(Current) Game Programmer at Ubisoft, a AAA game studio in Canada
- Participated in a cross-platform online multiplayer FPS game project
- Participated in a PC/Console AAA action-adventure game project
(Former) Server Programmer at N, a domestic game company
- Participated in an Unreal MMORPG game project
(Former) Client Programmer at N, a domestic game company
- Participated in Unreal MMORPG game projects
(Former) Client Programmer at N, a domestic game company
- Participated in Unity casual/mid-core game projects
(Former) Software Engineer at S Group, a major Korean conglomerate
- Participated in the computer system project for an S Group affiliate
Hello. I am BurningCarrot, a game developer.
After resigning from a major corporation with the desire to become a game developer,
I have worked at several game companies in Korea and am currently working at an overseas game studio.
As I continue to work in the industry, I would like to share the practical skills used in the field as much as possible.
I intend to share as much practical know-how and techniques used in the field as possible.
As someone who loves and creates games just like you,
I hope this lecture will be a beneficial time for everyone taking it to get one step closer to their respective goals.
I hope this will be a beneficial time that helps you take one step closer to your goals.
📩 Inquiries | burningcarrotstudio@gmail.com
💡 Threads | https://www.threads.com/@burning.carrot
💡 Brunch | https://brunch.co.kr/@burningcarrot#works