
아티스트를 위한 언리얼 셰이더 기초
청강문화산업대학교
셰이더에 입문하려는 아티스트와, 셰이더를 알지만 기본기가 부족한 아티스트에게 좋은 강의입니다.
초급
shaders, Unreal Engine, vectors
This is an introductory course to 3D modeling that can provide direction for study for those who want to learn game graphics but are unsure of where to start and feel burdened.
Learning the basic concepts of game modeling
Modeling in 3DsMax
Creating simple objects and characters
I'll teach you the core fundamentals of 3ds Max so even beginners can easily understand them. By creating simple objects and characters using only the basic features, I hope to help you understand the fundamentals of game modeling and establish a direction for your studies.
With a 3D modeling program
It is possible to create various objects,
From applying animation effects to mapping and rendering.
I usually draw various pictures
People who enjoy
In the field of content creation
Those who are preparing to use it
2D graphic images or pictures
Those who want to express in 3D
To the game graphics job
Those who have set their career path
Focus on 3D modeling
Anyone who wants to proceed
Advancing to a game-related school
Someone in mind
#1 You can implement the ideas in your head.
There's no right way to create. You can create objects or characters you've always wanted to express with your own hands!
#2 You can develop the power to think for yourself.
Rather than memorizing countless functions and menus, this course builds a solid foundation so that you can achieve your goals on your own.
A look at the 3DS MAX viewport and interface
Starting with an overview of 3D modeling, we will learn about modeling methods such as polygons, NURBS, and NUMS, and familiarize ourselves with 3D modeling by checking out the 3DS MAX interface.
Making a plate
Convert basic shapes to polygon mode and edit them to create shapes. Edit even the smallest details to enhance the final product.
Making a cup
Just like making a plate, let's create three different types of cups by converting the basic shapes to polygon mode.
Character Mapping
Complete the character by modeling the character's upper body and head, and then creating and modifying the arms, legs, hands, hair, etc.
Q. Can I take the course even if I have never used 3ds Max before?
This course covers the basics of 3ds Max, making it suitable for beginners with no prior experience. It focuses on beginners who are just getting started or have struggled with the basics, so it focuses on the most basic functions and provides ample practice to achieve complete results.
Q. What level of content is covered in the class?
Since it is centered around beginners who are just starting out or beginners who have given up due to difficulties, it is structured so that beginners can sufficiently practice and produce complete results by focusing on the most basic functions, and does not go into the technical aspects in depth.
Q. Can I also learn about the functions of lights and cameras, as well as advanced features of materials?
Since we will only be modeling and mapping using the lights and camera states provided by default in 3ds Max, we will not cover the content of your question.
📢 Please check before taking the class!
Who is this course right for?
Anyone who wants to study game graphics
Anyone who wants to experience the process of game modeling
Anyone considering a career in game graphics
People who have experience with Won or 2D, but have vague ideas about 3D
Anyone who wants to express 2D work in 3D
1,350
Learners
57
Reviews
4.9
Rating
4
Courses
청강문화산업대학교는 남양알로에(現유니베라) 창업자인 故이연호 선생이
자연사랑, 인간사랑, 문화사랑의 교육이념 위에 사람을 사랑하며 참사랑을 키워내는
숭고한 교육이념을 실천하고자 설립한 학교입니다.
All
26 lectures ∙ (7hr 9min)
$59.40
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