![[C#과 유니티로 만드는 MMORPG 게임 개발 시리즈] Part3: 유니티 엔진강의 썸네일](https://cdn.inflearn.com/public/courses/324817/course_cover/b4a8c062-588e-4cd8-b662-f544dfb76882/rookiss-rpg-3.jpg?w=420)
[C#과 유니티로 만드는 MMORPG 게임 개발 시리즈] Part3: 유니티 엔진
Rookiss
유니티 엔진 사용법 및 제공하는 기능들에 대해 알아보고, 그것을 효율적으로 관리하는 방법을 배우는 강의입니다.
초급
C#, Unity
The AI era is bringing many changes to the gaming industry. Let's explore how AI-based content generation is impacting the game industry.
Understanding the Direction of AI Content Generation
Preparation directions needed for living in the AI era
I created a portfolio exactly as the academy taught me...
But in reality, I can't even pass the entry-level document screening.
This makes sense because the situation has changed significantly due to the introduction of AI
and the internal development processes in the gaming industry are also changing extensively.
Moreover, this is not a phenomenon limited to just one field.
This reality applies equally to all job categories including business/planning/art/programming/QA/PM and more.
What is happening here?
So how should job seekers in each field wisely plan their study strategies?
We've prepared a live seminar on AI-related topics.
[Rookiss] Live Broadcasting Channel
https://discord.gg/T7S4XGD3xz
This lecture is a recording of the live seminar broadcast on 2025/10/05.
Live broadcasts on various topics will continue to be held regularly in the future.
What is the fun of content?
What makes game development so difficult?
How is the content creation pipeline changing in the AI era?
Rookiss AI Creative GameDev Challenge Process
This is a lecture on insights about the future, so no prior knowledge is required.
This contains personal opinions.
This content may include material that some listeners might find uncomfortable.
Who is this course right for?
Game industry job seeker
Game company employee
78,134
Learners
3,546
Reviews
5,402
Answers
4.9
Rating
44
Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
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