Create a Japanese 3D Environment in Unreal Engine 5
unreal Engine 5
This course provides an in-depth, real-world look at how a professional environment artist creates a high-quality Japanese-style game environment from start to finish. Drawing from industry experience on AAA and cinematic projects, the course focuses on solving the real problems students face when building environments: poor planning, inefficient assets, low performance, and lack of visual cohesion. Every step is demonstrated clearly and logically, with explanations focused on why decisions are made, not just how. Students are guided through the complete workflow—from project planning and blockout to advanced materials, Nanite-ready assets, lighting, foliage, and final optimization—using Unreal Engine 5 and industry-standard tools. The course is taught almost entirely in real time, allowing learners to follow along confidently and apply the same techniques to their own projects.
중급이상
Unreal Engine, build-environment, 3d-modeling





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