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Toss Game App Monetization Secrets Challenge 1st Cohort

How to easily create games with AI and monetize by launching your game on Toss app with 30 million users

Unity6
AI
Monetization

10개 수업 학습

1회 미션 수행

무제한 복습, 내 것으로 만들어요.

kosart님과 함께해요!

Career Verified

1,073

Learners

59

Reviews

53

Answers

4.3

Rating

20

Courses

Coding Academy Hard Training

Office workers, students, and indie developers gather here to study.

I mainly teach Java or game programming portfolio courses.

Blockchain exchanges, stock exchanges, game servers, game clients—company and freelance development.

CEO of a game development and game education company

Academy lecturing, freelance outsourcing, and indie development

(Unity Korea, Korea Chamber of Commerce and Industry, Etivers Learning) Unity Bootcamp Offline Lecture

Unity Certified Instructor

Extensive development and teaching experience, including Unity lectures at the Content Talent Campus (Hongneung).

R&D and lecture activities with current industry developers, indie developers, and the KOSAT team

 Unity Certified Professional: Programmer

Like Lion Education Instructor

KOSAT Indie Team, a 3-student team

111Percent, 3 Billion Won Support 'Super Fast Batch'

2nd Generation Winner

 

Recruitment for the 2nd generation of the new indie team has begun

 

 

More

Open your game to 30 million Toss users

Toss has opened its platform through an App in App approach, ushering in an era where anyone can launch their own game services within Toss.
This course will teach you in a practical, hands-on manner how games operate within Toss, how to actually integrate and launch them, and what the essential development environment and structure look like.

The Toss app's 'Mini Apps & Games' menu has already become a major platform not only for financial and lifestyle services but also for various entertainment content.
Your game can be exposed to 30 million users right in this space.

As the Toss platform has grown into a 'daily super app' with 30 million users, new opportunities have opened up for developers and creators.
The era has arrived where you can service games you've created within the Toss app.

However, the process of actually creating and launching a game for Toss is not as easy as you might think.
Even if you're familiar with making games in Unity, from WebGL build optimization to integration with React, and environment setup tailored to the App-in-Toss structure... without practical knowledge, it's easy to spend not just days but weeks struggling with these challenges.

This course was prepared to solve exactly that difficulty.
This is a practical-focused course where you can quickly learn the entire process from building Unity games to WebGL, naturally porting them to a React-based App in App structure, and actually launching them on the App Store.


Students and I will create various game apps together

We'll generously share the know-how we've accumulated through our launches.
Let's challenge together for one month and directly launch a game app on Toss.

If you have even a little experience using Unity, you can follow along sufficiently.
Additionally, by utilizing VSC and Git Copilot to assist development with AI, you can proceed even more easily.

In this course, we aim to create a casual game directly and actually launch it on Toss.
Anyone who knows the basics of C# and has experience using Unity can take on this challenge.

Students are continuously launching and generating revenue.


11월

30일

챌린지 시작일

2025년 11월 30일 오후 03:00

챌린지 종료일

2025년 12월 31일 오후 02:59

챌린지에서 배워요

  • Released on App Intros

  • Launching Games Using AI

Recommended for
these people

Who is this course right for?

  • Side business for office workers

  • Monetizing through Toss game app advertising

Need to know before starting?

  • Programming Fundamentals

  • Unity Fundamentals

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