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[C++과 언리얼로 만드는 MMORPG 게임 개발 시리즈] Part4: 게임 서버
Rookiss
네트워크/멀티쓰레드/운영체제 등 핵심 전공 지식을 공부하고 게임 서버를 바닥부터 만들어보면서 MMORPG 기술을 학습하는 강의입니다. 신입 서버 프로그래머가 알아야 전반적인 지식을 모두 훑어보기에 어느 프로젝트에 합류하더라도 당황하지 않고 적응할 수 있는 기본기를 쌓게 됩니다.
중급이상
Windows Server, 네트워크, MMORPG
A course for absolute beginners. This course teaches Blueprint, Unreal Engine's visual scripting, for programmer-level familiarity.
Unreal Engine Basics
Blueprint
From coding beginners to professional game developers!
Learning UE Blueprints step by step ✨
Previously published lectures were designed to train new programmers, making them difficult for those new to programming. Furthermore, due to the nature of MMORPGs, the content was heavily focused on the server side, leaving a disappointing curriculum for those aspiring to become client developers.
To address these issues, we plan to launch a new series of learning materials aimed at beginners .
[UE5 for Beginners]
The ultimate UE5 learning tool! This curriculum is designed to help you master the vast, seemingly endless UE5, step-by-step. The content is categorized by topic, making it easy to master.
Scheduled curriculum
[The Basics of Getting a Job as a Game Programmer]
This series reinterprets the one-year curriculum of a typical game programming academy in my own unique way. Beginning with basic programming, it covers a standard learning process that leads to the creation of a 3D portfolio, essential for securing a client programmer job.
Blueprint is
It is a visual coding system that allows programming by connecting nodes in Unreal Engine.
Blueprint is a visual coding system provided by Unreal Engine. It's particularly popular with beginners because it allows players to magically create games by simply connecting nodes, without having to learn complex C++. Some games released on Steam are built on Blueprint, without a single line of code.
Although it has the disadvantage of being slower than C++ in execution speed, it has its strengths when doing simple prototyping or using certain functions (such as UI or animation), so most projects use a mix of C++ and Blueprints.
In the first lecture that opens the door to [UE5 for Beginners],
You will learn Blueprints step by step from a programmer's perspective .
Despite its seemingly simple nature, Blueprints encompasses most of the advanced features found in other programming languages. However, most existing Blueprint books and courses emphasize its simplicity by only covering a few basic concepts before moving on. Learning this way can be a significant challenge later on, when you're serious about game development, as you lack the fundamentals .
In this lecture, we will consider Blueprint as a programming language on the same level as C++ and C#, and sequentially study the various grammars required to create games .
💡 Blueprints, like Blueprints! Even without directly entering code into the console, we'll help you learn how to implement games using interface-based features provided by Blueprints, from a programming perspective, in an easy and fun way. This guide is designed to be useful not only for beginners new to coding, but also for amateur game developers and job seekers looking to apply Blueprints to actual game development.
Create your own simple slime racing game with Blueprints!
Unreal Engine, for game development
Those who are interested
Programming, coding
Someone who has never tried it before
Blueprint Basics
Those who feel inadequate
Major career
Education
Q. What is the lecture environment like?
All series are created assuming a Windows environment, and there is no additional explanation for macOS.
Q. Can non-majors also take the course?
Yes, this is a course that requires absolutely no prior knowledge.
Q. If I purchase one part, will the other part be free?
Each part is manufactured independently and sold separately.
Q. When will the Unreal + IOCP Server course be released?
The UE5 learning series is coming to an end, and a course will finally be released that will integrate with existing IOCP servers.
Q. Are there any separate files used in the lecture?
Blueprint lectures don't provide separate files. The lecture examples are relatively simple, and even if problems arise, you'll need to practice identifying and resolving them on your own.
Who is this course right for?
Person very interested in Unreal Engine
Those new to coding
Person lacking Blueprint basics.
77,448
Learners
3,490
Reviews
5,389
Answers
4.9
Rating
43
Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
All
46 lectures ∙ (10hr 27min)
All
158 reviews
4.9
158 reviews
Limited time deal
$41,250.00
25%
$42.90
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