[유니티6] 따라하면서 배우는 고박사의 Top-Down Shooting 게임
고박사
유니티6를 이용해 "궁수의 전설"과 같은 챕터/스테이지 형식의 Top-Down Shooting 게임 개발을 처음부터 끝까지 하나씩 제작해보며 따라서 만드는 과정입니다. (강의에 사용되는 모든 리소스, PDF 자료를 제공하고 있습니다.)
초급
Unity, unity2d, 유니티6
This course is for beginners who are wondering "What should I do now?" after gaining basic knowledge about Unity. You can learn the core code of a small-scale hyper-casual game in a short but intense way. (All resources and PDF materials used in the course are provided.)
Creating commercial hyper-casual games using Unity
Stack Game Creation (3D)
Don't Touch The Spikes Game Making (2D)
Stack Ball Game Creation (3D)
Create your own simple game!
Easy and fun, Dr. Koh's Unity Series 🎲
The third installment in Dr. Ko's Hyper Casual Game series, created with the Unity engine and C# ! This installment covers the creation of Stack [3D], Don't Touch The Spikes [2D], and Stack Ball [3D].
I know a little about how to use the Unity engine, but...
For those of you who were wondering, 'So what do I do now?' and those of you who were at a loss as to how to actually make a game, pay attention!
Unity, I learned the basics
How to play the actual game
If you are at a loss as to what to create?
of commercialized games
Development method
If you were curious?
Real-world examples
Try making it by following the instructions
Want to learn while having fun ?
This course was created for those who wanted to create various games with Unity.
This course is designed to help you learn the structure of commercial games in an easy and fun way and get a feel for game development by creating several simple hyper-casual games with your own hands.
We provide all the resources used in the exercises, as well as a 506-page lecture PPT . Without the hassle of repeatedly playing and pausing the lecture, you can follow the examples and create your own by viewing the meticulously organized PPT.
A 3D game where you place cubes at precise timing to build a tower as high as possible while minimizing the number of pieces cut off.
A 2D game where players jump at the right time to avoid thorns appearing on both walls and survive as long as possible.
A 3D game where the player destroys destructible (colored platform pieces) platform pieces on a rotating platform to reach the goal.
You can watch various videos related to Unity game development on YouTube's "Dr. Go's Unity Note" channel 😊
Q. Can non-majors also take the course?
This is possible because we have created videos and PPTs so that even non-majors can follow along.
However, for non-majors and Unity beginners, they can only "create the same game as in the lecture."
Creating this game requires understanding the various principles and knowledge to apply them to other games.
Non-majors are recommended to first study the course "Dr. Koh's Unity Basics: Learn by Following" before taking this course.
Q. What are the benefits of taking this course?
Learn how to create games with Unity.
To develop the game you want, you need to understand the logic of many games and be able to apply the code and techniques you know.
Applying these techniques requires exposure to many games developed by others.
📢 Please check before taking the class!
Who is this course right for?
Those who took the course "Dr. Koh's Unity Basics: Learn by Following"
Those who have taken the existing Hyper Casual series course
Anyone curious about how to develop commercial hyper-casual games
Need to know before starting?
Understanding how to use the Unity Engine
Understanding the C# language
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Learners
230
Reviews
131
Answers
4.8
Rating
8
Courses
주요 경력
現 2014 ~ 2015, 2022 ~ 호서대학교 게임학과 초빙교수
現 2016 ~ 공주대학교 게임디자인학과 강의전담교수
現 2022 ~ 유니티 공식 인증 강사 (Unity Certified Instructor)
前 2023 포항공과대학교 전자전기공학과 외래교수
前 2022 우송대학교 테크노미디어융합학부 (게임멀티미디어전공) 외래교수
前 2019 공주대학교 컴퓨터공학부 외래교수
前 2018 상명대학교 사진영상콘텐츠학과 외래교수
前 2017 계원예술대학교 게임미디어과 외래교수
前 2016, 2020~2021 배재대학교 게임학과 외래교수
前 2016남서울대학교 VRAR 외래교수
前 2016 한국영상대학교 게임애니메이션과 외래교수
前 2015 ~ 2018 백석대학교 정보통신학부 외래교수
"고박사의 유니티 노트" 유튜브 운영
https://www.youtube.com/@unitynote
소개
게임 프로그래밍 전공으로 게임 개발, 유니티 엔진 강의를 하고 있습니다.
강의 분야 : 유니티 엔진(기초, 2D/3D 게임 개발, VR/AR), 서버, 인공지능, 셰이더, 게임학개론 등
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59 lectures ∙ (3hr 18min)
Course Materials:
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6 reviews
5.0
6 reviews
Reviews 2
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Average Rating 5.0
5
고민엄청하다가 구매했는데 정말 저에게 딱 맞는 강의였습니다. 일단 영상은 몇개보다가 PDF로 보는게 편해서 이걸로 진도 빨리빨리 나가서 이틀만에 세 개 다 클리어했어요. 제 학습계획은 1회차는 빨리빨리 따라해보며 전체적인 흐름 파악.(완료) 2회차 - 왜 이렇게 짰는지 면밀하게 살펴보기 3회차 - 더 완성도 있는 게임이 되기 위한 기능추가 해보기 4회차 - 따로 보고있는 디펜던시 인젝션 관련 책내용대로 인터페이스, 델리게이트 등을 활용해 리팩토링 해보기 5회차 - 어떤 자료도 보지않고 게임 완성해보기 순으로 진행하려 합니다. 이 강의의 장점은 무엇보다 pdf자료를 제공한다는 것과 필요한것만 간결하게 다루는 것 같습니다. 이거 끝나면 1,2탄도 볼 계획인데 4탄도 나왔으면 좋겠네요.
좋은 학습방법을 가지고 계시네요 :) 수강평 감사합니다^^
Reviews 3
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Average Rating 5.0
5
역시 명강의 강추입니다!! FM개념을 잡을 수 있는 강의입니다.
항상 이렇게 댓글과 관심을 가져주셔서 감사합니다^^ 유튜브도 인프런도 더 좋은 강의를 업로드 할 수 있도록 노력하겠습니다.
$34.10
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