners

  • softcampus
  • nury
Unity

Reviews from Early Learners

What you will learn!

  • Basic Concepts of Defense Games

  • Game Scene Design with Unity

  • Creating and Managing Enemies

  • Implementing Camera Movement

  • UI Information and Pause Function

  • Enemy collision, attack, death logic

  • Energy Bar and Game Over Logic

  • Main character attack mechanism

  • Unity Installation and Setup

Unity 3D (Unity 3D) Practical Game Development - Defense Game / Defense Game

This is a process of looking at the simple features of a defense game based on Unity and creating it yourself.

Learning Objectives

  • Learn about the features of defense games.
  • You can write various object controls and game rules directly using programming logic.
  • After learning, you can develop your own game based on the given examples.
  • It lays the foundation for learning game development by genre that will be created in the future.

Helpful people

  • People who want to make games using Unity
  • People who like and enjoy the game genre
  • Anyone who wants to make a defense game based on Unity
  • People who want to continue learning about game development by genre in the future

Course Introduction

Unity 3D is the most widely used game development engine in Korea. It is based on C# and Java and has easy and powerful functions compared to existing engines, allowing for a variety of game development. After developing individual skills through this course, you can develop games and create paid/free games.

Through this course, you will study and create the defense game genre. By combining your ideas and design skills, you will be able to create creative and fun defense games.

Note

  • You must have prior knowledge of Unity 3D.
  • It would be good to have a basic understanding of C# grammar.

Introducing the knowledge sharer

Instructor Koh Hyun-cheol

CEO of Wizspell Inc.

I am the CEO of a 3D game development company. I have taught Unity courses at Samsung Multicampus, Busan IT Industry Promotion Agency, Jeonju Information and Culture Industry Promotion Agency, and NICA Convergence Center.

Pusan National University 4th Industrial Revolution VR/AR Course Lecture, Ministry of Science and Technology Innovation Growth VR/AR Realistic Content Development Course Lecture

Udemy Courses: Unity 3D Genre-Specific Courses

Part 1 Clicker Game course in progress.

Recommended for
these people

Who is this course right for?

  • People interested in game development

  • Beginner's Guide to Unity

  • People who want to make their own defense game

  • People who prefer hands-on learning

  • People interested in game scene transitions and UI element implementation

Hello
This is

15,412

Learners

769

Reviews

589

Answers

4.7

Rating

38

Courses

Curriculum

All

25 lectures ∙ (9hr 4min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

4 reviews

4.8

4 reviews

  • 까만돌님의 프로필 이미지
    까만돌

    Reviews 57

    Average Rating 4.8

    5

    100% enrolled

    감사합니다.

    • Jiseok Yoon님의 프로필 이미지
      Jiseok Yoon

      Reviews 1

      Average Rating 5.0

      5

      100% enrolled

      앞으로 게임 만들면서 많은 도움이 될 것같습니다. 수업도 너무 재밌고 강사님도 친절하시고 센스가 정말 좋으신것같아요! 감사합니다!

      • rudtn082님의 프로필 이미지
        rudtn082

        Reviews 1

        Average Rating 4.0

        4

        92% enrolled

        재미있게 들었습니다. 더 세부적인 내용이 추가되면 좋을 것 같아요.(유닛의 움직임, 마우스 클릭이 아닌 주인공 유닛의 생성 등..) 그리고 마지막 마무리 02 에서 중간부터 소리가 안나오네요.

        • 이동근님의 프로필 이미지
          이동근

          Reviews 11

          Average Rating 4.9

          5

          100% enrolled

          유니티 개발 플로우를 알수 있어서 좋았습니다. 단순히 컴포넌트를 다루는 것만을 가르치는 것이 아닌 stage의 증가 및 Scene들의 흐름와 전역변수를 사용하는 팁들을 통해 프로젝트를 개발하는데 많은 도움이 될 거 같습니다.

          $8.80

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