[MMORPG Game Development Series with C# and Unity] Extra: ASP.NET Core Advanced
This lecture will delve deeper into the various features of ASP.NET Core. You will practice what you have learned through Facebook authentication practice.
https://docs.microsoft.com/ko-kr/aspnet/core/fundamentals/?view=aspnetcore-3.1&tabs=windows It's good to listen while reading
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What you will gain after the course
ASP.NET Core MVC
Authentication Server
All the skills needed to develop MMORPGs, Step By Step with C# + Unity! 🕹️
Developing an MMORPG from Basic to Ultimate 🎮
This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.
In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!
You can make something like this ✨
▲ Implement essential RPG game features with simple assets. (Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)
▲ You will learn the core server linking technology needed to create online multiplayer games.
What you'll learn 📚
Part 1: Introduction to C# Programming
Part 2: Data Structures and Algorithms
Part 3: Unity Engine
Part 4: Game Server (Network, Multithreading, OS)
Part 5: Database (SQL Server)
Part6: Web server (ASP.NET Core Blazor, WebApi)
Part 7: MMORPG Content Implementation (Unity + C# Server Integration)
Part8: Entity Framework Core (.NET ORM)
Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
Bonus: Starting Server Operations with AWS
Bonus: ASP.NET Core Advanced CourseCurrent Lecture
2% short of the series ASP.NET Core supplementary lecture
As you prepare to launch an online game, you'll likely need a web server for various reasons. Perhaps you want to allow users to log in via Facebook or Google without the hassle of registering, or you need to integrate a payment server to sell in-game items. While you can create a WebAPI server with what you learned in Part 6, running it without proper knowledge can be a bit unsettling.
In this lecture, we will take a deeper look at ASP.NET Core and practice integrating Facebook authentication to address these shortcomings.
Learn in the following order!
Introduction 👉 ASP.NET Core MVC 👉 Authentication
ASP.NET Core Advanced Edition, recommended for these people!
AST.NET Core For those who want to know more deeply
web server The person who needs to operate
Authentication and payment servers Those who want to attach to the service
Q&A 🙋♀️
Q. What is the lecture environment like? A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.
Q. Can non-majors also take the course? A. There is no problem in proceeding assuming that there is no player knowledge at all.
Q. Please tell us what prompted you to start this course. A. Personally, I remember having a hard time when I first started studying servers because there was no reference material. After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort. I hope this class will serve as a guide for you as you get started with MMORPG games.
Q. You don't use C++ or Unreal Engine? A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment]. MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.
Q. If I purchase one part, will the other part be free? A. Each part is manufactured independently and sold separately.
Recommended for these people
Who is this course right for?
People interested in ASP.NET Core
People who need to run a web server
Hello This is
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Courses
Education
- Completed Condorcet Prépa MPSI (France) - Bachelor of Software Engineering, Tsinghua University (China) - Master of Information Security, Korea University Graduate School (Korea)
Experience
- Former Krafton (TERA Server Team) - Former NCSOFT (Blade & Soul 2 Content Programming Team)
Areas of Interest
- Reversing and Vulnerability Analysis - MMORPG Game Development (C++, C#) - Foreign Languages (English, French, Chinese, Japanese)
Introduction
I started game development purely out of curiosity to study hacking... but as time passed, I somehow became a game developer in my 10th year. "When will I ever be able to make a game at this rate?" Starting from basic grammar that makes you sigh, to gradually building my own game world. And the sense of pride when seeing many players connect to that world. The more I study, the more I can't escape the charm of MMORPGs. I hope you can feel the same inspiration that I felt.
The sense of pride when seeing a large number of players. The more I study it, the more I find myself unable to escape the charm of MMORPGs. I hope you can feel the same inspiration that I felt.