Creating and Monetizing a Toss Game App with AI
cosart
How to easily create games with AI and monetize by launching your game on the Toss app with 30 million users
입문
AI, React, ChatGPT
An example-centered lecture that focuses on the core and provides practical training

C#
Unity
Unity2D
Who is this course right for?
C# beginner
Unity beginner
Need to know before starting?
C#
Unity
792
Learners
47
Reviews
52
Answers
4.4
Rating
19
Courses
코딩 사관학교 하드 트레이닝
직장인/학생/인디개발자들이 모여서 공부합니다.
저는 주로 자바 or 게임프로그래밍 포트폴리오 과정들을 강의 하고 있습니다.
블록체인거래소, 증권거래소 ,게임서버 ,게임클라 회사및 외주개발
게임 개발 및 게임 교육 회사 대표
학원 강의 및 프리랜서 외주 인디개발
(유니티 코리아 대한상공회의소 에티버스러닝) 유니티 부트캠프 오프라인 강의
콘텐츠인재캠퍼스(홍릉) 유니티 강의 등 다수 개발및 강의 경력
현업 개발자및 인디개발자와 코사트팀 연구개발강의 활동
멋쟁이사자 교육 강사
All
111 lectures ∙ (40hr 21min)
Course Materials:
1. Variable
09:26
2. integer
07:32
4. Logical
04:45
5. Object data type
03:28
6. Habitat specifier
03:53
7. Numerical format
06:54
8. String format
05:57
15. C#6 Lesson Input
30:31
17. C#8 Operators
15:48
18. C#9 Operator 2
52:47
24. C#14Random
33:07
25. C#15 loop
37:22
29. C#19 console key
38:16
30. C#20 Functions
34:27
31. C#21 Bolt Crash
28:15
35. C#25 Class
32:52
36. C#26 static
36:47
37. C#27 Enemy
21:24
41. C#31 Sound
01:56
47. C#37Move Player
40:26
48. C#38 crash
33:58
51. C#41 Properties
02:05
59. C#49 Enum
19:41
60. C#50 webgl build
09:39
63. C#53Windows2
35:17
64. C#54 swap
40:26
65. C#55 Text RPG
27:38
68. C#58 1945Game3
07:38
69. C#59 1945Game4
06:12
70. C#60 windowif
29:14
71. C#61 windowif
33:54
72. C#62 deep copy
42:07
76. C#66 Text RPG1
34:16
77. C#67 TextRPG2
23:57
78. C#68 Text RPG3
28:34
79. C#69 TextRPG4
11:50
80. C#70 Text RPG5
18:05
81. C#71 1945game
27:03
82. C#72 1945game
26:01
83. C#73 1945game
30:02
84. C#74 1945game
40:46
85. C#75 1945game
05:29
86. C#76 1945game
41:11
87. C#77 1945game
25:35
90. C#80 interface
09:10
91. C#81 List
18:41
92. C#82 List
20:41
93. C#83 Dictionary
04:36
95. C#85 Delegates
07:56
All
1 reviews
5.0
1 reviews
Reviews 2
∙
Average Rating 5.0
5
C# & Unity: It's good for those who have no basic knowledge of C# to follow along. Project example 2 shooting games, idle example composition Dragon Flight was easy to work on. I think it's a taster before proceeding with the 1945 project that will follow. The 1945 example project has implemented more functions than the Dragon Flight above. The main functions seem to have been implemented to some extent, so if you get more image files and create character selection and game start screens, you can create a high-quality project. I approached the idle game with a simple idea, but it was good because I was able to learn about shaders and other parts. If there are additional lectures, I'd like to see more about shaders and particles.
$423.50
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