[Unity 6] Learn by Following Dr. Ko's Top-Down Shooting Game
unitynote
This is a process of developing a chapter/stage format Top-Down Shooting game, like "Archero," using Unity 6, by creating it step-by-step from start to finish. (All resources and PDF materials used in the course are provided.)
초급
Unity, unity2d, Unity6






A 3D game where you place cubes at precise timing to build a tower as high as possible while minimizing the number of pieces cut off.
A 2D game where players jump at the right time to avoid thorns appearing on both walls and survive as long as possible.
A 3D game where the player destroys destructible (colored platform pieces) platform pieces on a rotating platform to reach the goal.
![[Unity 6] Learning by Doing: Dr. Go's Unity Hyper-Casual Game Series 01강의 썸네일](https://cdn.inflearn.com/public/courses/326918/cover/da66a3b6-b156-4724-a563-350bbc4f37c9/326918-eng.png?w=420)

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