
Unreal Shader Basics for Artists
This is a good lecture for artists looking to get into shaders, and artists who know shaders but lack fundamental skills.
초급
shaders, Unreal Engine, vectors
@ck
Students
1,448
Reviews
68
Course Rating
4.9

Unreal Shader Basics for Artists
This is a good lecture for artists looking to get into shaders, and artists who know shaders but lack fundamental skills.
초급
shaders, Unreal Engine, vectors

Unreal Shader Basics for Artists

Introduction and Basic Use of 3DsMAX for Game Modeling
This is an introductory course to 3D modeling that can provide direction for study for those who want to learn game graphics but are unsure of where to start and feel burdened.
입문
3ds MAX, 3d-modelling, unwarp

Introduction and Basic Use of 3DsMAX for Game Modeling

3ds Max Rigging Fundamentals for Game Characters
Covers the basic concepts, controllers, and applications of 3ds Max rigging for game characters. Based on 3ds Max 2021. (Max Script not covered.)
초급
3ds MAX, Rigging, Character Design

3ds Max Rigging Fundamentals for Game Characters

Zbrush Basics to Create Your Own Character
This course teaches beginners how to use the core functions of ZBrush in an easy-to-understand manner, and familiarizes them with the digital sculpting process while creating various types of objects and characters.
입문
ZBrush, Character Design

Zbrush Basics to Create Your Own Character