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[Unity 6] Learn by Following Along: Hyper Casual Game Series 01

This course is designed for beginners who want to create various games with Unity. You can easily and thoroughly learn how to create small-scale Hyper Casual Games. (All resources and PPT used in the course can be downloaded from the first video [Project Basic Settings] of each lecture.)

(4.7) 42 reviews

629 learners

Level Basic

Course period Unlimited

  • unitynote
C#
C#
Unity
Unity
C#
C#
Unity
Unity

Reviews from Early Learners

Reviews from Early Learners

4.7

5.0

이진솔 lee

66% enrolled

I am the person who purchased 10 lectures related to Unity from Inflearn. If you have taken the Unity Engine Basics lecture, this is the lecture to listen to next. It is not only rare to find an intermediate lecture like this, but the content is also this good. Of all the lectures I have, this is the only one. The length is appropriate. If there are people who are worried about the length of about 3 hours, I would like to tell you that the content is packed tightly, so if you actually follow the lecture, it will take more than 10 hours. It will feel cheap even in terms of length. Those who are vague about what to do after learning the basics, if you listen to this, you will get the hang of it right away. It is full of game structure, know-how, and tips. There are other intermediate lectures, but please listen to this first. Then, the other lectures will be more helpful. Honestly, if you just listen to this lecture, you will gain confidence in Unity.

5.0

오민석

53% enrolled

After learning the basics of Unity, this is a lecture that only provides the necessary practical exercises and compact explanations to learn how to create a hyper-casual game. I think this lecture will be perfect for those who want a lecture that goes on smoothly without unnecessary small talk. 👍

5.0

Hyodong Woo

100% enrolled

I highly recommend this to beginners. The examples and lecture content that help you grasp the concepts were very helpful. I'm looking forward to the next lecture^^

What you will gain after the course

  • Created a commercialized hyper-casual game using Unity

  • "Pin Circle" Game Development (2D)

  • "Wave.io" Game Development (2D)

  • "Zigzag" Game Development (3D)

Make simple games yourself!
Easy and fun, Dr. Go's Unity Series 🎲

This course!

The first in Unity engine and C# Dr. Go's Hyper Casual Game series! This covers creating 2D "Pin Circle" and "Wave.io" games, and 3D "Zigzag" game.! Đây là phần hướng dẫn tạo game 2D "Pin Circle", "Wave.io" và game 3D "Zigzag".


Game development for beginners
Learn by following along.

You know a little bit about how to use the Unity engine, but...
If you've been thinking 'So what do I do now?' or felt lost about how to actually make a game, pay attention!

The worries of beginner game developers,
solved with this course!

You've learned the basics of Unity,
but feel lost about how to
make an actual game??

If you were curious about
the development methods
of commercially released games?

If you want to
learn by following
actual examples in a fun way?

I created this course for those who want to make various games with Unity.
It's designed so you can easily and enjoyably learn the structure of commercial games by creating several simple hyper-casual games with your own hands, and develop a sense for game development.


All resources
and PPT used in
the practice are provided!

You can download the lecture PPT from [Project Basic Settings] in each section.

We provide all the resources used in the practice sessions, as well as a 532-page lecture PPT. Instead of having to repeatedly play/pause while watching the lecture, you can follow along with the examples using the meticulously organized PPT.


You can easily learn
the necessary features
by creating small-scale games.

Section 1 - 2D Pin Circle Game

  • Learn how to set the position of pins (Stuck Pins) placed on the target using the formula for calculating positions on a circle's circumference, and place pins on the target with mouse clicks.
  • Using the WorldToScreenPoint() method to get screen coordinates based on world coordinates, place the Text-TextMeshPro UI at the pin's position.
  • Configure game over, game clear, and main menu, and set the number of pins to place on the target and at the bottom to easily implement stages.
A 2D game where you insert numbered pins into a rotating board as specified.

