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Unity 2D Space Shooter: Build Your First Game Step by Step

This course is built from real experience teaching beginners who often feel lost when starting Unity and game development. Many students struggle with understanding how scripts work together, how game mechanics are connected, and how to turn simple ideas into a complete playable game. In this course, I guide students step by step, explaining every concept clearly and practically. Instead of overwhelming theory, we focus on building a real 2D space shooter game from scratch. Every script is written and explained line by line so students understand not only what to do, but why it works. The goal is to remove confusion, build confidence, and help students think like game developers. By the end of the course, students are able to understand Unity 2D fundamentals and confidently start their own game projects.

1 learners are taking this course

Level Beginner

Course period Unlimited

  • Sime Bugarija
unity2d
unity2d
2dgamedevelopment
2dgamedevelopment
C#
C#
game-development
game-development
unity2d
unity2d
2dgamedevelopment
2dgamedevelopment
C#
C#
game-development
game-development

What you will gain after the course

  • Build a complete and playable 2D space shooter game using Unity

  • Understand Unity 2D fundamentals such as Rigidbody, collisions, and game objects

  • Create player movement, shooting mechanics, and enemy behavior

  • Implement health systems, scoring, power-ups, and UI elements

  • Manage game states including menus, pause, game over, and winning conditions

Unity 2D Space Shooter: Learn Game Development by Building a Real Game

Learn how to build a complete 2D space shooter game using Unity and C#, one of the most widely used tools in the game development, indie game, and interactive media industries.

This course teaches you how real games are made — from player movement and shooting mechanics to enemies, UI, sound, and final build. Everything is done step by step, making it perfect for beginners who want practical, real-world skills.

I created this course after seeing many beginners struggle with scattered tutorials that explain features but never show how to build a full game. This course solves that problem by guiding you through the entire development process of a single, complete project.

What You’ll Learn

Section1️⃣: Core Keywords – Unity 2D & Gameplay Foundations

In this section, students learn the core foundations of Unity 2D and game logic. The focus is on understanding how Unity works and how gameplay systems are built.

✍️You will learn how to:

  • Navigate the Unity Editor and set up a project correctly

  • Use C# scripts to control game objects

  • Create player movement using physics and transforms

  • Detect collisions and handle interactions

  • Build obstacles and random spawning systems

These lessons help students move from confusion to clarity by explaining every concept in a simple and visual way.

Section2️⃣: Core Keywords – Combat, UI & Game Systems

This section focuses on real gameplay systems that turn a prototype into a complete game.

✍️Students will learn how to:

  • Create shooting mechanics and bullet systems

  • Add enemies with spawners and behaviors

  • Implement health, damage, and power-ups

  • Build score systems and user interfaces

  • Design menus, pause systems, game over, and winning scenes

  • Add sound effects, background music, and build the final game

By the end of this section, students will have a fully playable 2D space shooter and understand how complete games are structured.

💫Prerequisites

  • No prior knowledge is required

  • No experience in Unity or programming is needed

  • The course is designed for absolute beginners


🔊Audio & Video Quality

  • Clear screen recordings in HD

  • Clean audio with step-by-step explanations

  • Each lesson focuses on one clear goal


📝Learning Recommendations

  • Follow along by building the project while watching

  • Pause and replay lessons when writing scripts

  • Experiment with values to better understand gameplay behavior


💚Questions & Support

  • Students can ask questions in the course discussion area

  • Common beginner mistakes are addressed throughout the lessons

  • The course may receive updates to improve clarity or compatibility


⚠️Copyright & Intellectual Property Notice

All course materials, videos, scripts, and assets are provided for educational use only. Students are free to use the knowledge gained to create their own original projects. Redistribution or resale of course materials is not permitted.

💡When you complete this course

This course provides a certification of completion in a format suitable for resumes and portfolios.

By completing the course, you can receive this, which can serve as official proof of your learning accomplishments.

💡Learn Smart with Language Options for Audio and Subtitles

You can switch both audio and subtitles according to your learning style.

Select your preferred language.

Recommended for
these people

Who is this course right for?

  • Complete beginners who want to learn Unity but feel overwhelmed by complex tutorials

  • Students who want to learn game development by building a real project instead of only theory

  • Hobbyists or aspiring indie developers who want to create their first playable game

  • Learners who struggle to understand C# scripts and want clear, step-by-step explanations

Need to know before starting?

  • Is Prior Knowledge Required? No prior knowledge is required. This course is designed for absolute beginners. Everything is explained from the ground up, including Unity basics and C# scripting concepts.

Hello
This is

I have been actively using Blender for the last 4 years, mainly for creating film animation. In my courses you can learn a lot about modeling, texturing, lighting creation, post-processing and animation. My goal is to achieve as realistic a render as possible. All my courses are step-by-step and intended for users who have no previous experience in Blender.

Curriculum

All

52 lectures ∙ (7hr 29min)

Course Materials:

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