Creating and Monetizing a Toss Game App with AI
cosart
How to easily create games with AI and monetize by launching your game on the Toss app with 30 million users
Beginner
AI, React, ChatGPT
This course enhances your skills by creating a Katana Zero-style game using the Unity engine and C# programming. The basic version focuses on fundamental content, making it easy to follow along if you have prior experience with Unity.
Reviews from Early Learners
5.0
eom5005
It's a shame that the volume isn't large enough to be completed in one day. I can't say it's cost-effective, but I'm satisfied with the content. I'm willing to listen to the intermediate and advanced versions when they come out~
5.0
두흠양
I'm currently in the process of creating a personal project with a Katana Zero-style combat system as part of a government-funded education bootcamp. I've finished the basic setup and object placement, but I was struggling with finding assets similar to Katana Zero's characters and figuring out how to implement combat logic and other mechanics. In the midst of this confusion, this lecture video became a ray of light for me. I will use this lecture video as a reference to create a great personal project. Thank you.
5.0
Lyon Kim
I am a current developer. I am not a game developer. This course is a good course to learn how to handle player movements and effects, etc. If you have basic Unity skills, you can apply it to add to the missing parts or organize the code. The content is short, so it is easy to watch quickly. The downside is that there is noise in the video sound, and the lecture speed sometimes slows down, but it is not a big problem if you watch it by increasing the video speed. Personally, from a non-game developer's perspective, it was really helpful for detailed animation and effect control. Thank you. I am willing to purchase the next course.
C# Programming
Unity Game Development
Are you feeling like giving up before even making a game because the foundational knowledge you need to learn seems too vast? This course is designed to help you stay engaged by following along and creating actual games. It was created to help you indirectly acquire the essential functions and techniques needed for games, so you can use them to create your own games.
You can learn various features such as player movement, jump states, animations, attack motions, attack effects, hit effects, wall jumping, and more.
The Basic Edition mainly explains the features created in the player. By following along and creating actual games, you can better master detailed features we haven't used before, and after completion, you'll gain more confidence in job hunting or solo development.
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*The course images are sprites created through direct outsourcing work, so please use them for learning purposes only. Commercial use is prohibited.
I've added intermediate-level missions. I've also uploaded the intermediate-level project that I created separately at the end of the corresponding lecture.
Red Monster Implementation Collision Magic
Magic parrying bounce
I added a project at the end that includes various features such as post-processing effects.
Thank you.
Who is this course right for?
Aspiring game developer
Someone who wants to learn C# programming by making games.
Need to know before starting?
C# Programming
Unity Basics
904
Learners
51
Reviews
52
Answers
4.4
Rating
19
Courses
Coding Academy Hard Training
Office workers, students, and indie developers gather here to study.
I mainly teach Java or game programming portfolio courses.
Blockchain exchanges, stock exchanges, game servers, game clients, corporate and freelance outsourcing development
CEO of a game development and game education company
Academy lecturing, freelance outsourcing, and indie development
(Unity Korea, Korea Chamber of Commerce and Industry, Etivers Learning) Unity Bootcamp Offline Lecture
Extensive development and teaching experience, including Unity lectures at the Content Korea Academy (Hongneung).
R&D and lecturing activities with industry developers, indie developers, and the KOSAT team
Like Lion Education Instructor
All
33 lectures ∙ (4hr 50min)
Course Materials:
1. Introduction
01:50
2. Student Projects
05:03
13. Attack Effect 2
10:01
15. Shadow Effect 1
10:01
16. Shadow Effect 2
10:01
All
16 reviews
4.3
16 reviews
Reviews 1
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Average Rating 5.0
5
I'm currently in the process of creating a personal project with a Katana Zero-style combat system as part of a government-funded education bootcamp. I've finished the basic setup and object placement, but I was struggling with finding assets similar to Katana Zero's characters and figuring out how to implement combat logic and other mechanics. In the midst of this confusion, this lecture video became a ray of light for me. I will use this lecture video as a reference to create a great personal project. Thank you.
Fighting!
Reviews 7
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Average Rating 4.1
Reviews 1
∙
Average Rating 4.0
4
I also wanted to know how to attack enemies or how to climb up to the second floor by breaking through the wall and standing on the wall, but it's a shame.
If we produce an intermediate version in the future, we will take into consideration the parts you mentioned.
Reviews 1
∙
Average Rating 5.0
Reviews 10
∙
Average Rating 4.9
5
It's a shame that the volume isn't large enough to be completed in one day. I can't say it's cost-effective, but I'm satisfied with the content. I'm willing to listen to the intermediate and advanced versions when they come out~
thank you
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