Section 2 - 2D Wave.io Game

  • Use the Mathf.Sin() method to implement back-and-forth movement like a sine wave for the player and obstacles.
  • Implement a camera that smoothly follows the player using the Vector3.SmoothDamp() method.
  • You will learn about creating the Mover, Rotator, and Resizer classes for the behavior of obstacles placed in the game.
  • Create various sections used in the game and randomly place these sections during gameplay.
  • Displays game start, game over, current score, and high score.
  • Change the background color when acquiring items, and use TrailRenderer to express the player's trail.
  • Implements player death effects (Particle, Camera Shake) and item effects (Idle Animation, Particle).

A 2D game where you dodge obstacles and break through sections.

게임 내에 배치되는 8가지 종류의 구역
게임 스크린샷

Section 3 - 3D Zigzag Game

  • We'll implement a tile management system where tiles fall down when the player passes over them and are repositioned at the end of the map.
  • Handle player and camera movement.
  • Implement game start, game over, current score, and high score, and implement particle effects when collecting items and increasing player movement speed.
게임 스크린샷
클릭으로 지그재그 타일을 돌파하는 3D 게임입니다.

YouTube Channel
Dr. Go's Unity Notes!

Go to "GoBaksa's Unity Notes" channel (Click)

You can watch various videos related to Unity game development on the YouTube channel "Dr. Go's Unity Note" 😊


Frequently Asked Questions Q&A.

Q. Can non-majors take this course too?

Yes, it's possible because the videos and PPT were created so that non-majors can follow along.
However, non-majors and Unity beginners will only be able to "recreate the exact game shown in the lecture."

You need to understand various principles in making this game and have the knowledge to apply them to other games.
For non-majors, we recommend taking the "Dr. Go's Unity Basics - Learn by Following Along" course before taking this course.

Q. What are the benefits of taking this course?

You can learn how to create games with Unity.
To develop the game you want, you need to understand the logic of many games, and be able to apply the code and techniques you know.
To apply these techniques, you need to experience many games developed by others.

Please check before enrolling!

  • This course was created with Unity 6 (6000.0.36f1). (As of April 3, 2025)
  • You can create the same content in Unity 5 (2017~2023) versions as well.

If you're curious about the instructor's
previous courses?

If you're new to Unity game development! Free CoursePrerequisite Course

Recommended for
these people

Who is this course right for?

  • Someone who has taken the "Learn Unity Basics with Dr. Go by Following Along" course

  • For those curious about commercialized hyper-casual game development methods

Need to know before starting?

  • Unity Basics

  • C# Language Basics

Hello
This is

14,083

Learners

252

Reviews

137

Answers

4.8

Rating

8

Courses

Key Experience

Current 2022 ~ Professor, Department of Game Software, Hoseo University

Current 2016 ~ Full-time Lecturer, Department of Game Design, Kongju National University

Former 2022 ~ 2024 Unity Certified Instructor

Former 2023 Adjunct Professor, Department of Electrical Engineering, Pohang University of Science and Technology (POSTECH)

Former 2022 Adjunct Professor, Woosong University School of Techno-Media Convergence (Game Multimedia Major)

Former 2019 Adjunct Professor, Department of Computer Science and Engineering, Kongju National University

Former 2018 Adjunct Professor, Department of Photography and Visual Contents, Sangmyung University

Former 2017 Adjunct Professor, Department of Game Media, Kaywon University of Art and Design

Former 2016, 2020–2021 Adjunct Professor, Department of Game Design and Development, Pai Chai University

Former 2016 Namseoul University VRAR Adjunct Professor

Former 2016 Adjunct Professor, Department of Game Animation, Korea University of Media Arts

Former 2015 ~ 2018 Adjunct Professor, School of Information and Communication, Baekseok University

Operator of the "Dr. Ko's Unity Note" YouTube channel https://www.youtube.com/@unitynote. Introduction: I majored in Game Programming and currently teach game development and the Unity engine.

