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Create 3D Game Environments for Mobile and VR in Unreal Engine

Creating game environments for mobile and VR comes with unique challenges: strict performance limits, optimization constraints, and the need to maintain strong visual quality. In this course, I guide you step by step through a complete professional workflow used in real mobile and VR productions. Drawing from industry experience in mobile and VR game development, I focus on solving the most common problems students face: inefficient assets, poor performance, unclear pipelines, and lack of structure when building environments. You will learn not only what to do, but why each decision is made, so you can confidently apply these techniques to your own projects. This course is fully practical, with no time-lapses, and shows the entire process from blockout to final polish in Unreal Engine.

1 learners are taking this course

Level Basic

Course period Unlimited

  • unreal Engine 5
3d-modelling
3d-modelling
Unreal Engine
Unreal Engine
game-engine
game-engine
Blender
Blender
Substance Painter
Substance Painter
3d-modelling
3d-modelling
Unreal Engine
Unreal Engine
game-engine
game-engine
Blender
Blender
Substance Painter
Substance Painter

What you will gain after the course

  • Build fully optimized 3D game environments for mobile and VR platforms

  • Create efficient blockouts and compositions directly in Unreal Engine

  • Develop a professional asset pipeline including high-poly, low-poly, baking, and texturing

  • Use trim sheets to maximize visual quality while minimizing texture usage

  • Optimize lighting, assets, and scene performance for real-time applications

  • Assemble, light, decorate, and polish a complete environment ready for production



📱

Mobile & VR-Optimized 3D Production

Professional workflows that elevate quality and performance.
Creating high-quality 3D environments for low-spec devices is challenging.
This course helps you master professional pipelines and optimization techniques used in real mobile and VR production—so you can deliver visually rich environments without sacrificing performance.


Create 3D Game Environments
with Mobile & VR–Optimized Workflows



Using Unreal Engine, Blender, and Substance Painter, this course covers essential skills for building mobile and VR game environments including low poly optimization, UV mapping, texturing, lighting, and LOD/HLOD workflows.

Go beyond simple tutorials and tackle real challenges faced in mobile and VR game development. Work through practical problems and complete a polished final environment using industry-ready techniques.

Build a stylized SF game environment from start to finish,
experience performance optimization and high-quality visual polish,
and create a portfolio-ready project you can apply immediately.


Production-Focused Workflow
Building Optimized Mobile & VR Environments




Section1️⃣. Course Overview & Project Goals

Learn the complete workflow for building mobile- and VR-optimized 3D game environments using Unreal Engine 5.

Based on real industry experience, this section introduces efficient asset pipelines, rendering optimization, and strategies for maintaining visual quality.


Section 2️⃣. Blockout & Environment Foundations

Create efficient blockouts directly in Unreal Engine to define layout, scale, and structure.

Establish a strong foundation for a polished and production-ready environment.


Section3️⃣. Asset Pipeline & Texturing Strategies

Build a professional, game-ready asset pipeline using Blender and Substance Painter.

Cover high-to-low poly baking, PBR texturing, trim sheets, unique textures, and modular asset creation—optimized for real-time performance.


Section 4️⃣. Lighting, Background & Visual Design

Optimize lighting using baked lights and lightmaps while maintaining atmosphere and visual quality.

Design modular props, background elements, and custom sky environments to enhance immersion.


Section 5️⃣. Polishing, Optimization & Final Presentation

Polish the scene through shading and lighting refinement, then optimize performance using LOD and HLOD systems.

Complete a production-level environment and prepare a final, presentation-ready result.

Course Point🎯



Point 1. Mobile & VR Optimization Workflow
Learn a professional workflow for balancing performance and visual quality in mobile and VR environments




Point 2. Production-Ready Asset Pipeline
Create optimized game assets using high-to-low poly workflows, baking, texturing, and trim sheets.


Point 3. Real-Time Performance Optimization
Optimize lighting and scenes with LODs, HLODs, and efficient setups to maintain high FPS.


Point 4. Full Pipeline: Blender to Unreal Engine
Build a complete environment from modeling to final assembly using industry-standard tools.



If you’re thinking,

“That’s totally me"

this course is for you.



✔️ 3D Artists Struggling with Mobile & VR Optimization

  • Those who want to optimize performance for mobile and VR without sacrificing visual quality

  • Artists looking to fix inefficient assets, low performance, or unclear pipelines

  • Anyone who wants to follow a real-world game development workflow step by step and build professional-level environments

✔️ Junior to Intermediate Environment Artists Seeking a Clear Production Workflow

  • Artists familiar with basic 3D tools but lacking a complete environment production pipeline

  • Those who want to create efficient blockouts and scene layouts directly in Unreal Engine

  • Learners who want to improve their skills through a structured curriculum, from fundamentals to advanced techniques

✔️ Artists Who Want to Complete Real Game Environments in Unreal Engine

  • Anyone who wants to experience the full pipeline—from asset creation in Blender and Substance Painter to final polishing in Unreal Engine

  • Artists looking to master essential production skills such as trim sheets, lighting optimization, and LOD/HLOD setups

  • Those who want to produce professionally rendered environments ready for real production use



Stop choosing between optimization and quality.
Start building high-performance game environments for mobile and VR with Unreal Enginetoday.



Before You Enroll

Prerequisites & Notices

  • Prior Knowledge:
    Basic familiarity with 3D tools such as Blender and Unreal Engine is recommended.
    This course is beginner-friendly but assumes you understand basic 3D concepts.

  • Audio & Video Quality:
    High-quality screen recordings with clear audio.
    No time-lapses — every step is shown and explained in real time.

  • Learning Method:
    Best followed step by step. Students are encouraged to pause, practice, and recreate each stage of the workflow.

  • Questions & Updates:
    Students can ask questions through the course platform.
    The course may receive updates to improve clarity or compatibility.

  • Copyright & Intellectual Property:
    All course materials are for educational use only.
    Redistribution, resale, or reuse of assets and videos outside personal learning projects is strictly prohibited.

💡When you complete this course

This course provides a certification of completion in a format suitable for resumes and portfolios.
By completing the course, you can receive this, which can serve as official proof of your learning accomplishments.



💡Learn Smart with Language Options for Audio and Subtitles

You can switch both audio and subtitles according to your learning style.
Select your preferred language.

Recommended for
these people

Who is this course right for?

  • 3D artists and game artists who struggle to optimize environments for mobile or VR without losing visual quality

  • Beginner to intermediate environment artists who understand basic 3D tools but lack a clear, professional workflow from start to finish

Need to know before starting?

  • Yes. Students should have basic familiarity with at least one 3D modeling tool such as Blender and a general understanding of Unreal Engine. No advanced knowledge is required, as every step is explained in detail. However, complete beginners to 3D are encouraged to follow an introductory tutorial before taking this course.

Hello
This is

At FastTrackTutorials, we are passionate about empowering creators in the 3D art industry. We specialize in developing and publishing high-quality tutorial courses and learning content designed to help you master the art of 3D design. In addition to our educational offerings, we also operate as an outsource studio, delivering top-tier 3D environments, assets, and materials to meet the needs of our clients.

Explore our website to discover our full range of courses, each crafted to provide you with the skills and knowledge to excel in the 3D art world. Whether you're just starting out or looking to enhance your expertise, we're here to support your learning journey.

Curriculum

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22 lectures ∙ (9hr 52min)

Course Materials:

Lecture resources
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$20.90

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