
키샷 중급•고급 : 극 사실적인 제품 이미지를 위한 키샷 렌더링 & 후보정 Part.2
SOO
실무 능력 향상을 위한 극사실적인 렌더링 프로세스! 키삿&후보정 중급•고급 노하우! 친절하게 알려드릴게요 😀
중급이상
KeyShot, 3d-modelling, 3d-rendering
Now, let's start the 'real' product modeling! With detailed product modeling + surface modeling techniques, you can easily escape from being a beginner! 👌ㅤㅤㅤㅤNo more frustrating online lectures! Improve your skills with rich class materials and feedback! 👍🙆♂
Product modeling for beginners and intermediate users!
Surface (Nubs) Modeling Techniques and Principles!
The perfect way to texture map!
The perfect way to make a soft surface!
More detailed information at once!
Finish your design with Rhino 🎨
This lecture is more in-depth than Part 1 and is designed to be fun and informative. In Part 2, you will learn the core competencies and skills that are essential for industrial design, product design, and package design using Rhino.
Part.2 will teach you more detailed product modeling and surface modeling techniques than Part.1. You will also learn tips to increase Rhino's efficiency, the reason why the R value (Fillet, FilletEdge) explodes in Rhino and how to solve it, perfect texture mapping, and mouse modeling .
Part 2 'Honey Tip Know-How' to Acquire Core Competencies
This lecture is for beginners to intermediate level , but it may be difficult for beginners to approach. I recommend Part. 1 for beginners and beginners. Rhino has been released up to Version. 8, but this lecture is structured so that you can listen to Rhino 5-8 . In Part. 3, which will be opened later, we will learn the advanced course of surface modeling + the advanced course of fixing the R value.
"What is surface modeling technique?"
One of the various modeling techniques, this is a method of constructing a smooth surface using a surface. It is more difficult than the existing modeling method, so it is often difficult to approach alone. In this lecture, you will learn about surface modeling techniques in detail.
"R value (Fillet, FilletEdge), it keeps exploding. What should I do?"
One of the chronic problems of Rhino is that the R value often explodes. This is also the reason why you cannot finish modeling until the final stage. In this lecture, I will explain in detail the reason for the R value explosion and the solution tutorial ."Can I listen to Part 2 right away without listening to Part 1?"
This lecture is structured in a way that Part. 1 and Part. 2 are connected. In Part. 1, you will learn about techniques and principles that are just as important as in Part. 2. I recommend that you watch it because you will learn about modeling errors and solutions, how to use surfaces smoothly (G2), and the principles of tool functions .
1. Detailed product modeling and surface modeling techniques
Learn more detailed product modeling than Part 1. We will teach you efficient tips on everything from how to draw curves, to modeling composition, to how to fix the model.
We will also cover surface modeling techniques that focus on curved surfaces, mouse modeling, and the perfect way to smoothly connect surfaces . Surface modeling techniques can also be applied to mice, shoes, drones, cars, etc.
2. Various modeling techniques and tutorials
Learn modeling techniques and tutorials that you can apply right away! We teach you everything from how to use useful tool functions to how to use difficult tool functions. You can learn about bursting fillet edges, the order of filling edges, how to use network surfaces, how to easily modify surfaces, curve modeling techniques, how to fix R values for practical applications, Y-shapes, and more.
3. How to achieve perfect mapping!
Let me tell you one interesting fact. Texture mapping can be used not only in Keyshot, but also in Rhino! If you know how, try using texture mapping, which is easy to apply. You can use perfect materials.
4. No to stuffy online lectures!
What are the disadvantages of online lectures? There are the lack of smooth feedback on students' questions, lectures that are difficult to understand and conducted by only the instructor, poor teaching materials, and completion rates. Unlike 2D, 3D often has difficulties in progressing if you get stuck in the middle. Don't worry and ask questions! I will answer sincerely and kindly! This lecture provides feedback on questions and provides detailed information on parts that are difficult or incomprehensible. In addition, materials for all classes in the curriculum are provided. Let's increase the completion rate together!
5. For students who have completed the class!
It must have been much more difficult than Part 1. Thank you for your hard work! And it must have been really rewarding. But only if you include the additional videos! From KeyShot to Photoshop post-processing, we provide all the videos shown below! You can do intermediate rendering just by learning from these videos~! :-) We will send an additional video link to those who send a review of the lecture or 80% completion certification to the email address in Section 20 [Additional Videos] lecture.
WHO?
Hello! I am SOO, who enjoys learning and sharing!
I have been teaching Rhino and Keyshot classes for many years on weekdays and on weekends. From the first class to the second, third, and tenth class, I have been thinking about how to teach easily and efficiently, and I have incorporated the trial and error and know-how I have gained from taking classes with numerous students into my online classes.
There are both easy and difficult parts to the class, but we have organized a systematic curriculum so that you can apply it once you learn it. In addition, we have received numerous questions while conducting online and offline classes, and we have the expertise to answer them accordingly. We will kindly and thoroughly answer numerous questions!
It's already been 8 years since I started teaching offline. Seeing the students who were beginners gradually improve their skills made me think, 'There is such a fun and rewarding thing!' I was so grateful to those who knew the value of learning, shared it, and worked passionately.
One of my big mottos is "Be a person who can give back twice or three times what you receive", and I will try to practice this through this class. Let's share what we learn together! Thank you.
Who is this course right for?
For those who want to learn advanced product modeling after listening to Part.1!
If you feel that what you learn at school is not enough!
If you want to learn detailed product modeling!
If you are curious about surface modeling and mouse modeling techniques!
403
Students
67
Reviews
92
Answers
5.0
Rating
4
Courses
안녕하세요! 배움을 즐기고 공유하는 SOO입니다!
https://www.youtube.com/channel/UC0vu9QWsaOwwDFNPe7kUe_w
유튜브 링크에 놀러오세요~ :)
All
100 lectures ∙ (29hr 48min)
Course Materials:
2. Plug-in
19:00
4. 3D Mock-up Site
26:14
5. Make2D
16:24
6. Transform Tool
20:29
7. OrientOnSrf
09:22
8. View Net
08:35
9. FlowAlongSrf
19:03
20. Blend, BlendEdge
17:11
All
12 reviews
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12 reviews
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Average Rating 5.0
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라이노 프로그램 자체가 까다로운 부분이 많은데, 강의 한편마다 섬세한 설명이 잘 되어있어서, 까다로운 라이노를 정복해 가는게 확실히 쉬워지는게 느껴지네요~ 라이노 프로그램 자체로는 프로 수준의 컨텐츠를 제작하는데 한계가 있는 부분이 있는데 그 부분을 해결할 수 있는 방법을 많은 분량으로 제작해주셔서 작업할 때 도움이 많이 될거같아요! 우선 강의 초반에 라이노 활용에 큰 틀을 한번씩 훑어 주시고 하나씩 딥하게 가르쳐 주셔서, 나중에 스스로 응용할 수 있는 능력 키우기에 도움이 많이 되네요~ 다른 강의들 들어보면 배운것을 자기꺼로 만드는게 참 어려웠는데, soo 선생님의 강의는 배운 것들을 자신의 것으로 잘 만들게끔 강의해주시는 점이 개인적으로 참 좋았습니다~!
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