Operating the "Go Baksa's Unity Note" YouTube channel

https://www.youtube.com/@unitynote

Introduction

I specialize in game programming and teach game development and the Unity engine.

Fields of Instruction: Unity Engine (Basics, 2D/3D Game Development, VR/AR), Servers, Artificial Intelligence, Shaders, Introduction to Game Studies, etc.

Curriculum

All

28 lectures ∙ (4hr 18min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

42 reviews

4.7

42 reviews

  • wlsthf09060225님의 프로필 이미지
    wlsthf09060225

    Reviews 3

    Average Rating 5.0

    5

    66% enrolled

    I am the person who purchased 10 lectures related to Unity from Inflearn. If you have taken the Unity Engine Basics lecture, this is the lecture to listen to next. It is not only rare to find an intermediate lecture like this, but the content is also this good. Of all the lectures I have, this is the only one. The length is appropriate. If there are people who are worried about the length of about 3 hours, I would like to tell you that the content is packed tightly, so if you actually follow the lecture, it will take more than 10 hours. It will feel cheap even in terms of length. Those who are vague about what to do after learning the basics, if you listen to this, you will get the hang of it right away. It is full of game structure, know-how, and tips. There are other intermediate lectures, but please listen to this first. Then, the other lectures will be more helpful. Honestly, if you just listen to this lecture, you will gain confidence in Unity.

    • unitynote
      Instructor

      I was touched by the very detailed and sincere comments, as if I had asked an acquaintance. Also, since you pointed out in detail the amount of lectures compared to the amount of content I pursue when producing lectures, I felt like you really knew me well. ㅎㅎ;; Judging from the content of the comments you left, it seems that even if it is not my lecture, Jinsol Lee would understand the lecture well and utilize the lecture content 200% no matter what lecture he takes^^ Thank you again for leaving such a valuable and good lecture review. :)

  • ominseok님의 프로필 이미지
    ominseok

    Reviews 1

    Average Rating 5.0

    5

    53% enrolled

    After learning the basics of Unity, this is a lecture that only provides the necessary practical exercises and compact explanations to learn how to create a hyper-casual game. I think this lecture will be perfect for those who want a lecture that goes on smoothly without unnecessary small talk. 👍

    • unitynote
      Instructor

      Thank you for evaluating the lecture^^ I always try to explain only the necessary parts so that the lectures are not boring and not too long.

  • woojjajja님의 프로필 이미지
    woojjajja

    Reviews 6

    Average Rating 5.0

    5

    100% enrolled

    I highly recommend this to beginners. The examples and lecture content that help you grasp the concepts were very helpful. I'm looking forward to the next lecture^^

    • unitynote
      Instructor

      Thank you for your valuable lecture evaluation^^ For the next series, I will try to select more fun and popular hyper-casual games and make them.

  • kyung86098513님의 프로필 이미지
    kyung86098513

    Reviews 6

    Average Rating 5.0

    5

    91% enrolled

    It was explained in a way that was easy for beginners to follow~ I think it's great because I can do it while looking at the PPT~ Thank you :)

    • unitynote
      Instructor

      Thank you for your lecture evaluation^^ I have prepared a PPT that you can use when you have difficulty following along while watching the video :)

  • lymh11083639님의 프로필 이미지
    lymh11083639

    Reviews 2

    Average Rating 5.0

    5

    34% enrolled

    Wow, Dr. Go, I'm a regular viewer of YouTube. Thank you for uploading such great lectures. To be honest, it was so hard waiting for each video to be uploaded on YouTube. Haha. It's nice to be able to watch lectures organized like this in one go!

    • unitynote
      Instructor

      Thank you for your review^^ Thank you for always watching YouTube. Currently, I am working on the Hyper Casual Game Series 02, which is played on grid-shaped tiles such as 1010, Match-3, and 2048. I will try to come back with a new series soon^^

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