[유니티 레벨 업!] 모듈식으로 개발하는 아이템 시스템
Developer G
다양한 게임에 적용할 수 있는 [아이템 시스템]과 개발 생산성을 높여주는 [툴 제작], 구조적인 프로그래밍 방식인 [모듈식 프로그래밍]을 배우는 강의입니다.
중급이상
Unity, modules, 유니티6
This course teaches [skill systems] that can be applied to various games, [tool creation] that increases development productivity, and [modular programming], a structural programming method.
[How to Create a Tool] to Increase Development Productivity
[State management method] of objects through state machines
[Skill System] that allows you to assemble and manage the skills you want.
[Modular programming] that divides functions and assembles them to form objects.
Who is this course right for?
[Rookie Programmer] who wants to take his programming skills to the next level
For those who want to study [modular programming] that does not rely on if and switch statements
Anyone who wants to develop a reusable [systematic system] but can't figure out how to do it
Anyone who wants to create their own [skill system]
Need to know before starting?
C#
Unity
1,027
Learners
65
Reviews
159
Answers
4.8
Rating
3
Courses
안녕하세요, 게임을 사랑하고 개발을 사랑하는 게임 프로그래머 Developer G입니다.
저는 어떻게하면 깔끔하고 체계적인 코드를 작성할 수 있을지 항상 고민하는데요,
제 고민의 결과물들을 여러분들에게 아낌없이 가르쳐드리겠습니다!
All
28 lectures ∙ (16hr 14min)
Course Materials:
3. IdentifiedObject
40:12
4. Database
06:10
5. SkillSystemWindow
30:57
8. Entity
08:29
9. Stats
53:35
10. EntityMovement
28:22
11. Multi Layered State Machine
01:02:25
14. Effect (2)
01:39:00
23. Skill (8) - UI
52:47
All
14 reviews
4.8
14 reviews
$152.90
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