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Retro Unity C# Game Programming Essence

Intuitive explanation of Unity C# game programming for beginners of all fields.

(4.9) 96 reviews

1,807 learners

  • ijemin8484
C#
Unity

Reviews from Early Learners

What you will learn!

  • The ability to complete your own Unity game

  • How to use 80%+ Unity Editor

  • Intermediate or higher level Unity C#

  • Computer Science Fundamentals

  • New additional content (TPS game production) for 2019 has been serialized.

retr0's Unity Game Programming Essence

A concise and excellent Unity C# game programming training package. Complexity and ambiguity are bad things.
A great explanation is a concise explanation.
Intuitive explanation of Unity C# game programming for beginners of all fields.
Buy this course now for passionate and impatient people!
It's especially perfect for those who don't have the time or patience to read books for long periods of time!

Course Features
  • Concise and intuitive explanations, covering most of the knowledge you need to start developing with Unity.
  • A good grasp of game programming (C# and computer science theory)
  • Apply and verify the explained theory into code immediately
  • Real-time screen enlargement for small screens
  • Lifetime ownership, continuous updates and many appendices

Learning Objectives

  • The ability to complete a Unity game on your own
  • How to use over 80% of the Unity editor
  • Intermediate Unity C# Client Programming
  • Computer Science Fundamentals Required for Programming (OOP Focus)

Helpful people

  • Beginners, hobby developers, artists, anyone
  • People who want to understand by first creating visible results

Note

  • Free extra content and add-ons: At least 8 hours of additional video
  • High-difficulty C# syntax and development tips, including events and lambdas.
  • Unity Animator
  • Unity UI System (UGUI) Reference
  • All additional content is included for free with just one purchase.
  • Existing buyers will receive everything at no additional charge.
  • Course prices may change when adding large amounts of content.

Introduction of knowledge sharers

Lee Je-min (retro)
I run retr0, the most popular game development tutorial channel on Korean YouTube.
Game Programmer | Game Planner | Development Document Translator

- Game programming education channel operator
- Development Documentation/Tutorial Translator
- Unity Certified Developer I run a free game programming education channel with 7,000 subscribers. I publish tutorials that help you learn C#, Unity development, Ren'Py development, and genre-specific game development quickly and easily. I also translate and provide subtitles for overseas tutorials with the permission of overseas developers.
- Famous Unity Trainer
- Independent game development studio: Applemint CEO

Recommended for
these people

Who is this course right for?

  • Non-majors, artists, hobby developers, anyone

  • People who want to understand by first creating visible results

Need to know before starting?

  • Average computer skills

Hello
This is

1,807

Learners

96

Reviews

111

Answers

4.9

Rating

1

Course

Curriculum

All

170 lectures ∙ (23hr 22min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

96 reviews

4.9

96 reviews

  • dkfmwpsxm님의 프로필 이미지
    dkfmwpsxm

    Reviews 24

    Average Rating 4.8

    5

    61% enrolled

    Good points: 1. It was fun. 2. The animation/camera related/interpolation related/the somewhat mathematical parts of TPS were helpful. 3. Experience the power of the Unity engine / Explanation of the latest features / Especially, it was good that some of the Cinemachine was covered 4. TPS is not a hastily made sloppy game, but it is quite detailed It is practical because the camera work and character rotation animation are delicately made 5. The Q&A is sincere / It seems that continuous management is being done 6. It was good that the audio mixing was explained / It would have been good if there was a SoundManager, but it is a little disappointing Disappointing points 1. Production of various effects 2. Physics processing (post-processing upon collision / multi-collider) 3. TPS is currently unfinished It is very disappointing that the above are not covered in more detail I can't wait for the next lecture Personal wish for the future I hope there will be a third-person action RPG game after TPS is completed. (Like Dark Souls) The lecture is really fun, but it is too bad that I have already watched it all I think it is best to just blindly follow and make it

    • luckycookie39396님의 프로필 이미지
      luckycookie39396

      Reviews 2

      Average Rating 5.0

      5

      45% enrolled

      Good points The explanation is clear. Detailed. Clean. It seems to cover the most parts in detail in our country, from easy to difficult parts. As a beginner who is not good at computers, I have watched many Unity lectures in our country, but Retro's lecture is the most helpful. The lectures are continuously added and updated, so it is very beneficial. I definitely don't regret the money. Wishful thinking Beginners like me often think of the function first, find a function that fits it, think of the variables needed for that function, and write the variables later, but the lecture was a method of a skilled expert who wrote all the variables first, so it was a little difficult to follow. I think it would have been better if the lecture had been about building a big framework and adding flesh to it from a beginner's perspective. And there are often times when following the code is difficult, so it would have been more helpful if the lecture had asked appropriate questions to the students in the middle, so that the students could pause the lecture and try coding.

      • bombambeee9646님의 프로필 이미지
        bombambeee9646

        Reviews 2

        Average Rating 5.0

        5

        8% enrolled

        Honestly, I paid for about 6 lectures worth 50,000 won and completed them. As with all lectures, they give you a rough explanation as you go on, and if you just write code that is not explained and move on without explaining it roughly, you will end up giving up. This lecture does not explain all the codes perfectly. However, it is the most friendly lecture I have ever seen. And other lectures are the same even if you listen to them repeatedly. However, this lecture explains the script code so kindly that even if it is difficult, don't give up after listening to it 3 times and try it once. It was more effective than listening to 6 other lectures.

        • perpleses0317님의 프로필 이미지
          perpleses0317

          Reviews 2

          Average Rating 5.0

          5

          5% enrolled

          I'm watching it now, but I'm leaving it because I'm really grateful. I bought Retro's book and am watching the lecture, and my studies, which had been at a standstill for a long time, are picking up speed thanks to you. Thank you.

          • garooli000651님의 프로필 이미지
            garooli000651

            Reviews 1

            Average Rating 5.0

            5

            24% enrolled

            The course is good and you update it consistently~!!

            $68.20

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