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Complete C++ for Job Success: 10 Years of Game Company Interview Questions & Real-World Cases (Basic Edition)

A C++ course optimized for employment that prepares you for both practical work and interviews simultaneously. An AAA game developer's 10 years of collected interview questions and real-world cases will definitely help secure your employment.

7 learners are taking this course

  • burningcarrot
게임프로그래밍
게임개발
취업
이직
c++
C++
oop
Tech Interview
get a job

What you will learn!

  • C++ Programming Basics

  • Object-Oriented Programming

  • Practical application cases for each topic

  • 10 Years of Technical Interview/Job Test Questions and Model Answers

Prepare for both practical work and interviews simultaneously with this C++ programming course optimized for job hunting.
We reveal interview/job test questions and model answers collected over 10 years.

Learning Content (Basic Edition)

  • C++ Basic Syntax

  • Variables and Basic Data Types, Operators

  • Conditional statements, loops

  • Functions, Pointers, Reference Types

  • Memory, Arrays

  • Object-Oriented Programming


  • Classes, Inheritance


  • Abstract Classes, Interfaces

What makes this course special 👨‍🏫

🛠️ Various Real-World Application Cases

Many C++ programming courses don't mention practical application cases for the content they teach. As a result, students often don't know how to apply what they've learned in real-world situations. This course shares practical application cases I've personally verified through various game projects.

📝 Interview/Job Test Past Questions and Model Answers (36 pages)

You may prepare for technical interviews and job tests with past questions found on the internet, but in actual situations, you'll be flustered by the interviewer's confusing and sharp questions that target your weak points. In this course, we provide you with 10 years of directly collected past questions from numerous technical interviews/job tests and their model answers.

🧑‍💻 Insights from a working professional who does C++ programming daily

The instructor is currently programming with C++ for more than 8 hours daily in their professional work. The insights forged through real-world experience will definitely help you in your practical work and job search.

A lecture that is essential for you in today's era⌚

🔥 All lectures are short, fast, and accurate within 5-10 minutes.

With lectures edited without unnecessary content, you can maintain focus and save your precious time.

🕒 Anytime, anywhere, so you can take one class at a time without getting tired.

During commutes, school trips, lunch breaks, and even before bed. We made it so you can listen to them one by one without any burden.

🚀 Stay focused without a dull moment, so your skills can build up.

With a short but powerful structure, we maximized immersion and learning efficiency.

Instructor Introduction 👨‍🎓


(Current) Game Programmer at AAA Game Studio U in Canada

- Participated in PC/console AAA action-adventure game project

(Former) Server Programmer at Domestic Game Company N

- Participated in Unreal MMORPG game project

(Former) Client Programmer at Domestic Game Company N

- Participated in Unreal MMORPG game project

(Former) Client Programmer at Domestic Game Company N

- Participated in Unity casual/mid-core game projects

(Former) Software Engineer at Major Korean Conglomerate S Group

- Participated in IT system projects for S Group subsidiaries


Hello. I'm BurningCarrot, a game developer.

After quitting a large corporation with the desire to become a game developer,

I have worked at domestic game companies and am currently working at an overseas game studio.


As someone currently working in the industry, used in actual practice

I want to share as much practical know-how and techniques as possible with you.


📩 Inquiry: burningcarrotstudio@gmail.com

💡Threads : https://www.threads.com/@burning.carrot

💡X(formerly Twitter) : https://x.com/burningcarrot10

💡Brunch : https://brunch.co.kr/@burningcarrot#works

Curious about Advanced C++ Programming? (Scheduled for 2026.01)

Content covered in the advanced section

  • Types and C++ Casting

  • Template Basic

  • Template Advanced

  • Smart Pointer

  • Memory Pool

  • Data Structures

  • STL containers

  • STL Algorithm

  • Lambda

  • Multithreading



💻 Practice Environment

  • Operating System and Version (OS): Windows

  • Programs Used: Visual Studio 2022

  • PC Specifications: Recommended specifications capable of running the programs used

📚 Learning Materials

  • C++ source code used in the class

  • PDF file of explanatory materials used in class


  • Technical Interview/Job Test Past Questions and Model Answers PDF File

🚨 Reference Information

  • It's good to have basic knowledge of computer science, but it's not a problem to take the course even if you don't.

  • I recommend first listening to the concept explanation lectures from the first section to the last section, and then watching the interview question lectures again in order from the first section.


  • This course is [C++ Programming Basics for Employment], and the remaining content not covered in this course will be covered in [C++ Programming Advanced for Employment (scheduled for January 2026)].

Recommended for
these people

Who is this course right for?

  • A junior game programmer preparing for employment at a game company

  • A current game programmer preparing for a job change to another game company

  • Programmers preparing for employment/career change in fields that use C++

  • Computer science and software-related major college students

  • Anyone studying game development

Need to know before starting?

  • Basic Computer Science Knowledge (Not Required)

Hello
This is

753

Learners

44

Reviews

65

Answers

5.0

Rating

4

Courses

(현) 캐나다 AAA 게임 스튜디오 U사 게임 프로그래머

- PC/콘솔 AAA 액션 어드벤처 게임 프로젝트 참여

(전) 국내 게임사 N사 서버 프로그래머

- 언리얼 MMORPG 게임 프로젝트 참여

(전) 국내 게임사 N사 클라이언트 프로그래머

- 언리얼 MMORPG 게임 프로젝트 참여

(전) 국내 게임사 N사 클라이언트 프로그래머

- 유니티 캐주얼/미드코어 게임 프로젝트 참여

(전) 국내 대기업 S그룹 소프트웨어 엔지니어

- S그룹 계열사 전산 시스템 프로젝트 참여

  

안녕하세요. 게임 개발자 BurningCarrot 버닝캐럿 입니다.

게임을 개발하는 사람이 되고 싶다는 마음으로

대기업을 퇴사한 후 국내 게임 회사를 거쳐

현재는 해외 게임 스튜디오에서 일하고 있습니다.

 

현재 업계에 몸담고 있는 만큼, 현업에서 사용하는

실전 노하우와 기법을 최대한 공유 드리고자 합니다.

 

여러분과 같이 게임을 좋아하고 만드는 한 사람으로서,

제 강의를 수강 하시는 모든 분들이 각자의 목표에

한걸음 더 다가갈 수 있는 유익한 시간이 되었으면 좋겠습니다.

 

📩 문의 : burningcarrotstudio@gmail.com

💡블로그 : https://blog.naver.com/burningcarrot

💡브런치 : https://brunch.co.kr/@burningcarrot#works

💡스레드 : https://www.threads.com/@burning.carrot

💡X(구 트위터) : https://x.com/burningcarrot10

Curriculum

All

116 lectures ∙ (9hr 50min)

Course Materials:

Lecture resources
Published: 
Last updated: 

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