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[MMORPG Game Development Series with C++ and Unreal] Part 2: Game Mathematics and DirectX12

This is a lecture that teaches the basics of graphics through DirectX 12. You will study the principles by which objects in the 3D world are drawn on the monitor screen.

(4.7) 51 reviews

1,793 students

DirectX
game-math
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This course is prepared for Basic Learners.

What you will learn!

  • DirectX 12

  • Graphics Fundamentals

All the skills needed to develop MMORPGs,
Step By Step with C++ & Unreal! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

[C++과 언리얼 엔진으로 만드는 MMORPG 게임 개발 시리즈] Part2: 게임 수학과 DirectX12

This is a game development course for those who are preparing for a job as a game programmer with the goal of completing their portfolio, and those who want to challenge themselves with game development using C++ and Unreal Engine. The goal is to develop high-level 3D MMORPG games and acquire sufficient knowledge to join a game company as a new employee.

In this series, we will learn the necessary skills step by step to create a 3D MMORPG game using C++ and Unreal, based on free assets provided by Unreal. Let's take on the challenge together!


You can make something like this ✨

▲ You will have the ability to implement even a simple 3D MMORPG game. (Sample portfolio clip)


What you'll learn 📚

Game graphics?

Place objects in the 3D world ,
Until it is output to the 2D monitor screen
It is an academic discipline that studies the entire process.

Basic graphics knowledge for serious game developers
Thanks to the rapid development of game engines, we have entered an era where you can quickly create games without special graphics knowledge. However, understanding the principles of how 3D games work will not only help you a lot when creating content, but will also broaden your perspective on Unity/Unreal Engine. By learning DirectX12, practice writing large-scale C++ code and build a foundation for deeply understanding Unreal Engine!

Forest instead of trees!
Game Graphics Fundamentals

Commercial game engine
Expand your field of vision

Developing practical adaptability
Practice-oriented structure

What to ask in a job interview
Until you acquire basic knowledge

Please learn in the following order!

OT 👉 DirectX12 initialization 👉 Component 👉 Vector&Matrix👉 Camera&Lighting 👉
Quaternion 👉 Rendering 👉 Particle 👉 Shadow Mapping 👉 Terrain

Part 2, recommended for these people!

3D games
Programming
A student learning for the first time,
Job seeker

MMORPG
In game development
Anyone interested
(C++ users)

Unity/Unreal Engine
I have experience using it, but
Even the inner workings
Anyone who wants to know


Q&A 🙋‍♀️

Q. What is the lecture environment?

All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?

We will proceed assuming that you have absolutely no prior knowledge, but the difficulty level of the entire series is quite high due to the nature of C++ and servers. If you are completely new to programming, we recommend [ Game Development Series with C# and Unity ], which has a lower overall difficulty level.

Q. Please tell us what prompted you to start this course.

Personally, I remember having a hard time when I first started studying servers because there was no reference material.

After getting a job, I compared and looked at the actual live MMORPG code and realized many of the errors in my code that I had created through headings. I thought that if there had been a class that briefly covered the entire content of MMORPG development from the basics to the end, I would have saved time and suffered less.

I hope this class will serve as a guide for you to get started with MMORPG games.

Q. If I buy one part, do I get the other part for free?

Each part is manufactured independently and sold separately.

Q. Will I be able to get a job if I study this series?

It is impossible to know because everyone grows at different rates and many variables come into play when it comes to employment.
However, if you have an online 3D game portfolio and knowledge of game development, graphics, servers, and algorithms, your chances of getting a job will increase dramatically.

 

Recommended for
these people!

Who is this course right for?

  • 3D Game Programming Beginner

  • People interested in MMORPG game development

Need to know before starting?

  • Basic C++ knowledge

Hello
This is

72,537

Students

2,968

Reviews

5,275

Answers

4.9

Rating

37

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 8년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

59 lectures ∙ (42hr 31min)

Course Materials:

Lecture resources
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Last updated: 

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