강의

멘토링

커뮤니티

NEW
Game Dev

/

Game Art

Easy Foliage for Games Using SpeedTree and Unreal Engine

This course is a complete, hands-on guide to creating high-quality game foliage quickly and efficiently, following the real-world workflow of a professional environment artist. Drawing from industry production experience, this course focuses on solving the most common problems students face when creating foliage: knowing where to start, choosing the right techniques, optimizing assets for real-time use, and achieving visually convincing results without unnecessary complexity. Every step is demonstrated clearly and practically, allowing you to follow along and apply the same methods to your own projects. You will learn how to create a wide variety of foliage assets—such as ivy, grass, shrubs, aquatic plants, trees, and custom leaves—and how to properly set them up inside Unreal Engine 5. The course is recorded mostly in real time, ensuring you gain a realistic understanding of both the creative and technical decisions involved in professional foliage production. By the end of the course, you will be able to confidently create, optimize, and place foliage assets suitable for games and cinematic environments.

1 learners are taking this course

Level Beginner

Course period Unlimited

  • unreal Engine 5
MAYA
MAYA
Unreal Engine
Unreal Engine
Photoshop
Photoshop
MAYA
MAYA
Unreal Engine
Unreal Engine
Photoshop
Photoshop

What you will gain after the course

  • Create a wide range of game-ready foliage assets, including ivy, grass, shrubs, aquatic plants, and trees

  • Build and balance foliage materials for real-time rendering

  • Create custom leaf and branch textures using photogrammetry techniques

  • Optimize foliage assets for performance in games

  • Properly place and organize foliage inside Unreal Engine 5 environments

Easy Foliage for Games

Create Game-Ready Vegetation with SpeedTree & Unreal Engine 5

Learn how professional environment artists create high-quality foliage efficiently for real-time games and cinematic environments. This course focuses on practical, production-proven techniques widely used in the game industry, environment art, and real-time 3D pipelines.

What You’ll Learn

Section (1): Core Keywords – Foliage Creation & Materials

In this section, you will learn the fundamentals of creating foliage assets for games using a structured and efficient workflow.

You will:

  • Plan and organize foliage assets for a game environment

  • Collect and prepare textures from industry-standard sources

  • Create ivy, grass, shrubs, aquatic plants, and flowers using SpeedTree

  • Build and balance foliage materials for realistic real-time rendering

  • Prepare foliage assets so they are ready for placement in Unreal Engine 5

Section (2): Core Keywords – Custom Assets, Optimization & Scene Assembly

This section focuses on advanced production techniques and final environment assembly.

You will:

  • Create custom leaf and branch textures using photogrammetry workflows

  • Optimize foliage assets for real-time performance

  • Build trees suitable for games and cinematic scenes

  • Place and organize foliage inside Unreal Engine 5

  • Design a complete environment using the foliage you created

  • Learn how professional artists approach scene composition and polish

Before You Enroll

Prerequisites & Notices

  • Indicate whether any prior knowledge is required based on the difficulty level.


  • Mention audio/video quality and any recommended study methods.


  • Explain how students can ask questions and whether the course will receive updates.


  • Include a disclaimer about copyright and intellectual property rights related to the course and its materials.

💡When you complete this course

This course provides a certification of completion in a format suitable for resumes and portfolios.
By completing the course, you can receive this, which can serve as official proof of your learning accomplishments.


💡Learn Smart with Language Options for Audio and Subtitles

You can switch both audio and subtitles according to your learning style.
Select your preferred language.

Recommended for
these people

Who is this course right for?

  • 3D artists who struggle with creating believable and optimized foliage for games

  • Environment artists who want a clear, structured workflow for foliage creation

  • Game artists looking to improve the visual quality of their environments

  • Students who understand basic 3D tools but feel overwhelmed by vegetation workflows

Need to know before starting?

  • Yes. A basic understanding of 3D modeling tools and Unreal Engine is recommended. While all steps are explained in detail, complete beginners are encouraged to first follow introductory tutorials for software such as Maya, Blender, or Unreal Engine before taking this course.

Hello
This is

At FastTrackTutorials, we are passionate about empowering creators in the 3D art industry. We specialize in developing and publishing high-quality tutorial courses and learning content designed to help you master the art of 3D design. In addition to our educational offerings, we also operate as an outsource studio, delivering top-tier 3D environments, assets, and materials to meet the needs of our clients.

Explore our website to discover our full range of courses, each crafted to provide you with the skills and knowledge to excel in the 3D art world. Whether you're just starting out or looking to enhance your expertise, we're here to support your learning journey.

Curriculum

All

32 lectures ∙ (11hr 18min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

Not enough reviews.
Please write a valuable review that helps everyone!

$26.40

unreal Engine 5's other courses

Check out other courses by the instructor!

Similar courses

Explore other courses in the same field!