6. 유니티가 익숙한 중급자를 위한 게임 설계
게이머TV
유니티 게임 설계에 적용할 수 있는 개념들을 다룹니다.
중급이상
C#, Unity
Did Git feel difficult while developing with Unity? This course is a Git + SourceTree beginner course that even complete beginners can follow right away. We'll show you how to cleanly manage and collaborate using Git for common issues in Unity projects such as file conflicts, library conflicts, scene conflicts, and build file management problems. Using the SourceTree GUI, it's structured so you can intuitively understand Git without commands and apply it directly to real projects.
Why Git is necessary and how to use it in Unity
Commit / Push / Pull / Merge Concepts
Branch Concept and Usage
.gitignore (Git Ignore) Concept
.meta (meta) file concept
Stage (스테이지), Working Directory (작업 디렉토리) 개념
Merge Conflict Practice and Solutions
Reset Concept and Usage
Revert Concept and Usage
Stash Usage Guide
Unity, Reason for Force Text Setting
Methods to Prevent Prefab and Scene Conflicts
Collaborator Methods
Fork, Pull Request Collaboration Method
How to Write Commit Messages
LFS (Large File Storage)
Who is this course right for?
Unity beginner developer who finds Git difficult because it's their first time
Those who want to learn Git using SourceTree GUI instead of commands
Someone who is organizing their Unity project and looking to introduce version control for the first time
Someone who wants to reduce collaboration mistakes in team projects
Need to know before starting?
Unity Basic Knowledge
C# Basic Knowledge
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Learners
124
Reviews
11
Answers
5.0
Rating
7
Courses

게임 좋아하는 평범한 유니티 개발자 아저씨
게임 만들고 싶어 C# 문법도 모르고 유니티 입문
입문 당시 겪었던 어려움을 누구보다 잘 이해하기에 쉽게 설명합니다.
All
14 lectures ∙ (3hr 15min)
Course Materials:
Limited time deal
$23,100.00
30%
$26.40
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