(Current) Game Programmer at U, a Canadian AAA Game Studio
- Participated in an online tactical FPS game project
- Participated in a single-player action-adventure game project
(Former) Server Programmer at Korean Game Company N
- Participated in an Unreal MMORPG game project
(Former) Client Programmer at N, a domestic game company
- Participated in an Unreal Engine MMORPG project
(Former) Client Programmer at N, a domestic game company
- Participated in Unity casual/mid-core game projects
(Former) Software Engineer at S Group, a major Korean corporation
- Participated in IT system projects for an S-Group subsidiary
Hello. I am BurningCarrot, a game developer.
After resigning from a major corporation with the desire to become a game developer,
I have worked at several game companies in Korea and am currently working at an overseas game studio.
As I continue to work in the industry, I would like to share the actual methods used in the field and
I intend to share as much practical know-how and techniques used in the field as possible.
As someone who loves and creates games just like you,
I hope this lecture will be a beneficial time for everyone taking it to get one step closer to their respective goals.
I hope this will be a beneficial time that helps you take one step closer to your goals.
📩 Inquiries | burningcarrotstudio@gmail.com
💡 Threads | https://www.threads.com/@burning.carrot
💡 Brunch | https://brunch.co.kr/@burningcarrot#works